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waheednasir
27-04-2011, 05:29 AM
this is good and quite a work my friend, i always like your drawing skills and those intricate details.

:).

Avatar-3DT
02-05-2011, 01:14 PM
hulahuga - thank you for the suggestion, I'll keep it in mind.

waheed - always a honor to have you visiting my galleries. Your work always humbles me and push me to get better so I can say without any doubt in my heart that you are one of the persons who inspire me.

I've been quite lazy lately and my work has slow down a bit but I'm getting back on my usual rhythm so I'll have a couple more pieces to post in the next few days.

This is my latest finished d&d character portrait, this time a young cleric who, on his last trip to a small chapel of his order seems to have been greatly disappointed. Or so goes the description for him. Took me longer than usual to finish this one because of the Easter holidays (Damn you egg making bunny!). I hope you like it.

hulahuga
02-05-2011, 04:01 PM
Looks great :) Dig the expression, clothwork and the lightning.

What you could think of more for this one though would have been the color of the reflected light to ground him and make him truly a part of his environment. For reference I suggest either just checking some youtube clip or something or if you want a good read Color and Light: A Guide for the Realist Painter (http://www.amazon.com/Color-Light-Guide-Realist-Painter/dp/0740797719)

Avatar-3DT
02-05-2011, 04:59 PM
You mean the shadow? Because I don't know what else could the thing grounding him be. If you have a link to something specific on youtube feel free to share. The link to the reading document is broken apparently.

hulahuga
02-05-2011, 06:07 PM
Edited, works now :)

Well the shadow grounds him, but just as with all other objects a character reflects the light around him. The light reflected from the environment is always there in our world. This light is the same as its colors and thus if you stand outside when there is a blue sky so to will objects gain a bluish nuance. This is also and even more so visible with hard lights, rim lights. It is visible when someone is standing beside a torch, the lines in its field of lightning are turned more orange, yellow and red.

Avatar-3DT
02-05-2011, 11:54 PM
Oh, you mean the shadow is too dark and the soil should still be see through?

hulahuga
03-05-2011, 03:07 PM
No ;).
I meant that the light reflected from the environment should show in the lightning of the character just like these two examples (I still dearly recommend that book though) http://www.3dtotal.com/team/Tutorials_3/makingof_hecate/hecate_01.php
http://www.3dtotal.com/team/Tutorials_3/color_dodge/color_dodge_01.php


Edit: okay just very, VERY exaggerated (as I did it with a mouse as my wacom here isn't working, or rather the pen is missing ;)). The blocks (except the black) are all supposed to be pretty distinctive or large sources of light (which can also be reflected light)... This light will then be transfered to the color of the object just as showed in the examples above.

So in the case of your painting the blues of the sky would transfer onto his top and back and some greens, as the grass seems very vivid, might also show just a tad on the sides of his coat.

Hope this made what I meant a bit clearer... :wave:

Avatar-3DT
03-05-2011, 08:57 PM
Both of your examples are pretty much monochromatic, one in purple hues with an out of frame warm, yellow light acting as a rim light on her left arm, the other in warm, brownish, sepia like colors. Unfortunately neither would fit in my work since the client provides all the color of clothing and equipment of his character. For example: In this case the client wants a red robe for his character because that's his character is wearing in the game. No matter how much I would think that is way too contrasting and clashing with the cold environment (green and blue), he is paying me to paint him a character with a red robe on a background of a bright summer day. Which means a lot of green or, if in a desert zone (which was not the case here) a lot of yellows.
Best choice (if it would have been up to me) if would have been a autumn background, with lots of reds and browns and a little yellow, with orange light which would have kept the entire image in the range of your example. Again, unfortunately, that was not up to me.
As for your example, I do see what you mean. Your example 'tho can be freely applied to very reflective (metallic) surfaces. You here have a gray sphere receiving and reflecting all the light and environment around it. This is okay in the case of the metals but you still have to consider texture (which will vary the quantity of absorbed light) and the color clothing article itself. If you're lying in grass your clothes won't reflect the green of the grass unless you're wearing polyester, leather or some kind of metallic clothing. Softer materials (like the material of the robes in this case) will not reflect the green at the distance the character is on right now.
Also, the highlights don't always have the color of the main light, but will keep lighter shades of their own color depending (again) on the material they are made of and their texture.

