View Full Version : Old House
Monkeyboy
10-04-2003, 09:26 AM
Hi hi
This is my first posting here at critic corner. We had a school assaigment to make a room. And well I tried. We had 1 week to make it and today I had to show it. I also got a video, but our school ftp server are down and is for a long time so I can't add that on my ftp... yet :)
But here is the pictures from my Old house room. Not as good as you guys, but I try
The picture is made in 3d Studio max 5.0 with Brazil rendering program, it toke 27 minutes to render one picture, guess I underestimeted the power of highpoly :(
But this is a scene I tend to countiune working on, and hopefully improve it greatly, so please post everything you can find wrong or what can be improved with my scene.
Thank you
Monkeyboy
10-04-2003, 09:27 AM
the room looked from a diffrent angel
I wouldn' say it's not as good as others. This is not so bad as you might think!
especially the second pic you've posted, looks very nice to me because of the lightning. The thing I don't quite get is the area with the painting..Are those lightrays of some sort? I think you're trying to make the painting really obvious to see, but maybe you can make it not too bright, that way people are going to 'search' in your pic for details 'n stuff, will make them curious. And maybe you could make it a bit more exciting to look at by adding some details. Furniture, some stuff people use (for instance an old book next to a chair), stuff like that!
I'm eager to see the improvements, keep it up!
iVo
Raden
10-04-2003, 11:19 AM
nice lightning! But the first image feels very empty, maybe a table in the middle? Donīt know but I think that you should add something to make the scene complete :)
ronrn
10-04-2003, 11:38 PM
It is a good image! I remember u posting the portrait. I think u did a good job with it. Did u get a good grade. I agree with adding a few "curious" but small objects into the scene. I suggest letting the same light that is illuminating the stairs illuminate the portrait as well. It would look more natural that way.:)
Monkeyboy
18-04-2003, 12:51 AM
hepp hepp, im currently on my eastern vacation but I had to see what you have posted :)
I used volume lightning to the right on picture to. There is suppose to be some windows out there to the right. But I think I overused the fog abit :freak2:
I plan to make the room more dirty, breake some chairs, stairs and so, add a few more small elemtens in it. Change the lightning on the picture, whil try to make it more spooky. And change the title on the wall, its looks to persian atm.
Thanks for your suggestion and critism :)
Monkeyboy
25-04-2003, 12:40 PM
If anyone want to watch, here is my animation that I made for the scene.
http://mmd.noroff.no/multimedia/bergen/mmda/elling/div/elling2.avi
Incitatus
25-04-2003, 12:47 PM
You could place an omni with a soft reddish color and fallof on the floor just in front of the fireplace to simulate the reddish glow of the fireplace on the wall behind it
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