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View Full Version : The New SMC's - 025 - Large Cappuccino with sugar...


Marty_McFly-3DT
26-03-2008, 09:13 PM
1, Each challenge we'll post a subject for you to model along with a time limit on how long you should spend on it. Spend no longer than the allocated time then post a render of your model. No cheating, we are relying on your honesty here and the idea of speed modeling is to simulate a "real world" environment. If you are working on a project and asked to show a concept model you'll need to be able to get somewhere near the target in the allocated time. Your submission should be a model created especially for this challenge and not one you have stored on your hard drive.

How you interpret the brief is up to you as long as the final model conforms to what we have asked for. Any images of models that do not match the brief can be removed and the poster disqualified.

2, You may enter as many times as you like as long as each model is completely new and uses no components from other entries. Entries using models which are not original will be removed and the poster disqualified.

3, Your entry may contain as many views of your model as you like but it must include a clear and easy to see wire frame of the mesh before any smoothing/subdivision has been applied. Please use a screen grab. No other method is acceptable and any "wire renders" or wireframes we can't see properly will be removed and the poster disqualified.

4, You must include the following details with each submission: software used and time spent creating the model. Any further information is voluntary but posts not containing the required information can be removed and the poster disqualified.

5, Post only one image submission per entry which must be no larger than 1024x768 pixels in either landscape or portrait format with a file size of no more than 195k. These images must be uploaded to our servers using the "browse" button on the forum reply page. Do not link to external images files. Images larger than the maximum size or posts containing links to external images (other than for reference materials) will be removed and the poster disqualified.

6, The creation of displacement maps, normal maps and any splines drawn out in an external program other than your modeling software are to be included in your modeling time.

7, Time spent on rendering or texturing or building a scene in which to display your model is not included in the allocated period to allow those with slower machines to participate on an even playing field. What we are looking for is the quality of the models you can produce "under pressure". If your model is not complete, you can still post as long as it's recognizable.

8, Posting the same entry twice in a challenge is considered to be double posting and will result in a disqualification. When asked to fix a previous post due to DQ or any other reason, you must fix the first post, or delete it altogether and create a new one.

These rules apply to everybody taking part there will be NO exceptions!


Time limit - 60 minutes
Deadline - 22.00 G.M.T. Wednesday 9th of April 2008
Subject - Coffee Grinder

Coffee Grinder: Hmm... I really have no creative or fun description for this one... so you can just read this... (http://en.wikipedia.org/wiki/Coffee_grinder#Grinding) :D

Thanks to noyb (http://forums.3dtotal.com/member.php?u=13922) for the challenge idea. :)


Have Fun and Good Luck!

My Starter:

pables
26-03-2008, 10:20 PM
mmmm nice one!, thanks Noyb and Marty! I'll try to do something

Gofthick
27-03-2008, 12:40 AM
Got a few ideas brewing. :crazy:

Stargazy
27-03-2008, 06:54 AM
I missed the last one. Hopefully I can make it this week ...
Great topic. I just go and get me a cup of coffee ...

ClassicGamer-3DT
27-03-2008, 07:50 AM
Hmmmmm interesting idea, thanks noyb for the suggestion.

Marty_McFly-3DT - Your starter looks beautiful, gorgeous clean lines and mesh building, beautiful vray lighting and the textures are clean and appealing, it works a treat.

I must have alot of coffee to get inspired lol. We always have filter coffee every morning in our house, then it's onto Nescafe the rest of the day. and then cups of tea in the afternoon, lol that's sounds so typically english doesn't it lol. Anyway i'm looking forward to the entries for this one, there's a large scope for many different idea's on this one.

Good Luck To All Who Enter :)

Kind Regards

Classic Gamer

Ferry P
27-03-2008, 09:59 AM
I bet it's possible to grind coffeebeans with this:

Aleg8r
27-03-2008, 10:04 AM
LOL EF_

heres entry 1 :S

pables
27-03-2008, 10:45 AM
Lol EF, really funny entry!
Nice model Aleg8r!(im doing an old fashioned coffee grinder as well), but dont like the background

Stargazy
27-03-2008, 10:47 AM
Aleg8r: Cool machine ... I wonder how this will work.

EF_: Great idea and a simple tool.

Here comes my first entry.

Rachel vd M
27-03-2008, 10:50 AM
im entering this one!

i think i will have another "explosive" entry in a few days! :dance:

Aleg8r
27-03-2008, 11:26 AM
Nice model Aleg8r!(im doing an old fashioned coffee grinder as well), but dont like the background

i know , but its not about the background so :P (and i had no time to model a nice bg)

ClassicGamer-3DT
27-03-2008, 12:30 PM
great entries already :)

CG

DigitalPutty
27-03-2008, 03:06 PM
Ill try this one ... :D

pables
27-03-2008, 07:51 PM
Hi guys, this is my first entry, hope you like it! C&C also wellcome!

ravenlp
27-03-2008, 08:38 PM
Its about time I started modeling for these contests again - here is my first entry for the week, hopefully I will get another one or two :dance:

ClassicGamer-3DT
27-03-2008, 08:50 PM
Well here's my first entry for this SMC, based on a photo that I found searching google. It's not completely accurate but I enjoyed modelling it. All other relevant information is on the composite.

Kind Regards

Classic Gamer

CSF
27-03-2008, 11:43 PM
Here is my entry. An old coffee grinder:shout:

alaya
28-03-2008, 07:40 AM
I've been watching the challenges for long time but this is my first time I join the challenges.
Here we are.

Stargazy
28-03-2008, 10:44 AM
Had some time today to do my second entry ...

Ferry P
28-03-2008, 11:26 AM
2nd entry

MrArmless
28-03-2008, 01:05 PM
lol Ef! I really love your first entry ^.^

Garner
28-03-2008, 02:23 PM
Well was passing by and thought i would throw a quick one into the comp. C&C welcome as always.

