View Full Version : Final Entry - Healer VS Dealer
31-12-2008, 01:58 PM
DUE DATE: January 6th, 11:59 pm GMT - TUESDAY
Required In The Final Post (1 post per entry):
- 1 x Winning pose shot. This image can only have "One" pose of your character. No multiple shots or different angles. Just one! (Recommend image size – 1000pixels by 1000pixels)
- 1 x Beauty shot of your character. Feel free to put multiple angles of your character or just one big version or your character on this page. Even better, try to composite a nice art piece similar to the ones in the Winners' Gallery. Be careful how you do this though, simple is often better. It’s up to you. (Recommend image size – 1000pixels by 1000pixels)
- 1 x wireframe shot of your character. Feel free to put multiple wireframe shots or just one big wire frame shot on this page. It is up to you. Must have polycount included. (Recommend image size – 1000pixels by 1000pixels)
- 1 x texture sheet that includes all your used sheets squeezed into "one" sheet. (Recommend image size – 1000pixels by 1000pixels)
- Concept Sheet (Only if you have a concept) (Recommend image size – 1000pixels by 1000pixels)
Everyone who enters must vote, or your entry will be disqualified
DUE DATE: January 6th, 11:59 pm GMT - TUESDAY
03-01-2009, 09:16 PM
Novian's Final Entry: Healer - "Paladin"
Good Luck to all!
03-01-2009, 09:51 PM
Here's my entry, i had trouble posing ended up with something that looked like the harvester got it lol so i left it pretty simple until i can learn to pose
04-01-2009, 05:29 PM
04-01-2009, 07:36 PM
Sorry, I ran out of time for the pedastal, so no entry in the "Here they stand" category. Also, these are all screen grabs using my shaders. No renders here.
05-01-2009, 07:12 AM
I finished!!!! Eventually I rigged it completely. Good luck everyone!!!
06-01-2009, 04:12 PM
Freaking character studio ate my model 3 times...
06-01-2009, 07:11 PM
Well I did not have time to finish the environment, but I was able to get the characters to a point that I am happy with them. Still I think I keep playing with these for a while. Well its been fun. I have to rush to work.
06-01-2009, 07:30 PM
06-01-2009, 09:37 PM
The Dealer. 7280 Tris. Made in Blender.
06-01-2009, 09:38 PM
06-01-2009, 10:15 PM
06-01-2009, 10:50 PM
Low Poly Model
High Res ZBrush Model And Texture
06-01-2009, 11:01 PM
Start Your Voting:
06-01-2009, 11:14 PM
1st Place: WarLock 279 - freaking cool, you keep bring the heat, even without normal maps
2nd Place: Buzzy: I think your shader is darn cool. Hope to see you using it in the Dominance War
3rd Place: DeadlyFreeze - would have liked to see what the sheild looking thing was going to look like but, that's ok. Overall it is a clean model.
Agent X: really like the bone texture but like I said before, the cloak killed the overall flow by the way it hangs. Also, for your beauty render you should have posted an image your your low poly model, instead of just your high poly.
Joseph Pomeisl: it's a cool model, but I think the mesh flow is messy in some areas, also, It would be nice if you used more of the texture space given. 2048 is alot of room to play with. You only used half.
lampshadehead: I think for future renders, try to stay away from black backgrounds, they take away for the renders, also, and this goes for everyone, when rendering make sure you render at a size worth printing at, like 2400x3000pixels(8x10inches) then you can use these models for your portfolio.
everyone else, if I didn't say anything about your model, its not because I don't like you, it's because I'm a bit short on time. I will come back and add when time permits.
06-01-2009, 11:29 PM
1st Place: W.D.L - Great stylised design, the piece exudes character
2nd Place: Buzzy - Mean looking character suits a dealer well
3rd Place: Warlock279 - Highly detailed, fabulous texture work
06-01-2009, 11:49 PM
Bunch of nice entries here!
1st Place: Buzzy- that is awesome sauce! I love the weapon, and he clearly looks like bad news!
2nd Place: Warlock279- That bear looks incredible! The samurai's mask seems so plain in comparison to every other detailed piece of armor, give that guy some damage or wear or even more detail in the shadows! But overall great work!
3rd Place: WDL it was a toss up between you and a some others but your character clearly fits the adventure party's healer qualifications! Great job!
Great job everybody! Hopefully I can jump on the next one!
