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View Full Version : Twilight of the GPU: an epic interview with Tim Sweeney


Amr-3DT
16-09-2008, 11:08 PM
At NVIDIA's recent NVISION conference, Sweeney sat down with me for a wide-ranging conversation about the rise and impending fall of the fixed-function GPU, a fall that he maintains will also sound the death knell for graphics APIs like Microsoft's DirectX and the venerable, SGI-authored OpenGL. Game engine writers will, Sweeney explains, be faced with a C compiler, a blank text editor, and a stifling array of possibilities for bending a new generation of general-purpose, data-parallel hardware toward the task of putting pixels on a screen.
Read more: http://arstechnica.com/articles/paedia/gpu-sweeney-interview.ars