Somepantsman
28-03-2008, 06:21 PM
I made Alex Grey's "grinder". :D

3ds max 8
Modeling time: 30 min
Texture time: 25 min
Render time : 7 min

http://i86.photobucket.com/albums/k88/lightofdark/grinderfinal.jpg

and the wire:

http://i86.photobucket.com/albums/k88/lightofdark/grinderwire1.jpg

noyb
28-03-2008, 08:50 PM
Cool stuff everybody :wave:

Here's Mine:
Modeled in Inventor 11: Full 60min

Shiskebab
28-03-2008, 10:38 PM
Here is my entry :), had a lot of fun making this one.
Great entries so far!

Manni
29-03-2008, 02:55 PM
here's my entry
60 minutes modeling, a long time texturing, and still not happy with the outcome. I'm currently learning Mental Ray, and it's still really trying settings without much concept right now ;(

@CG: just a bit too fast for me, i found the same one (googling images is a plague:))

ClassicGamer-3DT
29-03-2008, 04:39 PM
Manni - I'd still love to see you take the same style grinder on, I've already seen several of the styles i'd searched for created included your first entry, but I still might have a go myself :0

CG

Aleg8r
29-03-2008, 06:31 PM
what can i say simple............. :o:verts::xyz::verts::faces::*poly::!!!:

ClassicGamer-3DT
30-03-2008, 09:32 PM
OK well here's my 2nd entry then, fairly straight forward entry, loved modelling this one aswell, the render is awful though as is the 3rd entry which uses the same setup but I'm tired and medicated so i'm not bothered lol.

All other info on the composite.

Kind Regards

Classic Gamer

ClassicGamer-3DT
30-03-2008, 09:35 PM
and as mentioned on the post before the same rendering setup which looks terrible but too tired and bored with lighting and rendering setups at the moment to be too bothered by it, it is a modelling challenge after all. Nothing is smoothed but there are a few high poly segments such as the spout and the right side handle base. By the way this one is totally made up, it's loosly based off some reference images from google, but i've not seen anything that's exactly like this :) BTW the expresso coffe cups are there just for show, I forgot to removed them from the stochastic gi shaded render sorry.

Kind Regards

Classic Gamer

Real 3D
31-03-2008, 06:07 AM
Nice entries guys....well i have been visiting SMC for quite sometime but never took part, this time i am thinking of entering it, i'll post my entries soon
and hope to make some friends along the way...must say some very nice works can be seen in these challenges, cu people later.

Real 3D
31-03-2008, 06:58 AM
I have a question, can i place a lattice modifier on objects then render them as wireframe objects and place them on the final output?

Stargazy
31-03-2008, 08:34 AM
Just a quick last entry ...

ClassicGamer-3DT
31-03-2008, 09:40 AM
I have a question, can i place a lattice modifier on objects then render them as wireframe objects and place them on the final output?

Welcome to threedy, and I hope to see alot from you. regarding your lattice question, you aren't allowed to have any rendered wireframes, wireframes should be taken directly from the viewport of the software your using, you can either save this wireframe screengrab to the picture viewer like you would a render or you can simply take a screengrab using the printscreen key, then head over to photoshop, paintshop pro, the gimp or even paint as long as it's some sort of image editing program and paste it, crop it and save it. Then along with your render(s) composite the whole lot in either portrait or landscape views with a render size no bigger than 1024x768 for landscape and 768x1024 for portrait and you're done. :)

Additional: If you still wanted to place a lattice modifier over your meshes and render them out, you could do, but just remember that they will not count as wireframes, they will only be considered part of the renders, but aslong as you've got your screengrab on there aswell you could.

I look forward to seeing some entries from you.

Kind Regards

Classic Gamer

Lord_doin
31-03-2008, 12:14 PM
I've been watching the challenges for long time but this is my first time I join the challenges.
Here we are.

nice model, but I'm affraid it's not a coffee grinder, but a kind of coffee making thing(forgot the name, damnit), so not sure if it counts.

Real 3D
31-03-2008, 12:15 PM
Thanks ClassicGamer for ur reply, i will soon post my entry as well.....

barkwally
31-03-2008, 12:39 PM
Well hi all this is my SMC here, and hopefully there will be more to come.
:D

ClassicGamer-3DT
31-03-2008, 01:12 PM
welcome to threedy barkwally, and a really very nice entry you're started with also, really simplistic and clean mesh building, great lines all over, and a nice scene with good lighting and nnice subtle materials :)

CG

barkwally
31-03-2008, 01:26 PM
Well thank you classic.
I realy liked your red one :D

Real 3D
31-03-2008, 08:34 PM
here is my first ever entry in to Threedy SMC :haha: Details on the Image, hope u like it C&C are welcome....best of luck to all.

DaddyDoom
31-03-2008, 08:49 PM
Booyah!

b3ta
31-03-2008, 09:54 PM
Marty - Nice starter and custom map - do you have a green tint in the plastic or is the green bounce light from the floor? - Looks very nice inside too :D

EF_ - Entry 1: LOL, like the mallet :D - and surprisingly well textured for a speedy 2 minute mapping!
Entry 2: Really lovely lighting on such a simple object makes for something with real interest, and nicely composited with the type following the curve of the bowl (details ! :D)

Aleg8r - Entry 1: Nice old fashioned grinder and base - perhaps a little less of a saturated base would help the image? - But otherwise very nice, and perfect modeling too :D
Entry 2: Simple, but nice, i especially like the leaf caught in the texture map XD

