View Full Version : The New SMC's - 033 - It's Getting Hot In Here
ClassicGamer-3DT
16-07-2008, 09:59 PM
1, Each challenge we'll post a subject for you to model along with a time limit on how long you should spend on it. Spend no longer than the allocated time then post a render of your model. No cheating, we are relying on your honesty here and the idea of speed modeling is to simulate a "real world" environment. If you are working on a project and asked to show a concept model you'll need to be able to get somewhere near the target in the allocated time. Your submission should be a model created especially for this challenge and not one you have stored on your hard drive.
How you interpret the brief is up to you as long as the final model conforms to what we have asked for. Any images of models that do not match the brief can be removed and the poster disqualified.
2, You may enter as many times as you like as long as each model is completely new and uses no components from other entries. Entries using models which are not original will be removed and the poster disqualified.
3, Your entry may contain as many views of your model as you like but it must include a clear and easy to see wire frame of the mesh before any smoothing/subdivision has been applied. Please use a screen grab. No other method is acceptable and any "wire renders" or wireframes we can't see properly will be removed and the poster disqualified.
4, You must include the following details with each submission: software used and time spent creating the model. Any further information is voluntary but posts not containing the required information can be removed and the poster disqualified.
5, Post only one image submission per entry which must be no larger than 1024x768 pixels in either landscape or portrait format with a file size of no more than 195k. These images must be uploaded to our servers using the "browse" button on the forum reply page. Do not link to external images files. Images larger than the maximum size or posts containing links to external images (other than for reference materials) will be removed and the poster disqualified.
6, The creation of displacement maps, normal maps and any splines drawn out in an external program other than your modeling software are to be included in your modeling time.
7, Time spent on rendering or texturing or building a scene in which to display your model is not included in the allocated period to allow those with slower machines to participate on an even playing field. What we are looking for is the quality of the models you can produce "under pressure". If your model is not complete, you can still post as long as it's recognizable.
8, Posting the same entry twice in a challenge is considered to be double posting and will result in a disqualification. When asked to fix a previous post due to DQ or any other reason, you must fix the first post, or delete it altogether and create a new one.
These rules apply to everybody taking part there will be NO exceptions!
Time limit - 60 minutes.
Deadline - 22.00 G.M.T. Wednesday 23rd Of July 2008
Subject - Thermometer
A wall mounted one, pool type, fridge, medical, Fahrenheit or Celsius, whatever the Thermometer the choice is yours. And Good Luck!
The Starters
http://i281.photobucket.com/albums/kk208/classicgamer-3dt/H20ThermoSheetSmall01.jpg
http://i281.photobucket.com/albums/kk208/classicgamer-3dt/CG---Thermometer-Starter-Composite.jpg
EricBrooks
16-07-2008, 10:13 PM
Cool, or is it hot? I'll have to see if i can manage to get one done tonight.
BikerNut
16-07-2008, 10:24 PM
Hmm, a tough one but should be great fun. :dance:
gnome
17-07-2008, 01:14 AM
woo, nobody beat me to it :dance:
we are allowed to post WIPs, right? It is still waiting for some texturing and lighting (the light doesn't even go through the glass right now....), and maybe I'll do some fixing on the top of the container. ~45mins modelling in Blender. Unfortunately it crashes when I try to create text, I'll have to live without the numbers on the labels. :hmm:
Cheers!
DJdude
17-07-2008, 01:18 AM
I'm in.http://www.forumsextreme.com/imgs1/sHa_runaround.gif
deadfish
17-07-2008, 02:03 AM
First entry for this Speed Challenge! I made a little bath tub thermometer :)
EricBrooks
17-07-2008, 03:16 AM
I went with an IR thermometer. It's just a quick starter to get me thinking. Lets see what everyone else has.
DJdude
17-07-2008, 03:45 AM
Here's my entry. It seems everyone is going digital.http://forums.cgsociety.org/images/smilies/thumbsup.gif
justus_jonas
17-07-2008, 06:46 AM
Hot topic and already some entries! Nice one DJDUDE. You´re improving quickly. Thumbs up!
I know someone has already raised the question, but where is Marty?
I hope he is fine.
