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Lsouthard3D
19-03-2009, 02:19 AM
So, this is my thread for Dominance War IV! This is my first time participating (except for the mini challenge) so I'm really excited. Good luck to you all!

Lsouthard3D
26-03-2009, 01:48 AM
Okay, so I am currently in Oregon and forgot my concepts back in the Bay Area, so I'll have to post those later. I am doing a Stalker class of the Norm race. This is her steed; an Actias Luna Moth. I still have some work to do on it, obviously, but so far it isabout 2500 tris. I hope to post up the concepts by monday.

Lsouthard3D
08-04-2009, 08:47 PM
Ok, so I know I'm not very far, but I'm further than my thread portrays! Here is some concept work that I have for my character. I have started modeling her. Her face is still in development, so she won't look so much like a man! Any comments are appreciated.

Lsouthard3D
17-04-2009, 07:11 AM
So here she is thus far. I still need to come up with a name for her. Comments and suggestions are always welcome!

mix_mash
18-04-2009, 12:44 AM
Pretty stylised design. The shins look a bit short, though.

lampshadehead
19-04-2009, 02:07 PM
Cool start. Your idea is unique :) I like the stylised look as well. You can probably stand to shed quite a few polys from the moth if you need them for character details later on. Keep up the good work.

Lsouthard3D
30-04-2009, 03:18 AM
I finally named her! Momentous occasion! Thank you to those who have commented on her so far. I appreciate you taking the time to check out my work. Here is the most recent update. I am almost out of ZBrush and into the final texturing stage. yay! Please tell me what you think.

miycko
30-04-2009, 05:36 AM
Nice. She's coming along well.

Lsouthard3D
06-05-2009, 04:27 AM
So I am working on the color map right now. Here is the color map in it's first pass, along with a glow map. She doesn't have a spec map yet, and I'm still working on the moth. My awesome classmates helped me come up with a great idea for my base so I'm going to start that soon too. Almost done... With this and with school! Yeah for an extension!

Lsouthard3D
12-05-2009, 02:53 AM
Boy am I glad we have an extension! I'm happy with my progress, but I still want to work on the textures. I haven't lit her yet, so this is still very basic. I plan on adjusting the shaders as well so as to make the subtle parts of her outfit show up better from a distance. Anyone know if she has to actually be touching the base? Any suggestions for the textures and a way to plus the base? Comments? Please let me know what you think!

JuST
12-05-2009, 07:36 PM
Looks good so far. But make sure the colour of the clothes don't hide all the detail... so perhaps it might look better if it's not that dark.

Lsouthard3D
13-05-2009, 11:25 PM
Thanks to everyone who has commented on my work so far. I really appreciate your time and support!

Lsouthard3D
13-05-2009, 11:27 PM
So, I have a terrible habbit of not attaching required images. I do it with email all of the time, and I did it again here!

FrZnChAoS
14-05-2009, 01:15 AM
I think he needs more contrast in his colors. Everything seems to be really unsaturated and I think that hurts how effectively you sculpted him. Watch out with having to much black as his main palette, can conceal a lot of the hard work you put in during the sculpting phase.

Lsouthard3D
14-05-2009, 02:57 AM
Here are some more angles