So, as a summary of all of the above:
- most of the times I don't have a say on the color of the environment or the clothing of the character.
- your understanding of light, reflection and refraction, although good, its still a bit basic and you might want to practice it more on your own. Reflection and refraction of light depends a lot of the type of light and on the type of materials and textures.

ipranawake
04-05-2011, 12:25 AM
This is an amazing gallery you are having here man ..... Really top notch stuff...


Can i ask you a question ?

When you do a pencil drawing how large do you draw .... Bcos concerning the detail of you work .... you must be drawing quite large .... if you are using traditional medium like ... paper and pencil ....

My sketchbook is A4 size and if i wanted to detail stuff ... im having really hard time doing that .....

If i wanted to do a pencil rendering ... I use a paper slightly bigger than A4 ... but still i cant go into much detail .... if im doing a full figure of a character or a creature ....

Im thinking if the problem is the paper ??? .... or the practice snd slkills ???? or the techniniques???

I would kinddly invite you to take the trouble to visit my gallery here at deviantart .... and have a look .....

http://ipranawake.deviantart.com/gallery/

thank you....

Avatar-3DT
04-05-2011, 07:03 AM
I'm using A4 paper but I think my "secret" is the pencil itself. I use mechanical pencil with 0,5 or 0,7 tips. Honestly, I'm pretty lazy and I'm using A4 just because I don't want to cover too much surface with shading :p
I have seen your pencil rendering and I don't know why you say you have issues with them, they are very good. I do think you should practice more on smaller paper, if you're used to work on big scale paper you'll end up feeling crowded on smaller size paper. I say this because in the rare moments when I use A3 paper I feel a bit intimidated by the size of the surface I have to shade but I discovered that using bigger pencils the issue is resolved.
So, next time you're working on A4, maybe use a mechanical pencil with a soft, 0,5 size tip. Who knows, maybe you'll discover you have no troubles really and it was all a choice of pencils :)

ipranawake
04-05-2011, 08:27 AM
Thank you so much for sharing your "secret" :kiss: Avatar ..... Actually i was wondering whats the secret ... Maybe that is .....

I have a 0.7 Pencil here with me ...but never have used it .... I will buy 0.5 right away .. and start out some art .... See how it goes ....

Thank you man ... just really appreciate the support ...

Avatar-3DT
04-05-2011, 04:25 PM
No worries, we're all here to share and help eachother :)

hulahuga
04-05-2011, 04:37 PM
Yeah I know it is basic, that's why I still study ;)

Yeah the samples I showed weren't suitable really for your style but the principle is still there.

The principle of what I said is still true. Different materials and different colors all differentiate true, and I think I nudged that but what still remains is that the atmosphere and especially the sky heavily affects the light and to a large extent the reflected light. And in the painting you have basically NO reflected light except on the trees in the back where you used it to create depth... ;) You don't have to create rim lights, you can add nuances, hues and fading effects, all relies on your envisioned scene.

Avatar-3DT
05-05-2011, 06:13 PM
This is supposed to appear soon in an article at Dungeon Mastering on a frequent D&D problem of the DM's: the over the top player. You know whom I speak of, the one guy at the table who's character is trying to kill an ogre by hanging upside down on a chandelier with his little toe while making a precise shot to the ogre pineal glad in mid swing with a tooth pick.
So if you're a DM having issues with such a player or if you are an exaggerated player trying to bump into common sens, keep an eye out for the article on this site: www.dungeonmastering.com

I've already illustrated another article there considering the perspective and views on damage and hidden hit points. You can view the illustration and the article here:http://www.dungeonmastering.com/tools-resources/ask-keith-hidden-hit-points

eydi
05-05-2011, 07:07 PM
Again a nice sketch....I like your sketches :)

Avatar-3DT
05-05-2011, 10:51 PM
Thanks eydi, glad you like them.