Stargazy - Entry 1: Nice texturing turns a fairly simple model into an interesting object, perhaps a slightly odd bevel on the main box - but the brass and chrome surfaces, and modeling otherwise are solid - nice entry.
Entry 2: The plastic looks cool and frosted in this one - it's a good look, dramatic lighting helps the subject a lot - perhaps smoothing on the back part would help eliminate the stepping in the curve (unless that's intentional) another good entry from you
Entry 3: Something looks odd wit the angle of the lid compared to the base? or is it my tired eyes :D - coffee beans look good, as do the reflections.

pables - Very clean modeling, and a nice touch with the cloth floor - your ceramic material is very believable, possibly the wood would benefit from not stretching across the top of the base, but a very minor crit, for an otherwise pleasing image.

ravenlp - Very dramatic lighting sets this apart - modeling looks clean, and the surfaces are spot on - it's a shame there is soo much jpeg compression present in the post, is this optimised to the largest allowed file size? - good work :D

ClassicGamer - Entry 1: Great attention to detail with the mapping and custom logo - materials are spot on - I can't find a crit for you! lol ! Really nice entry
Entry 2: Ah, now that IS very nice - you can see how heavy that is - materials and modeling are very good - one of my favorites so far.
Entry 3: Also very good - still prefer no.2 tho - although the detail with the dial is a nice touch :D

CSF - simple geometry, but it works hard - texturing makes this image stand out for me - perhaps more geometry in the handle knob would be better, but it's cleverly hidden with DOF :D - great image.

alaya - Welcome to the speedies :D - It's a nice place to improve your skills - nice model, and simple render including transparency, keep the entries coming

Garner - Liking the grainy render - kinda stylised, model looks excellent, as too the surfacing, very nice all round I'd say :D

Somepantsman - Woah, thats weird :P - but kinda nice also! - ok, I just noticed the face - now I just think it's spooky XD

noyb - nicely suited subject for inventor - personally I enjoy modeling products like this - and yours is exceptionally perfect as always - really good modeling and lighting too - can't fault it - would like to see a render on a surface (is that possible with inventor - I'm not familier with it)

Shiskebab - A really nice entry - clean and simple, but very well done - reflection looks great, as do the materials, nice work

Manni - Textring is excellent - the metal has a real weight to it - the wood is perhaps a little too over emphasised, but still looks fab - great attention to detail with the modeling :D

barkwally - welcome to the forums - and a really good entrance - materials and modeling are superb, and a very nice touch to show the final product :D - Look forward to seeing more from you.

Real 3D - Welcome, and Wow !!, I've been waiting to see what you were going to post - and I have to say I'm very impressed - the render looks soft, and realistic, and the coffee beans are great (are the all modeled in the jar?!) - the colous also work very well together, you obviously have an eye for this kind of thing - great work.

Well, thats me. :D

pables
31-03-2008, 10:06 PM
Thank you for your crits b3ta. Will you post something?!

Great entrys this smc, thers so much level!

ClassicGamer-3DT
31-03-2008, 11:25 PM
Cheers b3ta, that means alot :)

CG

Stargazy
01-04-2008, 06:26 AM
Thank you, b3ta, for your friendly comments. Feedback helps always a lot.

H2O-3DT
01-04-2008, 07:24 AM
Modelling time: 60 min.
Software: 3DMaX.MentalRay.Photoshop.

pables
01-04-2008, 07:47 AM
Great model H2O! But what I like most is the texturing! Very very nice textures!

Real 3D
01-04-2008, 08:18 AM
Agreed with Stargazy, Feedback helps as well as motivates a lot, thank you b3ta for ur kind comments, well the beans outside the jar are modelled as u can c in the wireframe but inside is just mappin, i wanted to give more time to the grinder rather than the beans inside the jar as they would take longer....looking forward towards ur work...cya

Real 3D
01-04-2008, 08:20 AM
Some really Nice entries in this SMC
but as far as i can analyize, i suggest everyone to give more emphasis to modelling rather than texturing much as this is modelling competition...gr8 job everyone..keep 'em comin.

SR_6274
02-04-2008, 06:11 PM
Been a long time since I've had time to participate in these. Here's my entry and as it turns out it is the same one that CG did lol. I actually had this modeled the day the SMC came out, but took this long to actually get the comp together to post it. All info in on render. Thanks.

Real 3D
02-04-2008, 07:29 PM
Phew! nice to hear that was a joke...now on to another one, i'll soon post another entry, got a 'different' idea this time....

Garner
03-04-2008, 10:31 AM
it almost un heard off i know 2 entries from me. but i saw this when googling coffe grinders and had to do it. LOL

Real 3D
03-04-2008, 10:55 AM
Here is my Second n Last entry - The Doom Grinder :ufo:
this is roughly based on an image found at deviantart.com
well, i completed this 10 minutes before time, but the mesh has some problems correcting which took about 10-12 minutes so i included that time, i hope its not really a problem :o , wish i had more time to add those details which i desire but i enjoyed texturing, hope u like it, any C&C will be appreciated.

pables
03-04-2008, 11:15 AM
Great entrys. Garner, very beautiful coffee grinder, I like it, perfect materials and very good lighting.
Real 3D, great entry as well, very original, I like the ambient you give to your renders. Is it MR or VRay?

Soon I will post my second entry too, I only have to finish materials and lights!

DaddyDoom
03-04-2008, 11:32 AM
aha Real3D love that one. Not very practical, but a truly cool piece of design :D

Ugga!
DD

ClassicGamer-3DT
03-04-2008, 02:32 PM
Looking good guys, Garner & Real3D entries are stunning, Real3D not sure about your time though, but still very good indeed.

<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<By the way for those that didn't know, i'm a mod now so I'm as powerful as Marty now lol, mwahh ha ha ha ha. (Seriously i'm really happy about it, I was really suprised when I found out) I can still enter these challenges I think but the good new for you guys, is that I can't win! so no matter how good my entry might be I can only watch lol :)

Kind Regards

CG

DaddyDoom
03-04-2008, 02:39 PM
Muahaha! Congratz dude! Being such a dedicated element in this forum, it was more than time to get a "promotion". Funny how I started to pun you with the "CG for President" and now your're actually part of the "Government" :D
Hurrah!

