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Nirv
20-04-2003, 10:15 PM
i've downloaded an ant model from www.3dkingdom.org cuz i want to have something to animate...i know this aint so "nice" but hey im a n00b at modeling so ill start with something finished =)
the prob is that the ant wasnt boned...it has no skeleton...and i think that you need that to be able to animate the different parts of the model...so im asking this...how do i bone the model??

headman
21-04-2003, 12:09 PM
It depends on the programme U are using.
If you have 3dsmax U can either use Bones or Character Studio.
**Create a structure that resembles the structure of your character and the link it**

It would probably be better to read a tutorial on one of those methods.

Nirv
21-04-2003, 01:58 PM
im using lightwave...

southparx
21-07-2003, 06:27 PM
try getting some tutorials on how to setup "skelegons" in lightwave.

it's one way to deal with bones in lightwave. best of luck.