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View Full Version : Making of Rodrigue Pralier’s ‘Horn Monster’ character.


Chrisp-3DT
12-01-2009, 09:08 AM
Rodrigue Pralier shows how he used 3dsmax and ZBrush to create his creature the ‘Horn Monster’ in our latest Project Overview.

http://www.3dtotal.com/team/Tutorials_3/makingof_horn_monster/images/main.jpg (http://www.3dtotal.com/tutorials/horn_monster/)

pogimonz
12-01-2009, 10:55 PM
how was he able to transfer the details from the 1st sculpt to the retopologized mesh?

I'd really appreciate if somebody breaksdown that process..

thanks in advance,
aaron

Christian M.
18-01-2009, 05:15 AM
hmmm...there is a lot of ways of doing it considering the softwares he is using but, my first guess is that he brought back the retopo'ed inside inside Zbrush and use Project All on it.