Cheers
DaddyDoom
17-07-2008, 07:04 AM
Wait for me gothdamnit :grr:
Can't a guy get some sleep?
Geez...
pables
17-07-2008, 07:24 AM
Hey! Finally I finished my exams, I passed, but I thing that I will not get the job :(
Well, maybe next time. Now Im free and I can join again to the smcs :D!!
Nice first entries!!!
DarkBoost
17-07-2008, 07:50 AM
nice challenge, will try get an entry in :max:
ClassicGamer-3DT
17-07-2008, 07:58 AM
gnome - you can post a wip as long as at the end of the SMC you've replaced it with the final composite entry and no duplicate artworks.
Marty as far as I know is still recovering from a bad virus on his PC, we was still trying to get it backed up and return his PC so some sort of normality. This is the main reason why myself and H2O are mods, to help out wit these things. That's why I posted this week's SMC :)
Kind Regards
CG.
Old_Nick
17-07-2008, 02:03 PM
nice one ints
Forever3D
17-07-2008, 04:04 PM
Here is my entry, I tried using as much time as possible for this smc. Original idea as far as I am aware, no references.:max:
ClassicGamer-3DT
17-07-2008, 04:21 PM
Now that's F'ing cool!
CG.
pixelpedro
17-07-2008, 05:30 PM
Forever3D, that is one cool thermometer ... any guns with it?
Forever3D
17-07-2008, 06:44 PM
Forever3D, that is one cool thermometer ... any guns with it?
lol maybe in the near future when I revise it, but for the sake of this comp and time limit, no guns :dance:
Aleg8r
17-07-2008, 09:33 PM
:dance::dance::dance:
deadfish
17-07-2008, 10:31 PM
another bath tub thermometer :)
Dragonsworn
17-07-2008, 11:00 PM
My first entry ever at SMC, good luck all !
Edwiersma
18-07-2008, 06:36 AM
another bath tub thermometer :)
How does it work? :D i've never seen one before :smug:
justus_jonas
18-07-2008, 08:23 AM
I did a quick one. "Inspired" by my little daughter.
Cheers
Aleg8r
18-07-2008, 09:09 AM
Number 2 :dance::dance:
deadfish
18-07-2008, 12:12 PM
How does it work? :D i've never seen one before :smug:
The thermometer floats in a bath tub telling you the temperature on the digital screen. They're used for when babies have baths, so the water isn't too hot or cold. :)
VersionThirst
19-07-2008, 01:29 AM
Haven't done a SMC in a while because I was intimidated by the crystal clear, photo-realisitic renders being put out. I'm trying to teach myself VRay to hopefully fit in. I know it's about the modeling, but the rendering is important too.
Modeling the bird took all my time, so had to rush the rest.
Allegro
19-07-2008, 02:36 AM
Here's my attempt too. I also did a wine thermometer!
Been a long time since I actually finished a picture I started on, but now I managed :). Some nice entries so far - I especially like your bear deadfish
Software: Blender for modelling, Indigo for render
Time: 45 min on model and ~10 min og fixing some scales crashing the export to indigo
Rendertime: Overnight
gnome
19-07-2008, 09:19 AM
Been a long time since I actually finished a picture I started on, but now I managed :). Some nice entries so far - I especially like your bear deadfish
Software: Blender for modelling, Indigo for render
Time: 45 min on model and ~10 min og fixing some scales crashing the export to indigo
Rendertime: Overnight
Guess what I modelled, what software I used and what software is currently rendering it.... :dance:
Well, the post on the first page shows I had the idea first :crazy:, but yours is better executed I'd say.... :xx:
edit: where do the white spots in the colored liquid come from, by the way?
Guess what I modelled, what software I used and what software is currently rendering it.... :dance:
Well, the post on the first page shows I had the idea first :crazy:, but yours is better executed I'd say.... :xx:
edit: where do the white spots in the colored liquid come from, by the way?
Hehe, I actually thought about doing the galileo when I saw the theme. Then I scrolled down and saw yours and thought: bugger... But I decided to do one anyway - hope you don't mind.
I unfortunately don't know why the spots are there. I had a lot of trouble rendering with the precedence levels so maybe that's the explanation. Or maybe it's just the refracations causing it.