06-01-2009, 11:50 PM
1 : Warlock - Really awesome texture work! And a samurai riding a bear is just a brilliant idea! Although, I wish you had used normals instead of bumps. Doesn't really scream "Death Dealer" but you still get my top vote.
2 : WDL - I love the simple design. Probably the most style of any piece here.
3 : DeadlyFreeze - Great model and texturing, but the pose is a bit weak. Would have liked to have seen it completely finished with the shield and all.
BigToe - You might have made #3, but I can't tell whether your character is a Dealer or a Healer. The big cross suggests a healer, but she is covered in blood and carrying a big sword.
roel - Great design. Really reads as a gritty Death Dealer. Your texturing is coming along but you still have some room for improvement. Good comp.
07-01-2009, 12:49 AM
1st Place: WarLock 279
2nd Place: Buzzy
3rd Place: Agent-X
So cool~all : )
07-01-2009, 01:31 AM
07-01-2009, 02:09 AM
1st: Buzzy - Awesome. If I was playing a game and this guy burst through a wall and started chasing me I'd probably pee my pants.
2nd: Warlock 279 - Very impressive. Love the concept and very impressed with the texturing.
3rd: YdoUwant2know - Great job, and 2 characters done for the same comp. Good work ethic :)
07-01-2009, 02:43 AM
07-01-2009, 02:51 AM
1 - Buzzy
2 - Warlock 279
3 - W.D.L
07-01-2009, 03:48 AM
Hey guys there is some beautiful work here. With any luck I will have time to create an entry for the next challenge.
Here are my votes. Again great job guys.
3rd: Warlock 279
07-01-2009, 04:06 AM
1st: Buzzy - Nice, clean and tight texture work and modeling, the intricate detail work on the armor is amazing and he definitely looks like he 'packs a punch'.
2nd: Warlock 279 - Love the amount of detail you put into the texture. A little bit of wear and tear on the armor would have help braking up the repetitive of the armor a bit and some more variation on the bear's fur color, but overall a sweet looking model.
3rd: FrZnChAoS - Nice character overall, definitely comes across as a healer type character. The texture work could use some extra work, wings look really flat and can use some more detail and better pose would have really added to the character of the model. For the style you were going for I believe a toon/ink 'n paint shader would have worked to your advantage.
07-01-2009, 05:26 AM
07-01-2009, 05:29 AM
07-01-2009, 06:15 AM
2nd: Warlock 279
nice job everyone!
07-01-2009, 09:04 AM
That was tricky
My top three could all have placed first, in the end it came down to texturing and much as it pains me to hand Warlock another 1st place ( :p ) I've had no choice.
Warlock: dude, seriously get a sculpting app and use it. You've got everything else nailed down fully.
Buzzy: more colour variation and more wear/cracks/mud etc. on the weapon/armour would have got you a first from me. it was very, very close though
W.D.L: The main thing I'd say is that the textures need to be more vibrant and higher contrast - the spec is a bit washed out too which I think is contributing.
everyone else (because I wasn't around to crit anything in the WIP thread)...
AgentX : nearly in there. I feel you should work more on your topology since the meshflow isn't really reflecting what's going on with the model. This is particularly evident in the lower torso. Also, i found your textures to be a little muddy - I know it's a dirty dead bloke but adding colour will draw the eye to important areas
Deadlyfreeze : Personally I would have gone with the helmet rather than a bare head but otherwise I really like the character design. Where it falls down a bit is that you've not modelled his hair in and that you've mirrored the face texture (a pet hate of mine). His skin in particular is very glossy. Otherwise, very solid modelling and really nice character design. honorary 4th place for you :D
Hi all, nice job to everyone!
1 - Warlock 279 (another great entry here)
2 - W.D.L. (love the face and eyes!)
3 - Buzzy (tell us how we can get that 'live' shader!)
07-01-2009, 09:57 AM
1st - Warlock 279
2nd - Buzzy
3rd - W.D.L.
Nice work everyone :) Tough to pick between Buzzy and Warlock but I decided on the slightly more interesting look of Warlock's over the slightly more technically polished model by Buzzy
07-01-2009, 11:24 AM
1st - Warlock 279
- Incredible work as always. You sir are a master and a continued inspiration.
2nd - Buzzy
- Really nice details in this entry. Truely impressive.
3rd - DeadlyFreeze
- I think that you did a near perfect job going from concept to creation. If you put the two side by side they are twins.
07-01-2009, 01:50 PM
1st place: Buzzy
very neat looking model. Great work.
2nd place: W.D.L
Like the look of this a lot. Reminds me of fable.
