JungHoonJoe
05-12-2007, 03:28 AM
I'm using a mia_material for a shiny metal. I have a stretched fractal put into the diffuse color to make it look slightly brushed.
The problem is...the shader look fine from the front view, but from the side view, there is a mystery black circle that shows up on most of the objects with the material. WHAT IS GOING ON? The UV's are all layed out properly. Please view the render pic. Thanks for your help!
The problem is...the shader look fine from the front view, but from the side view, there is a mystery black circle that shows up on most of the objects with the material. WHAT IS GOING ON? The UV's are all layed out properly. Please view the render pic. Thanks for your help!