Looking forward to see yours :)
gnome
19-07-2008, 10:20 AM
No worries. Precedence levels are a quite neat way to solve things like water in a glass, really cool. What I was having trouble with were the bulbs, somehow the exporter kept flipping the normals on them, totally weird. Adjusting the absorption colors also took me a while.... Most of them look kind of flat, though. :hmm:
Gotta grab the wireframes and throw them on it, then I'll be posting mine. :)
gnome
19-07-2008, 12:25 PM
here we go. :dance:
URs3D.net
20-07-2008, 02:27 PM
Here is my contribution for this challenge..
I couldnt finish modeling because of the 60mins time limit..I wanted to add more detail, but time didnt allow it..But here is mine Information is on the picture.
Enjoy.
Rooky
20-07-2008, 07:35 PM
VersionThirst and URsProductions - awesome entries from you both. Love them.
Great work.
justus_jonas
21-07-2008, 06:51 AM
Hi guys! Your Galileos are way better than the one i attemptet. So i will leave it be.
UrRsProductions: phantastic entry. just a tad too shiny, but great modeling!!!
Cheers
Ferry P
21-07-2008, 07:40 AM
my take
DaddyDoom
21-07-2008, 07:47 AM
Great entry _EF... totally out of the box.
Ferry P
21-07-2008, 08:10 AM
thx dude...where's your entry? ;)
URs3D.net
21-07-2008, 08:26 AM
justus_jonas: yeah thanks. i know its waaaay too shiny..but after 2 and half hours of rendering i decided i will keep it that way...but your are right!
Honki
21-07-2008, 08:32 AM
EF!
I was thinking about doing the same thing!
*******!
DaddyDoom
21-07-2008, 08:34 AM
thx dude...where's your entry? ;)
Haven't had a single good idea for this one yet :(
Ferry P
21-07-2008, 08:39 AM
EF!
I was thinking about doing the same thing!
*******!
:wave:
Honki
21-07-2008, 08:53 AM
And check your damn Profile, Ferry.
You have friend requests!
ClassicGamer-3DT
21-07-2008, 11:05 AM
Gorgeous materials, looks stunning very good entry, well done EF_
CG.
Ferry P
21-07-2008, 04:51 PM
Gorgeous materials, looks stunning very good entry, well done EF_
CG.
well thank you very much ;)
Glad you people like it.
Now let's hope to win a SMC for a change :p
Marty_McFly-3DT
21-07-2008, 05:18 PM
Hey everyone, I've added my starter to the first page. Sorry I haven't been around recently but I've been having some technical difficulties in both the virtual and real world and just haven't been able to get back on track. Luckily CG and H20 are here to pick up the ball when I drop it! :hurt:
Marty
ClassicGamer-3DT
21-07-2008, 05:55 PM
Welcome back matey, we missed you! :)
Good to have you back!
CG.
Milan
21-07-2008, 05:57 PM
O so many cool entries.
URs3D.net
21-07-2008, 06:27 PM
hey welcome back!
since when are these challenges soooo "dead"....3 pages..come on...
people, post!
ClassicGamer-3DT
21-07-2008, 06:29 PM
Good Job I made this one only a week then, the next SMC will be a good one :)
Also you and I could make some more entries :)
CG.
pables
21-07-2008, 07:32 PM
Hey Marty, nice to read you again :)
ragupasta
21-07-2008, 10:05 PM
Ok guys, here is my entry. A digital Thermometer. Cheers!!
justus_jonas
22-07-2008, 07:03 AM
Great to have you back Marty!
Hey CG: i don´t think this is a bad theme this week. I really like it.
Cheers!
migelowsky
22-07-2008, 08:19 AM
Hallo, it's been more that a year since I posted something here at SMC,
so here's my Thermometer,not as detailed as my reference but it's
close enough.
It's made in Alias Studio so there are no wires , it's nurbs.
DaddyDoom
22-07-2008, 09:33 AM
It lives, It Lives :D
GfxNoob
22-07-2008, 10:39 AM
Hi everyone i have been waiting so long to join and make an entry
well here it is
Hope You Like it
GfxNoob
Pedro Jatobá
22-07-2008, 05:10 PM
I did it now here in my work , and I tryed to model something diferent....