Ugga!
DD

Honki
03-04-2008, 02:58 PM
now your're actually part of the "Government"I'd say it's more like the Gestapo.

PKT
03-04-2008, 03:41 PM
Grats CG

Real 3D
03-04-2008, 03:50 PM
Looking good guys, Garner & Real3D entries are stunning, Real3D not sure about your time though, but still very good indeed.

<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<By the way for those that didn't know, i'm a mod now so I'm as powerful as Marty now lol, mwahh ha ha ha ha. (Seriously i'm really happy about it, I was really suprised when I found out) I can still enter these challenges I think but the good new for you guys, is that I can't win! so no matter how good my entry might be I can only watch lol :)

Kind Regards

CG

Thanks for your Crits CG, well i would just say that was ur best judgement but it was also mine best :) anyways....Congrats for being a Moderator, hey i saw ur page, there are some very awsome works in there n now its confirmed to me why ur the favourite for SMCs :wave:
infact its a bit disheartning to hear that u will not participate for the winning but it will nice to see ur entries...cu later, tc.

Real 3D
03-04-2008, 03:53 PM
Great entrys. Garner, very beautiful coffee grinder, I like it, perfect materials and very good lighting.
Real 3D, great entry as well, very original, I like the ambient you give to your renders. Is it MR or VRay?

Soon I will post my second entry too, I only have to finish materials and lights!

thanks dear i use Vray i just personally hate MR :hmm:.....looking forward for ur second :)

noyb
03-04-2008, 04:02 PM
ClassicGamer-3DT
I figured that you'd become a mod, congrats. Looking forward too your... um... moderating :)

ClassicGamer-3DT
03-04-2008, 04:33 PM
lol thanks :)

CG

pables
03-04-2008, 04:37 PM
Congratulations CG, I think you really deserve it!

pables
03-04-2008, 11:09 PM
Sorry "for the wait" I had some problems with my computer and also with my internet service, but now its all ok!

This is my second entry for this contest, as allways, hope you like it, ill be glad to read your coments or critics.

ClassicGamer-3DT
04-04-2008, 07:13 AM
great entry pables really nice clean modelling well thought out contruction and great overal style. really nice studio style lighting and render, and the coffee cup and coffee beans look very good indeed.

CG

pables
04-04-2008, 07:25 AM
Thanks CG! Im also happy with this one. If I found the time, I`ll try with a third entry.

penguins
05-04-2008, 02:03 PM
So You are all wondering what is inside a coffee grinder right? Well the solution is here. These little guys are in all coffee grinders doing the dirty work for you. This is my first entry, hope you like it. Great entry's to everyone.

Nocturn8
05-04-2008, 04:16 PM
penguins: ha ha... that's very cute!!!
here's my entry... a very quick one.
MArvelous works here. love them all.

DaddyDoom
05-04-2008, 04:35 PM
I'll have whatever medicine penguins is having please.
Man, that's a sweeter ahah :D

Everybody else, amazing entries. Don't have much time to comment them all, sorry...

Ugga!
DD

RockstarKate
05-04-2008, 08:01 PM
Quick one for me this week :)

I'm using that same coffee bean image everyone else found on Google!

Some things look smoothed- I collapsed certain objects for various speed related reasons.

b3ta
05-04-2008, 09:12 PM
Well, I'm not taking part at the moment - have a thousand other things I need to get done, so I thought i'd at least post some more comments... :D

H20 - Excellent modeling, and very convincing texturing, especially the wood and attention to detail with the joints - all round goody :D

SR_6274 - Modeling looks clean, composition is also nice, not sure about the reflection map - looks a little psychadelic, but otherwise a very nice entry

Garner - Wow - really great model, and excellent attention to detail with the front crease and surface change, lighting is also very nice - perhaps the text looks a little squashed, but a minor crit for an otherwise excellent image - great stuff

Real 3D - Skull entry - Lol, nice idea, and well executed, love the eyes filled with beans - materials are also great, I wanna see more!!

pables - very very clean model, one of the neatest so far, the surfacing is also excellent, the renders are almost photo real, just let down slightly by the tiling in the coffee bean map, but still a really solid entry :D

penguins - Lol - lay off the coffee dude !! - hehe, nice off the wall idea, and you've taken it through to a finished piece, respect :D

Nocturn8 - simple, but effective model, good materials, especially the glass, and plastic casing - not sure about the control panel map, but I guess that's how the real thing is? - also getting some antialiasing issues in the rim of the glass bowl. But two very minor things, overall the image portrays a believable product, nice work

RockstarKate - Modeling looks 100%, the image itself is my favourite so far - the colours and textures are really nice, complemented by the backdrop colour and composite (even brown wireframes!) - The ground coffee looks soft and fine, like it should, you have to be pleased with this ! - five stars from me ***** :D

penguins
05-04-2008, 10:19 PM
Thanks for the comments guys. When I started modeling it it kept shifting and changing into well this.
pables Great model. I love the textures.
Nocturn All that in 15 mins?!?!? wow. It looks good.
Rockstarekate very nice attention to detail. It turned out nice

by the way I don't drink coffee. :o

RockstarKate
05-04-2008, 10:48 PM
Thanks b3ta and penguins. I was trying to give my render the feel of an old magazine ad, and as you noticed a "coffee flavor." God I love coffee, I wouldn't function without it :) I rendered a pretty pass and an ambient pass, edited the colors and levels in PS and added a high pass layer to emphasize the edges.
Fun stuff... wish there was time to do more!

noyb
06-04-2008, 01:33 AM
The entries this week(s) are top notch, I'm impressed :wave::cool:

Here's a very quick one:
Inventor 11: 29min

Didn't have time to fix the smoothing, these one part models don't import well in max. Oh well, back to work :wall:

Nocturn8
06-04-2008, 02:47 AM
RockstarKate: I love it, especially the colors... awesome work
b3ta: thanks for the very nice, informative and detailed comment... these comments are exactly what we need in the forums. man, I will improve a lot with your help. thanks again dude.
penguins: thanks dude, yours is really looking very cute... The challenges here really made my modelling skills better, the speed modelling competition takes us modelling under pressure...makes me think like i have a boss watching behind me so gotta hurry up.
noyb: cool modelling and very clean dude.

