View Full Version : Character Modelling for games using 3dsmax and Mudbox by Michael Jensen
26-10-2007, 09:58 AM
'Applying colour to the Concept Art' is the first part of Michael Jensen 'Character Modelling for games using 3dsmax and Mudbox', 5 part video tutorial series.
28-11-2007, 11:22 PM
Had a question about the "5 part" tutorial...
Is there not going to be any part with the baking of the Normal maps and unwrapping or any of that? At the end of the fifth video he says, "See you in the next video"
I am going to be very dissapointed if it is not going to show how to do all of this. It was actually the entire point of me waiting the entire 5 weeks to watch it... :(
29-11-2007, 08:58 AM
As the tutorial named states this was just a modelling series. We are hoping to continue this series and go into the texturing side but we don't have a set date for when these parts will be released.
29-11-2007, 07:13 PM
:( I am depressed now...
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