3rd place: Warlock
Technically outstanding work. (Really want to see what you can do with normal maps, that should be really interesting)
1st: W.D.L - looks very adventure game-ish and has a great style.
2nd: Warlock 279 - The Devil is in the details... damn he's truly possessed.
3rd: Buzzy - what I said before about the devil.
To everyone else Excellent work. This was a real great comp, I only wish I had had time to finish it.
07-01-2009, 05:49 PM
1st: Buzzy - amazing model, pretty creepy too.
2nd: Warlock - amazing work! But it would have been cooler if you'd used a normal map in my opinion... still awesome work!
3rd WDL - great character, toony but realistic too. Really clean mesh. Well done!
Everyone entered awesome models, well done all of you! Hopefully I'll have time to compete in the next contest!
07-01-2009, 08:05 PM
So...Are we allowed to cross vote? I only did a pedestal entry, but I guess I should vote here too.
3. Deadly Freeze
07-01-2009, 10:54 PM
As far as I'm aware anyone can vote, but if you submitted an entry you have to vote.
07-01-2009, 11:01 PM
1st - Buzzy
Super cool. Nothing like a brute with a big ol' whompin' to make up a DeathDealer. You've managed to take the "brute" character and create something original with it I think, between the armor, the really slick weapon and the peeled back mouth. I do think a little more color might be in order tho and he's still suffering a bit from the empty feeling upper body, would have been nice to see him get that collar or something. Really nicely done, congrats.
2nd - Deadly Freeze
Great concept, faltered just a bit in the end without the shield tho, it would have made your character really shine. The blue would have balanced out the orange perfectly. You even had the shield modeled, all you needed to do was slap one of the segments on a 128 and texture it, throw some blue highlights in the texture for the medic and you'd have been there. Lack of shield aside this is still a really really solid piece, and well executed. Texturing is really solid, and the characters design is pretty unique. Can't find any faults in your poly placement either. Nice work.
3rd - WDL
This turned out really nice, and you hammered it out so fast. I like the stylized approach to you took. I think it could use just a little more color, maybe some blue trim around the flowers on her skirt, or along the hem. I like the butterfly, makes a nice familiar/pet for her I think. Well done.
08-01-2009, 01:00 AM
1st - Buzzy
nice and clean muscle guy without any overwhelming details. the tombstone weapon helps bring out the nature of his occupation :)
2nd - warlock 279
great outcome with just regular bump maps. beautiful maps. would have put this at first, but i like buff guys more. haha
3rd - Joseph Pomeisl
i love how the silhouette came out on this one. sorta like a medieval hellboy. i wish there was more solid texturing, or this would have turned out pretty wicked.
08-01-2009, 06:10 AM
3. Deadly Freeze
I want to say everyone did well. It has been a good contest and a learning experience. I am grateful for all the coments and advice. I hope to be in the next contest and try harder and work more on my textures and mostly my presentation.
08-01-2009, 08:04 AM
Congratulations to everyone that finished.
08-01-2009, 01:08 PM
1st: Warlock279 Your technical skill all around was excellent!
2nd: Deadlyfreeze You take on this comp is what I think set you apart from the rest by not being in a medievil setting. Though I would've like to have seen an asymmetrical face other then that nice job.
3rd: Buzzy Your texturing skills are superb, and I like the grave as a weapon(very clever!) though I think a little more could've gone into your character on the creative side it just seemed as if it was zombie+gorilla+knight=your final render. It didn't scream DEATH DEALER to me it passed as more of a minion of some sort. But that's all just my opinion overall this was an phenomenal peice, Great work!!
as for everyone else... wow good job this it was actually hard to pick who to judge for this comp. Good work to all!!
08-01-2009, 03:33 PM
1st - Warlock 279
2nd - Big Toe
3rd - Buzzy
Great job everyone! Here's mine just to share
08-01-2009, 05:54 PM
great job on that martin...its a shame that you didnt get it in on time.
15-01-2009, 04:03 AM
15-01-2009, 04:21 AM
Congrats Warlock! Great work and a great comp all around.
15-01-2009, 04:59 AM
Congratulations are in order. Well done top-placers!
15-01-2009, 06:00 AM
Congrats to everyone who finished and a big clap to Buzzy and Warlock, well done!
16-01-2009, 10:36 PM
Congrats Buzzy, and WDL and thanks guys.
Nice work everyone, I hope to see as many quality entries for the next challenge as we got for this one. :)
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