View Full Version : DWIII - 3D - rockafella06 - Frost Bite
18-02-2008, 03:30 AM
i wasn't going to post this as its not very final or really that good but other people are doing. so i though what the hell.
I'm doing a stalker with the water/ice.
mainly because ice seams to fit the colours of 3Dtotal so well.
i will work into these rough concepts a bit more tomorrow.
Please, please don't let the team color dictate your design/concept.... if you use the logo (silhouette and tonal values), you are not required to use the colors. I wouldn't take the US Military serious if all of our soldiers are in variations of Red, White, and Blue Captain America Uniforms.... The US Flag patch on the shoulder is a good example. Keep up the good work.
18-02-2008, 05:44 AM
i like this one :) looks interesting to me.
18-02-2008, 04:03 PM
thanks for the comments, i have taken the concept a little further hope u like it, btw im going to try and make a character and his pet/steed. so well see how that goes. :P
18-02-2008, 11:29 PM
Cool desing they are really looking extraordinary... odd... :P What toothpaste are they using? gotta get some for those shiny white teeth
19-02-2008, 12:02 AM
LULZ flying teeth epic stuff
19-02-2008, 12:07 AM
i decided to change my idea to a white knight, ice white and blue. so he is still a stalker with his frozen hand being his weapon. i am now going to have a noble steed instead of the jumping ant eater. hope you like it.
19-02-2008, 09:25 PM
update on my ice powered white knight, more detail and some slight changes.
20-02-2008, 02:15 PM
looking awesome man, have u considered maybe making the Armour like cracked ice with blue glowing through. just an idea anyways. is the spur a snowflake because that would be a nice touch. keep it up!!!
20-02-2008, 04:04 PM
i like the hooded dentures flying the blue platapussies the best. it seemed very surrealistic and trippy.
The ICE armor idea would be great I believe, hard to make tho, but maybe
more original. The fact I liked your previous concept is that it was really
standing out of the usual ideas. It was reminding me a little bit those flying
dudes in LOTR searching for the ring. I think you are close to a great idea,
just need more research whether you choose to follow the first or last concept ;)
20-02-2008, 05:32 PM
i have tried some new chest armour ideas, flames, cracks and swirl/universe. wondering what people thought. thanks for the interest in the original concept but i think I'm gonna work on the white knight some more before i decide which to model.
03-03-2008, 01:33 AM
wow its been ages since i last posted, i haven't got an update but i will begin modeling very soon. my concept has moved on a little but will be very much like the 1st character of my last post.
03-03-2008, 03:11 AM
Concept looks pretty cool. I like the shreader like helm you've got going.
Though only thing I might consider, is the one piece of shoulder armor you have, the one with all the spikes....that's going to eat up an awful lot of poly's if you're going to have it covered in all sorts of spikes. I'd either try to set it up with something different, or try to have a lot less spikes. It's never good if you've got a dense concentrations being taken up by a fairly small detail.
Looking forward to seeing your modelling updates.
03-03-2008, 05:02 AM
puckducker : thanks for the constructive comment, i may well make less spikes in the final model.
latest update on my Armour design, i will fill the spaces with more details on the final.
05-03-2008, 01:31 PM
i have finally started the sculpt for this model, its a little rough at the moment but its only half the tri limit of 5000, 4000 for the horse :D. self set limits and are subject to change. it still needs a lot of details and maybe a head within the helmet. every piece of geometry is currently separate and may stay like that to help work flow. i'm least happy with the legs, maybe need serious tweaking.
05-03-2008, 02:10 PM
very quick update, whole load of slight changes to scales ect, but i also added a cloak.
06-03-2008, 01:16 PM
update : not a huge update but i have spent some time adding more shape. added a head as well.
13-03-2008, 10:01 PM
latest updates just for the king!!!
i finally started the horse and have added more detail to the knight, hope u like it!!!
14-03-2008, 02:06 AM
Nice. Like the horse, he's got a good shape to him.
I think the arm of your guy is looking a little big. I know it's supposed to be big, but it's looking awkwardly so right now.
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