Kitana
06-05-2011, 06:43 AM
The face of the dwarf is priceless :D :D It just scream "idiot" :D

Avatar-3DT
06-05-2011, 11:31 AM
That was pretty much the idea. Players who push their characters too far are really annoying. I know that since I was a DM for years for my gang. I had a made up dragon which I used to threaten them with. Like a d&d boogie man. "You stop that foolishness or the dragon will come and eat you with a square meter of dirt".

Avatar-3DT
06-05-2011, 11:32 AM
Here goes one of the latest commissions I've finished. The client started by wanting a pin up on the side of the plane but this developed into a full image of the plane, a pin up and a tail logo design. I hope you like it.

eydi
08-05-2011, 02:15 PM
woooww good job :)

Avatar-3DT
08-05-2011, 11:42 PM
Thank you eyidi :)
Another d&d pencil commission, a wizard noble woman (or a noble witch if you like). Compared to most of my drawings this is a simple one since the level of commission was for less detail. I do think she makes for a quite charismatic character 'tho.

Avatar-3DT
09-05-2011, 05:19 PM
And one more character after the Baroness, again a d&d character, a 4th edition creature called "Goliath". This one's a ranger 'tho it looks a lot like an warrior.

eydi
10-05-2011, 09:47 AM
And one more character after the Baroness, again a d&d character, a 4th edition creature called "Goliath". This one's a ranger 'tho it looks a lot like an warrior.



Good sketch..I like this warrior :lurve:

Avatar-3DT
10-05-2011, 10:18 PM
Thank you eydi :) You're too kind for dropping by and leaving comments :)

paulius-st
11-05-2011, 11:49 AM
cool sketch of a ranger. he looks like a mix of "Dart Maul" from star wars1 and a god of war :) . ceep itup :)

Avatar-3DT
13-05-2011, 11:54 AM
Thank you paulius, he does resemble Darth Maul now that you mention it :)

Avatar-3DT
17-05-2011, 01:29 AM
Rhapsody is another one of the d&d character I've been commissioned lately. She's a mysterious thiefling barmaid at Wyrm's Head Inn and Tavern. I don't get to do many a thefling so this one was fun.

ipranawake
17-05-2011, 02:52 PM
Is she having a tail ??? Looks really good .... but dont be offenced when i say this .... maybe its my EYE ....., but comparing to your previous arts (which were submitted in this thread) ..... i think the detailing of your shading has been diminished a little bit ..... maybe you are working too fast.

For example ... take a look at these pieces ..... Its your own work .... I am still stunned by looking at them .....


May be im wrong ... im just not sure ... but think about it !!!

Kitana
17-05-2011, 04:18 PM
I think this is because everything in the picture is with almost the same level of detail. But this is for fun I suppose. Sometimes people don't have enough time for fun ;)

Avatar-3DT
17-05-2011, 10:19 PM
ipranawake, first of all, yes, she does have a tail...and hornes. Second, if you look at her, compared to the older pieces, the shading is in the same style, but much more subdued (at least for the skin part) as its not good to shade too heavy a female character. Third, and not the most important, the two examples you've shown were done for fun alone. No hurry, no deadline, no imposed clothing or posing style. Just imagination, lots of time, a pencil and a paper. Its been a long time since I had that.
Also, you have to understand that my commissions are set on levels. The higher the price, more details and work into an image. So there are imposed things on my images starting with the pose, the clothing style, the shading and detail levels. Sometime I feel like a horse who hasn't run in a long time must feel :D

Avatar-3DT
20-05-2011, 11:29 AM
Its been a while since my last color character. So here he is:
Silas is a werewolf and a theurge. It was a pity I didn't get to paint him changed or while changing but I got to paint his cool sword and his nice tattoos and I gave him a glint in the eyes the wolf have in the night when the moonlight reflects in their pupils. And yes, he reminds me too of Kratos but its all because of his kick a$$ sword. He's not bald, angry or war painted and I think he doesn't want to kill the gods. But who knows?

ipranawake
20-05-2011, 07:01 PM
ipranawake, first of all, yes, she does have a tail...and hornes. Second, if you look at her, compared to the older pieces, the shading is in the same style, but much more subdued (at least for the skin part) as its not good to shade too heavy a female character. Third, and not the most important, the two examples you've shown were done for fun alone. No hurry, no deadline, no imposed clothing or posing style. Just imagination, lots of time, a pencil and a paper. Its been a long time since I had that.
Also, you have to understand that my commissions are set on levels. The higher the price, more details and work into an image. So there are imposed things on my images starting with the pose, the clothing style, the shading and detail levels. Sometime I feel like a horse who hasn't run in a long time must feel :D

Oh i got it ...... In that case ... OK !!! I though this is all your personal "free time" stuff here ....