ClassicGamer-3DT
06-04-2008, 09:28 AM
The inevitable return of my comments page, it's been away for far too long and what with b3ta putting me to shame, and riddled me with guilt I was compelled to bring my comments page back. Seriously though with comments like b3ta and others it's a really positive thing to have, even if the comments aren't good any feedback is good feedback I always say and you all learn from anything that is said.

Are you sitting comfortably?.....then i'll begin,

Marty_Mcfly-3DT Post #01

Modelling

Marty's starter, the model/scene that inspires us all to shoot off to our nearest google/search engine and fine as many reference pictures, artwork etc and start planning and modelling our own creations. As always you're starter look stunning, the this one is no exception either, the modelling is well planned, clean mesh building. The curvature on the upper section that becomes almost like a teardrop effect looks brilliant, this littler mechanical peices, and the grinder blades along with the electric plug are those little attentions to detail that just edge up the realism.

Texturing & Lighting

The texturing although metallic, glass and a white base is simplistic, but with the addition of the front controls image an vray working it's magic as always makes this subtle model shine. The inclusion on the hdri on the glass add's this little bit extra, and pleases the eye immensly. Always a good start with you Marty.


EF_ Post #06

Modelling

Well a daft entry, but none the less a good one, the model is clean and quickly made for only 5 mins, but it does the job lol.

Texturing & Lighting

Another vray lit scene and looks pretty real to me too, I don't think this is to be taken seriously, but it's still a nice entry with a good render and it made me chuckle.


Aleg8r Post #07

Modelling

Now this is beautifully modelling, take a look at the detailing on this model, everything is clearly well produced great clean lines and really very well made, Those little details all around this model really add the realism. My favourite sections of the cogs and the drawer handle the handle shape is perfect.

Texturing & Lighting

Not too bad render at all here, good sunlight, the old copperish brown procedural looks good, certainly fits in with the design as does the gold/brass sections, nice wood textures also. The sunlight is a little too intense in some area's but overal looks great.


Stargazy Post #09

Modelling

Going for a nice traditional styled coffee grinder here, I saw hundreds upon hundreds of these coffee grinder's and slightly different variations within google. You're moelling is suprisingly quite simple, and yet it somehow works quite well. Overall it does seem like you've gone a little high poly when you didn't really need to, the drawer handle and grinder handles for instance look far too high poly, when with at least half the segments used would have still worked just as good with a hypernurbs/mesh smoothing null. But still it has a certain charm to it.

Texturing & Lighting

Not too bad texturing, I would have liked to have seen a different style of wood for the inside and sides of the coffee drawer, the copper and chrome looks spot on though, the lighting seems fairly nice with the soft shadows, but it's not working too well with the completely reflective ground object/floor, if you either removed the reflections or added 8-10 dispersion to it, I think it would work a little better. The design does look good though on the whole. Good job.


pables Post #14

Modelling

Wow, this is very good indeed now, lovely clean modelling, nice looking grinder wheel handles and the centered container's shape looks very natural. The small wheel handle looks a little high poly but that is most likely due to the wireframe size. Really nice model though.

Texturing & Lighting

Well anther vray scene here then and the lighting is just flawless, your materials are fairly good, I'm not keen on the wood too much, but the main red/orange container and the gingham cloth look nearly photoreal. Gorgeous lighting and it really is nice to see. Great entry.


ravenlp Post #15

Modelling

Good shape to this entry, the modelling is pretty nice, but I don't know why you're using or have some many triangles, I don't know Maya so i'm not sure how primitive/models are made in the software, but this is still really nice, the small detailing on grinding handle and accompanying sections looks great. Every thing looks a little high poly for my liking though and if that's the way it's been done then disregard my thoughts.

Texturing & Lighting

Not too bad textures the mini grinding wooden handle is a really nice wooden texture and the chrome looks great, I'm not too keen on the lighting though, seem seem to have 3 lights all with separate soft shadows which are intersecting each other on the bottom left hand side of the render. Overall I like this those and don't worry it's just my opinion, you don't have to agree with my thoughts. :)


CSF Post #17

Modelling

Lovely clean modelling on this entry. apart from the drawers and grinding handle all one mesh too which is very impressive. Nice detailing of the handle and the clean mesh builing really pleases the viewer.

Texturing & Lighting

Pretty clever old texturing, alot of bumps and decay, love ths DOF of the handle too, not bad lighting either subtle but effective. Very nice entry.


alaya Post #18

A warm welcome to the threedy forums alaya, What nice little and simply entry, good clean modelling, love the little spout created at the top the carrying handle doesn't look like it could support the weight inside. the top lids looks pretty good also. But what's bothering me the most is that this isn't actually a coffee grinder i'm afraid, this is a coffee perculator, with an almost teapot appearing and a plunger at the top this usually pushes down all the already ground coffee ready to drink. Other than that it's great, but i'm afraid won't be counted when it comes to judging.


Stargazy Post #19

Modelling

You're 2nd entry then and this is very clean indeed, well thought out and produced meshes, great shape to it, and overall looks like a coffee grinder lol.

