View Full Version : DWIII - 3D - PolySmooth - Divine Executioner.
19-02-2008, 04:29 PM
Added a little story now
20-02-2008, 03:39 PM
Alright. Came up with a few thumbs to rough out some ideas. So far I'm leaning towards a heavy armor character, At first I was thinking more humanoid but after further thought I thought it could be cool to have a more monster like executioner, heavy armor, and a bad-ass battle axe. Guess it time to flush out some concept work. C&C Welcome.
20-02-2008, 03:54 PM
20-02-2008, 07:49 PM
that "axe" is off the hook.
20-02-2008, 08:26 PM
Nice....love the very loose concept. I actually saw 2 or 3 different characters in there at first. Probably won't translate well to 3d as it is now, but I'm sure you're going to be doing more concepts.
20-02-2008, 09:41 PM
Looks pretty sweet
20-02-2008, 09:48 PM
Amazing! I think that I was really stricken with awe at the dramaticism of this image! I can't wait to see it come to life.
20-02-2008, 11:04 PM
Thanks for the Comments guys. Will post some concept work soon.
20-02-2008, 11:07 PM
Totally love the proportions. The ax is also sweet!:drool:
Man, this is absolutely sick, 'specially for 1st post. The stylization is phuxing awesome. For me, "Stricken with Awe" is an understatement... more like a Nun in the middle of service saying, "Gott Damn that Shix is Hot as Hell". I may be the only one this amazed by this concept (I try to avoid even edited expletives, but the emphasis was necessary...lol), but I'll be watching this thread with popcorn and a large coke. I hope I'm not the only one; I'd feel silly sitting in a theater alone.
21-02-2008, 07:54 PM
I've been reading some pretty cool stories behind people characters and I guess I should throw in a little bit about the executioner. Well, after I produce some real concept art (not thumbnails) I'll drop in a little story. Thanks for the comments so far guys,I see some good stuff on the forum so far!
24-02-2008, 11:23 PM
Finally got some concept art knocked out. Decided to concept the old executioner with no armor first so I could get the forms and proportions correct without all the bulky armor int the way (and it will be). Back story soon to come. C & C Welcome:dance:
25-02-2008, 06:09 AM
Alright, I took a stab a some back story. I'm not really a writer so a took a "Marvel character bio" type of approach.
25-02-2008, 07:25 AM
great mount and pose !!
25-02-2008, 07:40 AM
Very, very nice concept! Love it! Makes me wanna' sculpt something :D
25-02-2008, 09:12 AM
It looks very powerful:eek:
25-02-2008, 09:55 AM
indeed, looks very powerfull. combined with that sick axe, its gonna be sweet
25-02-2008, 04:26 PM
I shouldhave some armor concepts up by tonight. Thanks for the comments!
25-02-2008, 05:04 PM
Man! Really good concept) I hope you'll translate all these clean edges to final model
25-02-2008, 09:22 PM
Gonna time myself to see if I can knock out an armor concept in a few hours.
That axe is indeed crazy. I love that thing. this guy looks pretty BADASS. Can't wait to see where you go with the armor.
27-02-2008, 08:38 PM
Gonna start modeling today. I'll make more armor concepts (a lot more) along the way but heres one to start.
27-02-2008, 08:47 PM
Looking great!! :drool:
That guy could probably win a war even if he left that huge axe of his at home. Can't wait to see it in 3D.
27-02-2008, 10:11 PM
This is really coming together. Your concept is very fresh. Stoked to see this in 3D!
29-02-2008, 01:55 PM
This is by far the most stylized concept I've seen yet. It's wonderful to experience such great art work from great artists like yourself. Can't wait to see more!
29-02-2008, 02:16 PM
this will kick ass and then some.:D
Awesome.... this is absolutely crazy.... nothing else I can say... can't wait to some 3d progress.
04-03-2008, 08:52 PM
dude this is awsomely done ...very great concept ... :) i guess iam going to enter 2 after seeing this ..cheers
05-03-2008, 07:48 AM
Keep it up man))) You've got very strong style!
11-03-2008, 12:24 AM
I know its been a while since I've posted but I've decided to use max for the first time on a full project instead of maya to see if improves my workflow any.I'll also post some more concepts in the next couple days. Ill post my base mesh as soon as I finish it in max. Here goes
24-03-2008, 05:10 AM
Great style....looking FWD 4 ur 3D Mesh.
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