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JJWCOOLLIOOT
16-04-2003, 02:05 PM
hey
i have mede a box in 3ds max 5.1 and apply ed an edit mesh on it.
then i have made a box into another shape and applyed a texture on it. bud if i render it it says that the following object
require map coordinates it has to do something with uvw or something.

please can someone help me :p

Maarten
16-04-2003, 02:15 PM
thats becouse MAX doesnt know what uv coordinates to render so u have to aply for example an UVW MAP Modifier over it!

JJWCOOLLIOOT
16-04-2003, 02:25 PM
if i apply the uvw map the texture is very little and rimply or something??

i don't get it what do i have to do to get it normal?

Maarten
16-04-2003, 02:31 PM
alright do some mapping tutorials first u can find it in the help files!