Texturing & Lighting

You're textures are nearly none existant here, but that dones't matter as this is a modelling exercise. I like your plastic/glass material though it's got a soft look to it and it's seems to be on the verge of a subtle forsted plastic/perspex etc. The base white colour could be improved but just adding a little specular and possibly a small amount of reflection. Another nice entry.


EF_ Post #20

Modelling

He he another quick entry from you then EF_ and another one that possibly won't be counted to judging but all the time made me titter, very nice clean model of a pestle and mortar (not sure of spelling)

Texturing & Lighting

Not much to say here really, a white or no materials added and the lovely vray again, still very nice to see though, looks very nice lol.


Garner Post #22

Modelling

Now this is an entry! superb clean modelling displayed here, wonderful intersections and knife cuts, great shape around the nozzle and the little coffee collector at the bottom. This is superb.

Texturing & Lighting

Nice material, really really great black plastic, and the nozzle plastic/glass looks spot on, love the celever use of the coffee beans image on the top container and the little scene that you've built only adds to the beauty of the entry. Really nice entry here.


Somepantsman Post #23

Modelling

I'd not seen or heard of this particular grinder before you'd modelled it, it's an interesting idea. I can see how it would work also, the modelling a pretty simple actually when you look at it, but it works all the same, nice clean lines all over.

Texturing & Lighting

Weird texturing but then again it adds to the strange type of grinder, I think it looks almost alien, maybe that was the intention. Materials are different to say the least as is the intense green lighting, but it's still got a certain something and certainly attracts the viewer straight away. Nice entry.


noyb Post #24

Modelling

Inventor looks cool, i've never looked into myself or used it before but if you can create artwork like this, then it's certainly looks very interesting indeed. Great entry, the modelling looks really very nice, especially all the little detailing that's but placed into this entry.

Texturing & Lighting

Nice material, great metallic material, the glass looks perfect and there's a really nice warm looks to the entry aswell, and this may have been intentional but there's also a kind of coffee looking colouring to it too, which is a lovely touch. Nice entry.


Shiskebab Post #25

Modelling

How delightfully simple this is, it's so diddy lol, this is really nice too, great clean meshes, nice little detailing and the grinding handle looks good also.

Texturing & Lighting

Nice natural looking blue material for the base, a lovely pale wooded flooring and the gold/brass fitting look about right also. Nice lighting not too intense and gie an overal pleaseant entry.


Manni Post #26

Modelling

Now that's a model! beautifully modelling this one, like all of your entries, they are always so very well built and obviously well planned beforehand. Stunningly accurate details and this just looks awesome.

Texturing & Lighting

Not too bad texturing the green material has a nice sublte bump map added to it, maybe could have done with some colour variations in other sections but never mind. nice old wooden textures too. Lighting is very bright sunny day, a little too bright for my liking but that just me, i'd reduce the internsity slightly and give the raytraced shadows a visibility of between 60-70%. Wonderful entry though, really cool indeed.


Aleg8r Post #28

Modelling

Well you've mentioned simple in the original post, and yeah you're right very very simple, very basic mesh building here, but I truelly beleive that if you found something like this from years and years ago, I think you'd be about right with it.

Texturing & Lighting

Sorry but you're textures don't do anything for me here at all, I don't like giving out crits but this does look porr i'm afriad, which is really suprising because in the past you've created some materials and lighting that look stunning, you've let you modelling down with this one, sorry but you are 10 times better than this.


Stargazy Post #33

Modelling

Nice entry here, I could see the operator just bashing this down and down on the coffee beans over and over again. really simple modelling but works a treat.

Texturing & Lighting

Really nice natural lighting here, and the little coffee beans material image along with the natural looking metal and glass really pleases the eye. A favourite so far.


barkwally Post #37

Modelling

now this is sweet, really really basic modelling when you first glance at it, but then the little grinder bowl top section looks a little bit tricky to get right, looks cool though, really clean entry.

Texturing & Lighting

Gorgeous materials, great chrome and love the blue and cream/pale wood materials, the cloth table is brilliant. great lighting with Mental Ray, this is really lovely.


Real 3D Post #40

Modelling

A warm welcome to the Threedy Forums, and wowzers what an entry to start this, you certainly aren't a newbie modelling wise are you? this is jaw dropping accurate and just looks stunning, i'm speechless basically this is amazing.

Texturing & Lighting

Beautiful materials, the small coffee beans in the jar are a beautiful visual treat, the blue material, the pale wood along with the chrome looks perfect. This is superb, I can tell were going to see some brilliant entries from you in the future. Well done.


H20-3DT Post #46

Modelling

Lovely entry H20 nice clean mesh building, great top grinding handle and upper bowl section. Always niec detailing from yourself.

Texturing & Lighting

Nice wooded material, especially the way the wood looks like it's more complicated than it really is, nice metallic material also, lovely bright lighting. Cool entry.


SR_6274 Post #50

Modelling

Going for the same model as one of my entries, but I genuinely feel that you're look's alot better than mine, wonderfull detailing and excellent celan modelling, you've nailed the large and small screws of the front section, I struggled with those myself.

Texturing & Lighting

Gorgeous red material, nice chrome and a really very nice wood flooring. Lighting is natrual and not too overexposed. really very nice entry.


Garner Post #52

Modelling

Wow this is fantastic, the shape look so modern it's almost reminds me of the XBOX of something like that, it's just beautifully constructed and looks like a real modern day grinder.

Texturing & Lighting

Not much to say here, everything is perfect, this is just a stunning entry, well done. Nuff said.


Real 3D Post #53

Modelling

Wow this is cool, not exactly practical but looks beautiful, the modelling is so incredibly well made you really are very good, not sure if this will be allowed with the time over slightly, but still what an amazing entry here.