Anyway .... Really cool work here man .... I Just love all of your sketches .... Wish i could do like that :wall: !!!!

Avatar-3DT
20-05-2011, 09:21 PM
You will :) Take you time and take it easy. If you love it, things will happen to you :)

Avatar-3DT
24-05-2011, 08:50 PM
This is one of the rare moments when I get to do something other than fantasy. Don't get me wrong, I love fantasy. But I also love sci-fi, steam punk, horror and any other derivate of fantasy and imagination. I still root for the day when I'll get commissioned for some "Old Ones" image or for some "Star Trek" something.

Anyways, I present to you Enokai. Its not my own creation but I put a bit of me in the mechanical design. I know, he does remember people quite a bit of Kroenan but hey, he's still cool.
Steam punk for ya people. Enjoy!

ipranawake
25-05-2011, 04:21 AM
Wow ... really nice job on rendering that metal and reflections .....

Avatar-3DT
25-05-2011, 05:15 AM
Thank you. Those swords were kind of a pain to do the reflections for but they ended up looking pretty decent. The armor and prosthetic part was hard to do but rather fun. I think I could have pushed the detail even a little further but I thought it was good enough and I didn't want to spoil something by over-detailing.

Avatar-3DT
26-05-2011, 10:30 PM
Freshly off the tablet: the goddess Esotera.
This is done for a new D&D module a partner and friend of mine is building. You should see his freaking awesome pantheon he is working on
More details about Esotera and what this naughty goddess likes to do here:
http://www.obsidianportal.com/campaigns/shattered-gateway/characters/deity-esotera

Kitana
29-05-2011, 07:04 AM
I can say I like the colored stuff here more then everything :)

hulahuga
29-05-2011, 07:14 AM
Now it seems you upped your game with that one! Really dig the overall colors and shading, real neat.

Avatar-3DT
30-05-2011, 07:31 PM
I have to give credit to my partner in US for sending me a bunch of art books bought at Amazon. Thank you both for your comments, I'm glad you like her :D

paulius-st
30-05-2011, 09:03 PM
looks realy great. i must agrea with hulahuga - you realy upped youre self this time :) . i like the lighting in that picture but as much i like naked pearced tits i must say i like how you did her knee more . it has the best qualitie of lighting and shading in this place.
and one little thing i would like to suggest if you dont mind - sharpen the shadows of her leg where it bends - cause now this part can be easeley mistaken for her beaver.
as a ilustration of what i mean i atatch a little overpaint.
P.S. sorry for bad gramar, perverted mind, and bad painting skills in overpaint. :)
ceep up the good work.

Avatar-3DT
31-05-2011, 04:33 PM
Oh man, that beaver really cracked me up. I laughed till my jaw start popping and I had a sinking feeling in my stomach. I will look into sharpening that shadow but really, if it was a mistake to leave it blurry, your beaver pun worth the error. Thank you for your input and for the laughs. :D

Kitana
31-05-2011, 05:16 PM
Noooooo :D paulius-st is freaaaaaak !!! I love the beaver

Avatar-3DT
01-06-2011, 07:30 PM
Kind of refreshing, isn't it? :D

hulahuga
01-06-2011, 07:35 PM
Paulis is correct, it really does look like that :D

Yay artbooks can be extremely helpful. Did you find any special ones that you enjoyed?

Trex2001
09-06-2011, 01:14 PM
Wow, it's been awhile since my last visit, but i must say great improvement to your drawing skills. Really impressive...