It's a ear thermomether...hope you guys enjoy it...
P. Jatobá
Jemoeder01
22-07-2008, 08:35 PM
Hi all,
This is my first post here.
Ive joined this forum becouse Jajeblade (he is one of my classmates) told me about it and i think I can learn alot from you guys:P
so ALL tips are welcome ^^
So here is my render:
http://i203.photobucket.com/albums/aa61/AdHd-baklap/thermometerfinish.jpg
DaddyDoom
22-07-2008, 09:53 PM
Welcome to the forums Jemoeder01 :) Hope you have a good time around!
That's a clean model and render. Simple and effective.
Stick around and do some more!
DD
Edwiersma
22-07-2008, 10:01 PM
Jemoeder01: officaly you need to have some screengrabs instead of a wire render, but you have a realy smooth render
Here's my, uhm i did forget to make a screengrab of only my shapes i used does that matter?
Pedro Jatobá
22-07-2008, 11:21 PM
JajeBlade - good job , dude , your model looks cool ... nice render
Jemoeder01 - Congrats , simple and fast .. im new on this forum too , thats my first SCM's ... my next job will be a low poly challenge ...
Alonzo
23-07-2008, 08:51 AM
Hi,
I also created an entry :) hope you like it...
modelled in Silo, because had no time to figured out the modeling tools in houdini... next challenge will be done completely in houdini ;)
EDIT again: added screengrab (one picture now)
regards
Allan
GfxNoob
23-07-2008, 10:22 AM
can someone please help with finding a link for screengrab?
thanks
Honki
23-07-2008, 10:24 AM
can someone please help with finding a link for screengrab?
thanks?
Do you mean "how do I perform a screengrab?"?
Edwiersma
23-07-2008, 10:43 AM
Originally Posted by GfxNoob
can someone please help with finding a link for screengrab?
thanks
For Windows: the "print-screen-button" (left from ScrollLock, or somewhere near that button) Makes a screenshot of your whole screen and copy it to the clipboard). This can be pasted in paint or photoshop.
For Mac: Command(The apple button)+Shift+3 to make a shot of your whole screen and Command(The apple button)+Shift+4 to make a shot of a region that you need to select then. In both ways the image will stored on your desktop as image01.png
GfxNoob
23-07-2008, 11:30 AM
no i though that screen grab is a program that get a screen shot of my wireframe
so if there is a program i was asking for a link to it
Alonzo
23-07-2008, 12:54 PM
What Software are you using? Maybe if you tell us, we can help you...
I thought you need inspirations (so I send you link to pictures, sry... my fault)
Honki
23-07-2008, 01:03 PM
I use a program called SnagIt.
It's excellent, and is mapped to my PrntScrn button.
To get a screenshot of your wireframe, press the PrntScrn button, and open photoshop or windows paint or something, and press Paste.
GfxNoob
23-07-2008, 01:31 PM
@Honki:i have snag it too
but i though screengrabs is better than snag it
@Alonzo:thanks alot for your help , but i think you got me wrong
Perversonality
23-07-2008, 02:29 PM
The software question could be relevant. If you want a really, really clean wireframe in Max
- apply a simple, single-colour texture to the model
- copy the model and add a push modifier set to 0.01
- apply a single-colour wire texture to the copy
- render using your favourite settings. Scanline without AA or texture filtering and a skylight set to case shadows creates a nice effect
Ferry P
23-07-2008, 02:34 PM
The software question could be relevant. If you want a really, really clean wireframe in Max
- apply a simple, single-colour texture to the model
- copy the model and add a push modifier set to 0.01
- apply a single-colour wire texture to the copy
- render using your favourite settings. Scanline without AA or texture filtering and a skylight set to case shadows creates a nice effect
and then you get disqualified for breaking the rules.
Alonzo
23-07-2008, 03:30 PM
and then you get disqualified for breaking the rules.
why? a render of the wire is smoother than a screengrab ;)
Honki
23-07-2008, 03:34 PM
why? a render of the wire is smoother than a screengrab ;)But it's not allowed. Simple as that.
