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Dark Wizard
28-06-2008, 04:37 PM
Hi guys , i need some help here , i'm using maya to model my character then i export it to Zbrush for details then the thing is in zbrush my model is high poly then if i bring to maya , it would lag me out so is there any ways of bring in the model i done in zbrush to maya without having high poly in there?

bgen
28-06-2008, 04:53 PM
this is a good tutorial. hope this answers all questions how to do. else welcome to ask more if stuck somewhere.
http://www.zbrushcentral.com/zbc/showthread.php?t=20310
and a video to follow.
http://www.youtube.com/watch?v=dOrmlnIZrAM
hope this will help ya.

Dark Wizard
29-06-2008, 02:54 AM
oh... thks alot , hm.. is there any good tutorial on zbrush ? cos i dunno much on how to use zbrush on human and items

Sathe
29-06-2008, 12:12 PM
First you need to take some time, learn the zbrush interface and workflow before tutorials of any magnitude are of use to you.
Basically, practice makes perfect.