View Full Version : First human model [nudity]
30-11-2008, 02:54 PM
this is my first human model that i have made, i am making it too add into my college portfolio so i have more in it when i apply to hertfordshire university :)
also i am using cinema 4d :dance:
i have also added concept art
30-11-2008, 02:58 PM
Hey Denty, not much to crit so far. You could improve the eye lids, as of now it looks like she's scared. Also could we get some wires? keep it up.
30-11-2008, 03:17 PM
03-12-2008, 11:43 AM
I agree with cuban about the eyes. Not very relaxed looking. :)
It could just be the angle of the render, but there's a few things bothering me.
The ears look to small and lower then where they'd usually sit. A general rule-of-thumb is the top of your eye socket is the top of your ear... likewise with the bottom of your nose.
Also the head seems to not fit in with the scale of the body.?.
Otherwise a fairly decent start :)
03-12-2008, 03:20 PM
ok played around a little is this an improvement?
03-12-2008, 03:44 PM
The eyes are looking a bit better, but they are lacking form. You can't tell if they have eyelids or not. Try to give them some form, work on the rest of the body too. Don't be afraid of making mistakes, that is just another way to learn.
04-12-2008, 03:57 PM
cheers for the cc again, iam going to do those bits next week i have a fair bit of animating to do for a college project this week.
i just didnt want anyone to think i left this project unfinished :)
keep cc coming, it all make a difference :P
04-12-2008, 05:23 PM
good start.....may be u can chek this thread also....
btw, the concept is looking promising...keep it up...
18-01-2009, 10:07 PM
19-01-2009, 12:44 AM
Well to start off I understand that you are about to go to this university... It may just be me but if you go to a school that is not based on art or CG then all they are going to teach you is how to use the program and then stick you in a bunch of art classes.
But aside from that... that is not what you were asking about but I think they would like to see some figure drawings/gesture drawings. That will help bulk up your portfolio a lot as well. Go down to a busy place and just sketch ppl as they walk by. I do it quite often... I helps greatly with your speed and proportions which in your model... look off.
I would shrink her head, make her legs a lot longer, and look at more reference.
Sorry if I come off as rude :P I am just blunt. :D
and here are some references to go off of. Yes they are a bit stylized but they are still based off of good proportions.
19-01-2009, 03:02 PM
wow those refs just sort of style i wanted, dont worry about been sharpe with the cc i love it how else would i progresss if no one did that.
going to do some adjustments and repost the model :)
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