Texturing & Lighting

Wonderful materials, again as with your first entry the coffee beans looks perfect as does the metallic material, the lighting is natural and nearly photoreal. Gorgeous work.


pables Post #65

Modelling

You're 2nd entry then and this is really nice, I can see this type of coffee grinder in an industrial/office type situation, the modelling is flawless, the clean lines all over make this a super entry indeed.

Texturing & Lighting

Gorgeous metallic looks to this, the coffee beans looks impressive aswell, love the collecting cup and the customised label is a great addition. Superb work.


penguins Post #68

Modelling

He He, now that's what I like to see a guy with imagination, this is to say the least weird but funny also, it's nicely modelled though to be honest, the mesh is clean and pretty nicely created.

Texturing & Lighting

Not a nice fan of the texturing or the lighting with this one i'm afraid, however the coffee beans looks great though, this isn't winning me over i'm afraid. But you cheered me up no end.


Nocturn8 Post #69

Modelling

This is really nice, great clean lines, nice overall shape to it considering the time spent on it, it's very well produced being made that quickly.

Texturing & Lighting

Nice black plastic, great reflections and another clever use of coffee beans pictures in the top collector. This is nice and does exactly what it says on the tin as it were.


RockstarKate Post #71

Modelling

woah this is gorgeous, very very well made, beautifully contructed, and the minor and major details on this are expertly created.

Texturing & Lighting

Beautiful look and feel to this, again going for a coffee colouring theme which works a treat. great lighting also, this is a brilliant entry.


noyb Post #75

Modelling

Now this is special, great style with this one the front dial and top hinged lid is very cool. Look very nicely made and especially good in the time created.

Texturing & Lighting

Obviously no textures or materials used here, but the lighting is subtle, natural and looks really really cool. awesome entry.


OK well that's it for the time being, I hope that my crits and comments weren't too harsh, there very well may be spelling and punctuation mistakes above but what the heck I haven't the time to go through it all again lol.

See you soon.

Kind Regards

CG

Real 3D
06-04-2008, 10:06 AM
for CG-3DT:

on ur comments for Post#40:
Many thanks CG, actually i am just amazed by ur comments myself as according to me i am not that good modeller coz lighting texturing is my fav. stream. been doing max for abt 3.5 years now, i've been here on forums since 2006 but due to office work never really get to post much but this here is my favourite place, to learn n to have fun too, thanks for motivation.

on ur comments for Post#53: When i found this image i was just curious to make it, but i was not sure whether i would be able to do it in time, so before starting the modelling i planned for a couple of minutes on where to start n then i watched the time go by me, the tweaking of the mesh threw me over-time, but i am proud that i could do it in one hour+,no matter whether i win or not, it was so much fun to do, thanks for wonderful comments.
Will continue such works in future...best of luck to all.
(can i tell u that i am getting curious for posting another entry?)

pables
06-04-2008, 10:30 AM
Thank you very very much for all your comments! Im so happy you like my models.

penguins: really funny scene!!

nocturn8: like the coffe grinder, simple but nice.

Rockstarkate: i really like your entry, beautiful lines and nice colours. I agree, I think we all are using the same coffe beans map XD

Noyb:great one!(i dont know if it isnt textured or is actually all white) but i like even in that all-white looking! looks really great! I like it a lot.


Sorry if sometimes i dont express myself very good, my English is not as good as i would like.

pables
06-04-2008, 10:54 AM
for CG-3DT:
but this here is my favourite place, to learn n to have fun too, thanks for motivation


Agree, the speed modelling challenges are so great, I allways looked at them with curiosity and I used to say to myself: some day I have to participate!

And now Im another challenger! Its fantastic all the things you learn with the smcs! Im so happy that I decided to participate.

Actually the comments motivate us to continue learning!!!

penguins
06-04-2008, 11:22 AM
Classicgamer 3dt: Yea I agree with the textures and lighting. Being self taught that is the one thing I need to work on. All I used there was an ambient occlusion overlay.
No wonder your a mod. The models are amazing. So clean and the render is perfect. My favorite is entry number 2.

And once more thanks aton for the advice.

Stargazy
06-04-2008, 12:05 PM
ClassicGamer: Thanks so much for your comments. They are highly appreciated. Hope I can convince my very old Cinema4D 6 to support me with improvements ...

Nocturn8
06-04-2008, 01:00 PM
CG: Excellent job dude..... thanks for your comments.... man, i do hope that comment page will be back for good.

pables: Thanks dude. Love your 2nd entry. You really pulled off that brushed metal material really great.

noyb
06-04-2008, 06:26 PM
CG-3DT: Thanks for the comments :wave: - with the dedication to go through all the entries like that, it's no wonder why you became a moderator :)

Garner
07-04-2008, 02:33 PM
Okay to start off all the entries are great, the standard in these competitions always amazes me. people often ask me why i bother with the challenges and i always give them the same answer, where else can we all compete on a level playing field with some of the greatest 3D artists around the world, plus it builds a good portfolio LOL

okay onto the posts

Marty: post#1
great starter, i always love your starters they always set the tone of the whole competition, nicely done and well presented i think.

Classic Gamer: post#16
Wicked: i love the fact you even modelled the text as aposed to making a material map, really well modelled and a superbly clean mesh and great render to boot, thumbs up from me.

Manni: post#26
WOW really well modelled and the amount of detail is wicked yet it is still simple as a mesh, its amazing how well this is modelled a definate vote from me, clean render and nice materials only comment would be to use final gather or up the bounces as some of the shadows really do black out the textures on the back wall.

Classic Gamer: post#29
Your just showing off, clean mesh great render,nice clay. you really do make cinema4D look like a great package, i cant tell i am going to need to look at it again as these images you are producing are quite stunning. (on a side note i say vray has released its version for C4D now too)

Classic Gamer: post#30
nice use of slpines in this one. and a great looking metal material, thumbs up again.