ClassicGamer-3DT
23-07-2008, 03:34 PM
Yep but a rendered wireframe isn't allowed so you'll get disqualified without one :)
The reasoning behind non rendered wireframes is that some people could cheat with a rendered wireframe and also there's certain geometry that could not otherwise be visible such as bend deformers etc that you don't get with a rendered wireframe
So screengrabs please people, or the fish slapping will start! I've got it on loan from Marty lol :)
BTW you've got till 10pm tonight and then we start a brand new SMC ok guys :)
Kind Regards
CG.
Alonzo
23-07-2008, 04:32 PM
I edited it, hope this is fine...
GfxNoob
23-07-2008, 04:54 PM
can someone tell me if what i did is wrong or right , so i dont get Dq
http://forums.3dtotal.com/showpost.php?p=650675&postcount=59
ClassicGamer-3DT
23-07-2008, 05:00 PM
Looks ok to me there GFXNoob :)
CG.
Sydney075
23-07-2008, 07:16 PM
Quick entry here. I want to get back into these again but, I'm making no promises.
Pedro Jatobá
23-07-2008, 08:42 PM
Cool , i'm needing a new one SMC ...
my model here was too simple.. maybe I'll make something better on the next one...
Good Luck to everyone...
Marty_McFly-3DT
23-07-2008, 10:00 PM
This challenge is now over and the next one is up and running.
Marty
Perversonality
24-07-2008, 08:52 AM
Yep but a rendered wireframe isn't allowed so you'll get disqualified without one :)
Don't tell them that. You have ruined my master plan to get everyone else disqualified so I can win... ;)
DaddyDoom
24-07-2008, 08:56 AM
Ahaha
Perversonality
24-07-2008, 10:07 AM
Of course, it would have helped if I had entered the contest ;) Hopefully the results for #32 will be up soon though, not that I'm expecting to be placed in the winners
BikerNut
24-07-2008, 12:11 PM
Of course, it would have helped if I had entered the contest ;) Hopefully the results for #32 will be up soon though, not that I'm expecting to be placed in the winners
I was going to ask when these challenges get judged. Not that I expect to win but it's nice to have a goal.
justus_jonas
24-07-2008, 12:22 PM
BikerNut: the Mods are pretty busy, so it can take a while. Usually they announce the winners of a couple of past challenges at the same time, but there are a lot of unjudged ones still in the pipeline.
Cheers
skogis
24-07-2008, 02:57 PM
Its to late to win but here is my entry. Ejoy!
BikerNut
24-07-2008, 04:22 PM
Ooh nice Skogis. Shiny!
KitLightning
17-08-2008, 12:04 PM
... Original idea as far as I am aware, no references.:max:
:wave::cool: ´bot :thumbsup: 100% originality!
Marty_McFly-3DT
06-10-2008, 07:40 PM
Honorable Mentions
deadfish (http://forums.3dtotal.com/showpost.php?p=649599&postcount=23)
Kåre (http://forums.3dtotal.com/showpost.php?p=649977&postcount=31)
URsProductions (http://forums.3dtotal.com/showpost.php?p=650239&postcount=36)
Sydney075 (http://forums.3dtotal.com/showpost.php?p=651133&postcount=81)
Runner Ups
Forever3D (http://forums.3dtotal.com/showpost.php?p=649512&postcount=16)
migelowsky (http://forums.3dtotal.com/showpost.php?p=650654&postcount=57)
Winner
VersionThirst (http://forums.3dtotal.com/showpost.php?p=649948&postcount=29)
The winner can get in contact with jo@3dtotal.com and supply their contact details which CD they would like and which weeks challenge they were winners of we'll get your prizes out as quickly as possible. Be sure to post a link to this page to Jo to show what challenge you've won!
ClassicGamer-3DT
06-10-2008, 09:40 PM
A big congrats to all :)
CG.
Ferry P
07-10-2008, 06:29 AM
Hey CG
i was wondering:
I don't mind that I didn't win, but why is my name not even listed?
What's wrong with my entry? I think I did a pretty fine job, if I may say so myself.
My entry: CLICK CLICK (http://forums.3dtotal.com/attachment.php?attachmentid=120921&stc=1&d=1216626029)
deadfish
07-10-2008, 08:40 PM
thanks for the mention!
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