Avatar-3DT
10-06-2011, 10:30 AM
Wow man, glad to see you still skulk around Threedy :D Its been ages, its good to see you surface :) Thanks a lot for the kind words, it means a lot. How about you? Any more 3d done?

walklikethis
11-06-2011, 01:10 PM
Nice work man..... super slick. only thing i can see is perhaps have a greater knowledge of the anatomy. you may have this and you are just messing around, which is fine cos they look awesome. but in places it looks like you have drawn muscles for the sake of their being a muscle.

like i said that might be artistic choice rather than lack of knowledge, either way, keep it up.

Rob

Avatar-3DT
11-06-2011, 08:03 PM
walklikethis, thank you for your thoughts. There is always space for improvement and you stop learning when you die (maybe you keep learning even after that, who knows). My knowledge of anatomy is pretty good but as I mentioned before most of the work I post are commissions. My clients dictate the rules in their characters, how buff they should be, men or women alike. Some of their reasons I understand, most of their characters are warriors. But sometime they just have an image in their head and I have to match that no matter of my own artistic sense. I do love most of my clients, they are great guys and girls but, as most of the clients, they want to have full control and most of the time I don't get a lot of freedom of creation.

walklikethis
11-06-2011, 10:54 PM
aaaaaaaaaaa cool, i apologies, i didn't know they were commission. and like i said, they are fantastic drawings. who are your clients btw? and how do you go about getting clients. im having a hard time figuring them out. i want to talk to poeple, but i always think they wouldn't want to talk to me.

Avatar-3DT
12-06-2011, 05:31 AM
All you have to do is be out here, on the web. Post in the forums, have galleries. If you can afford it, make yourself a site. If not, a blog does just as well. And the clients will come to you in time. And after a while, if you're doing things right, you'll get recommended and start having a steady stream of clients with some old, steady ones providing you with work regularly. At least that is how you start. That is how I started. Afterwards, its all a game of chance. You can get recruited by a publishing house, a game company or get a job in an advertising company. Or, like me, meet a couple of passionate guys who like your work and want to help out.
As an artist, if you want to talk with people, do it through your art. Paint stuff they like, paint stuff you like and share it with them for free. Remember to give once in a while, not only take. That's pretty much it. Oh, yes - and never expect to get rich doing this, not many of us do. But who knows, maybe you are one of the lucky ones. I guess you'll never know till you try :D

walklikethis
12-06-2011, 02:32 PM
Thank you man, very useful and inspiration words.

Avatar-3DT
13-06-2011, 10:55 AM
Glad if I could help :)

Avatar-3DT
17-06-2011, 02:01 PM
One more girl to my collection. Seems like after so many years of drawing grim warriors and monsters, karma comes to balance my art.
Meet Arael Graufhin. She's a d&d character, a psionic fighter and she is just entering the harbor of Baldur's Gate, coming home after many years.

Gadlaik
18-06-2011, 11:54 AM
Love the colors and the girl.Nice work Avatar!

Avatar-3DT
18-06-2011, 04:58 PM
Thank you Gadlaik, I'm glad you like it :)

paulius-st
18-06-2011, 08:21 PM
watch out - here comes the beaver .... rrrraarrrr :D . just joking.
well - another good looking painting, but i instantly spotet some akward places that looks a little strange to my eye.
1 - her right hand is very very muscular. her triceps is very sharp, her ellbow could be smoother cause now its very thin,long and sharp. her palm is very wrincled.i know that i happens naturaly in real life but allso it gives your painting that old muscular lady look.
2 - pose/ camera angle. she looks little deformed because of her placement in the scene, camera angle and pose. her left hand and left leg looks short. than her boot is too short and its angle doesnt make it better too. her foot looks very small now. than another thing i knowticed is that she has a part of her butcheack choped off.leg pose is little wrong anatomical. there must be a little gap betvien them cause now it looks like her left leg grows from her right leg.
3 - floatig sword. it casts to much or too little shadow in places where it tutches other stuff.
4 - back to her left broken hand. her palm looks wrong. her smallest finger has the length of a big finger (is very usefull when you want to show dubble "finger" sign ). usualy you wouldnt see left palms thumb base in this pose . usualy it is hard to see thumb it self in this situation. thats because her left gand looks very strange.
ok, its enough crits.
overall image looks good and nice to an eye even with those issues i mentioned. ofcourse i could be wrong cause i am not a professional 2d painter.
good luck and ceep those paintings coming.

