View Full Version : abram tank
Relderson
25-02-2008, 03:52 PM
I try to make a tank. i did this once but now i try to make it better with more detail.
this is what i have zo far
Edit: Last update
tolae
25-02-2008, 09:29 PM
Lookin' good man, keep it up. Can't wait to see the finished project.
shockwave82
26-02-2008, 10:39 AM
its a good start! lets see more renders
Relderson
26-02-2008, 04:56 PM
its a good start! lets see more renders
Here you go ;)
I made the gun. it is not with mutsh detail. made i make a other one when the rest of the tank is done
--Strattus--
26-02-2008, 09:35 PM
Hey, nice going! I tried modelling one of those myself but the project died after sometime :(
Watching your progress may be a nice way for me to get my strenght back and get the project back on track... Anyways, good work and keep it up!
Relderson
15-05-2008, 01:06 PM
so i find some time to work on this project. I ll working an the tracks now.
http://i120.photobucket.com/albums/o189/relderson/tank2-3.jpg
DJdude
15-05-2008, 01:15 PM
this has quite a lot of detail. i cant wait to see more.
Relderson
15-05-2008, 05:00 PM
tnxs ;)
little update
http://i120.photobucket.com/albums/o189/relderson/tank-3.jpg
DJdude
16-05-2008, 12:40 AM
WOW. whats the poly count so far?
Relderson
16-05-2008, 08:44 PM
WOW. whats the poly count so far?
I dont know.. where can you see that?
a update :)
DJdude
17-05-2008, 12:33 AM
i dont know myself. if anyone knows, i bet we'll both be great full.
--Strattus--
17-05-2008, 12:55 AM
Good stuff, keep it coming!
Poly count:
Max 8 and down, utilities tab > polygon counter.
Max 9 and up (so far), right click on the name of the viewport > Show stats.
DJdude
17-05-2008, 01:27 AM
thx strattas.
Relderson
17-05-2008, 02:15 PM
Good stuff, keep it coming!
Poly count:
Max 8 and down, utilities tab > polygon counter.
Max 9 and up (so far), right click on the name of the viewport > Show stats.
tnxs:)
and a update again.
karras
17-05-2008, 06:09 PM
All the model it's bad,bad,bad. Isn't real :wall::wall::wall:
See the BluePrints, please. The turret it's bad modelled, the tracks are bad modelled, sorry but you must rebuild all the model.
You can rename your tank , but not like M-1 Abrams.
Nippur
17-05-2008, 08:50 PM
Hmmmm, Mr TankMaker, maybe you could be more specific. The turret looks pretty accurate to me.
And next time, before you write a post like this, please consider we all started somewhere.
karras
18-05-2008, 08:03 AM
It is possible that I'm very hard, but it is not an Abrams. But he rectifies nothing, it will not be an Abrams, will be his tank, but not an Abrams.
The world 3d I fill this one with suppositions Abrams badly made. That tries it well at least.
Here the failures that I have seen him and that nobody has remembered them, the forums are for Help and redrive by the good way, Not to allow that one should fall down in these mistakes.
Isn only a constructive critic no more.
Shadow Wolf
19-05-2008, 08:26 PM
Here the failures that I have seen him and that nobody has remembered them, the forums are for Help and redrive by the good way, Not to allow that one should fall down in these mistakes.
yep the forum is made for that, but also to be polite not an 'that'hole.
Robbert543
20-05-2008, 06:14 PM
Look at my Gallardo, a long time ago. It was a piece of crap compared to what I make now, but that doesn't mean it is not a Lamborghini.
His model is awesome so far.
Shadow Wolf
21-05-2008, 06:58 PM
I really hope he didnt stop updating because of that 'that'hole
the only thing you need to correct is the angle of the tracks at the end of it.
Nippur
21-05-2008, 08:04 PM
I really hope he didnt stop updating because of that 'that'hole
the only thing you need to correct is the angle of the tracks at the end of it.
Yeah, I have to agree...keep posting updates so we can move forward.
Lethn
21-05-2008, 08:31 PM
I've been glancing over what he's done and from the reference images I've seen here he's mostly got it right, he just needs to add a few parts and tweak the look of it slightly, it's alright to say a models bad or to start over but for crying out loud don't just do that and then not post why it isn't, of all things what ticks me off most is elitism.
Don't be discouraged by stupid comments, keep posting us updates :)
Relderson
21-05-2008, 08:45 PM
Tnxs for al the comment :) i am not only useing the blue prints. also use other pictures like http://www4.army.mil/ocpa/uploads/large/OCPA-2005-03-09-165522.jpg . So its true thats not like the blueprint. and the second thing. I am not very good moddeleren but i try it.
http://www.relderson.nl/images/phocagallery/thumbs/phoca_thumb_l_tankstad.jpg thats the tank i made some while a go. now i try to make it more detail.
i post updates when i have. tnxs all
Dutch_Can
22-05-2008, 12:53 AM
Nothing wrong there bud keep on modeling experience comes in time. En ff in het rotterdams lekker zo doorgaan gozer als ze willen klagen moten ze maar naar een klaagmuur gaan bouwende kritiek is ff anders .
Shadow Wolf
23-05-2008, 03:58 PM
hey you hot the track angle right there on your last model, just do the same thing on the new one =]
Relderson
22-07-2008, 05:27 PM
I ll almost forgot this project :) but I start to model the back and i delete the tracks :)
Relderson
23-07-2008, 03:31 PM
update :)
Hello Relderson,
After seeing your model and critic made by Karas, i want to show you my abram, i have same critic of Karas. He's sever but
he permit you to improve the way your build model. I was a newbie on 3D modelling but now thank to him and others i think i learn
a lot
Best Regard
karras
28-07-2008, 07:22 PM
Andersoln , failures or that you have said, are very easy to correct, one need only have a desire to do so. Sorry if it has been a harsh criticism, but I like the people that makes tanks and try to lend them to least not easy mistakes
I ask you forgiveness and a thousand excuses, but begins to move vertices :smug:
Go away !!
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