Eat 3D
07-07-2008, 07:15 AM
May I introduce to you an exciting new training video brought to you by Eat 3D (www.eat3d.com).
The instructor starts off by explaining the very fundamentals of using Photoshop for texturing. From there he goes into depth on how to set up your high res and low res meshes for rendering Normal, AO, and other Maps.
Once the scene and basics have been defined it's on to the entire texturing process of the self contained scene.
This video has almost 5 hours of teaching and demonstration that will serve as the ultimate texturing resource.
To watch a sample of the video please visit this link:
http://eat3d.com/ngt_sample
http://eat3d.com/training/texturing/ngt_main_shot.jpg (http://eat3d.com/texturing)
The instructor is a Sr. Environment Artist at Midway Games in Austin and has been involved in making games for over 6 years now. He has worked on titles such as Midways Stranglehold and Blacksite Area 51, and is currently working on an exciting ultra high quality next-gen game.
Sincerely,
Riki Babington - Eat3D Admin
The instructor starts off by explaining the very fundamentals of using Photoshop for texturing. From there he goes into depth on how to set up your high res and low res meshes for rendering Normal, AO, and other Maps.
Once the scene and basics have been defined it's on to the entire texturing process of the self contained scene.
This video has almost 5 hours of teaching and demonstration that will serve as the ultimate texturing resource.
To watch a sample of the video please visit this link:
http://eat3d.com/ngt_sample
http://eat3d.com/training/texturing/ngt_main_shot.jpg (http://eat3d.com/texturing)
The instructor is a Sr. Environment Artist at Midway Games in Austin and has been involved in making games for over 6 years now. He has worked on titles such as Midways Stranglehold and Blacksite Area 51, and is currently working on an exciting ultra high quality next-gen game.
Sincerely,
Riki Babington - Eat3D Admin