Real 3D: post#40
firstly welcome to threedy and the SMC now for the entry.
absolutely spot on, My favourite so far, i love the rednder and materials, lighting is perfect, the mesh is clean and you have used seperate objects brilliantly to piece together the final product, really nice and you even modelled some beans, thumbs up

Pables: post#65
another well thoughout model, good clean lines on the mesh and nothing seems to be misplaced right down to the plastic cups, great materials and an excellent camera angle for the render, really good entry thumbs up for you sir.

Rockstar Kate: post#71
as always excellent entry,i should really c0omment more but your entries are always outstanding both in moddelling and rendering, the materials are spot on and the colours just match the product perfectly, really well executed thumbs up.



and in response,

@Pables, yes the second entry is indeed Vray, i like to swap between MR and vray i just havent decided which one i like best, i am lucky to work in a place where i get to use alot of software but still havent really found the one that produces a perfect render no matter what, both Vray and MR have there strong points and with MR getting stronger al the time i can just never make my mind up..LOL

@Classic Gamer, thanks for your comments there really appreciated especially from a MOD,

@Beta, yeah i know what you mean about the text, i added it in last minute and it shows, i'll have to go back and amend it on a proper final render.

Ferry P
07-04-2008, 03:22 PM
EF_ Post #20

He he another quick entry from you then EF_ and another one that possibly won't be counted to judging but all the time made me titter, very nice clean model of a pestle and mortar (not sure of spelling)

[bad english alert]Hey thanks...but one question though...what's the reason it's probably won't be counted to judging? I don't really understand the guidelines for judge-able entries. [/bad english alert]

cheers!

pables
07-04-2008, 04:35 PM
Pables: post#65
another well thoughout model, good clean lines on the mesh and nothing seems to be misplaced right down to the plastic cups, great materials and an excellent camera angle for the render, really good entry thumbs up for you sir.


Thank you very much Garner for your comment :) it really motivates me :)

I usually use Vray for my renders, because I find it easier to do the render settings and the shaders than Mental ray. But the next smc Ill try to do some renders with fryrender.

ClassicGamer-3DT
07-04-2008, 04:40 PM
[bad english alert]Hey thanks...but one question though...what's the reason it's probably won't be counted to judging? I don't really understand the guidelines for judge-able entries. [/bad english alert]

cheers!

Well it's not just down to me, it's down to Marty & H20 (who are doing a brilliant job by the way)

But it's not strictly a grinder, a coffee grinder will have a mechanism that rips, tears and shreads apart the small coffee beans, whereas you're hammer and other things would only crush the beans.

CG

CgSkapegoat
08-04-2008, 01:47 AM
A quick poly model from primitives and a particle system for the beans.

Real 3D
08-04-2008, 06:21 PM
B.E.A.Uuutiful Entries this SMC
hey ClassicGamer, why dont u delete the thread 'Speed Modelling challenges are closed' although it was an april fool's prank but it might confuse new visitors too...

pables
08-04-2008, 06:44 PM
B.E.A.Uuutiful Entries this SMC
hey ClassicGamer, why dont u delete the thread 'Speed Modelling challenges are closed' although it was an april fool's prank but it might confuse new visitors too...

Totally agree

Marty_McFly-3DT
08-04-2008, 09:11 PM
Well I was going to leave it around, but I can see the concern. It has been deleted. Thanks to CG-3DT and you guys for bringing it up. :)

Marty

Marty_McFly-3DT
09-04-2008, 09:59 PM
Ok everyone... This challenge is now over and the next one is up and running.

Marty_McFly-3DT
16-09-2008, 10:21 PM
Honorable Mentions

noyb (http://forums.3dtotal.com/showpost.php?p=616617&postcount=24)

Shiskebab (http://forums.3dtotal.com/showpost.php?p=616632&postcount=25)

ClassicGamer (http://forums.3dtotal.com/showpost.php?p=616971&postcount=29)

SR_6274 (http://forums.3dtotal.com/showpost.php?p=617652&postcount=50)

pables (http://forums.3dtotal.com/showpost.php?p=617963&postcount=65)



Runner Ups

Aleg8r (http://forums.3dtotal.com/showpost.php?p=616216&postcount=7)

Manni (http://forums.3dtotal.com/showpost.php?p=616758&postcount=26)

Real 3D (http://forums.3dtotal.com/showpost.php?p=617791&postcount=53)

RockstarKate (http://forums.3dtotal.com/showpost.php?p=618371&postcount=71)



Winners

Garner (http://forums.3dtotal.com/showpost.php?p=616555&postcount=22)

Real 3D (http://forums.3dtotal.com/showpost.php?p=617149&postcount=40)



The winner can get in contact with jo@3dtotal.com and supply their contact details which CD they would like and which weeks challenge they were winners of we'll get your prizes out as quickly as possible. Be sure to post a link to this page to Jo to show what challenge you've won!

SR_6274
17-09-2008, 01:31 AM
My first honorable mention. Thanks guys. Congrats to all the winners of this challenge.

Garner
17-09-2008, 07:50 AM
gratz Real 3D on the win, another great challenge with some amazing entries. was another surprise to me considering the amount of entries. cheers mods!! once i get through these current contracts ill start joining in again. why does real life always get in the way.

Real 3D
17-09-2008, 07:24 PM
Whoa! Never expected this! Many Many thanks for picking me the winner, must say i learned a lot from these challenges, pity i dont get time these days to take part further, but i will find time somehow later.till then happy modelling, it was fun.

thanks and Congrats garner.

pables
18-09-2008, 06:07 PM
Congrats for your wins Real 3d and Garner, really well deserved!

Thanks for my honourable!

Aleg8r
19-09-2008, 08:31 AM
YAY runner up congrats to the winners and everyone :D !!!!