Avatar-3DT
19-06-2011, 10:30 AM
Paulius, this time I have to say my friend that you are wrong all over the place :D The reason: use of model. This was done using a living model (a friend of mine). No, she is not that muscled herself in real life but look at that shield and sword. Have you ever handled a usual long sword to see how heavy it is? I will tell you right now that a normal girl will never EVER be able to handle a sword that size without extensive fitness and bodybuilding training. Not to mention sword fighting training. And I won't even mention the shield.
So, you pretty much have to fit the character to the equipment. Also, if you look at anybody using their hands, the skin of the palms tends to become leathery and hard with use and I can tell you from my own experiences with the sword that a year training with swords will make you hands rough enough to allow you to quickly pull ambers out of the fire.
So overall, instead of looking at her like you would do on your average street girl, look at her as an adventurer and a warrior, living outside a lot, fighting all the time, training in her spare time and generally being tough as nails as its cute.

Regarding the "floating sword" I simply don't see it. The tip is out of the pic, yes, but you can easily imagine it rests on the deck. One part of the guard makes contact with the shield but the real contact point that keeps the sword in balance is where the pommel rest upon the beam. So I don't see anything flowing.

Honestly I wish now I would have snapped some pics of my friend, they would have surely convince you about all these.
Nonetheless, I highly appreciate you input and that you took the time to closely look at the image. It means a lot to me to know my work worth your time.
I am working on the sister of Esotera nowadays (who is even more scantly clad than her frivolous sister) so you will have the chance to check on her beaver soon :p

Kitana
20-06-2011, 09:00 AM
I don't know about the other things that beaver said :D But her right eye just annoy me. It is looks too closed in compare the left like she try to wink.

Avatar-3DT
21-06-2011, 01:39 AM
Its a trick the low resolution plays. Here is a close up, does it look like she's still winking?

Kitana
21-06-2011, 06:33 AM
:D Interesting. Maybe the shadow from the upper lid do it. It is lower on the left eye and when the image is small it is really obvious :D I will keep this trick in mind.
Thank you.

Avatar-3DT
21-06-2011, 09:04 AM
Its because of the highlight in her eye :) At low resolution, the highlight of her left eye doesn't read as good as the highlight in her right eye and unbalances the face a bit.

eydi
21-06-2011, 10:16 AM
Her face shape looks good. She is not winking. Well, I just say her eye color is not good...why not green eyes or blue or brown?
Maybe green eyes would be more good with her long yellow hair? :D

Avatar-3DT
21-06-2011, 03:58 PM
As I said many times, the client has full control over things like eye color, skin color, clothing style and color. I just provide the portrait in the best way I can. I would have preferred blue eye myself. I'm a sucker for blue eyes.

eydi
22-06-2011, 06:38 PM
As I said many times, the client has full control over things like eye color, skin color, clothing style and color. I just provide the portrait in the best way I can. I would have preferred blue eye myself. I'm a sucker for blue eyes.

Woow really? I would have preferred green eye myself. I just like more green green!!!!! eyes :) :D Not blues ones....

washka
23-06-2011, 03:39 PM
Like your work onto the Enokai, and the Enokai design. :D

Avatar-3DT
23-06-2011, 08:52 PM
Thanks Washka. Not too original really, they did it in Hellboy better than me :)

Avatar-3DT
29-06-2011, 11:18 AM
Pencil work for a d&d party. Their minotaur character invited the rest of his friends to a celebration in his tribe. Who would pass the chance to dance almost naked, drink strong spirits and mate with minotaur females (or males) :P

Avatar-3DT
29-06-2011, 11:22 AM
After the fun, back to work. Same party as before in a battle to the death with the archdevil Mephistopheles. I never learned if they won the battle or got mashed into a pulp.

Avatar-3DT
29-06-2011, 11:26 AM
... and a new illustration for an Obsidian Portal article themed on the players who don't follow the story quests. You know, when the fighter of the party kills the creepy old man trying to talk with him because it looked suspicious. Or when the town is attacked by goblins and the players decide to hide into a cellar and drink themselfs silly instead of defending the settlement...

Kitana
29-06-2011, 11:42 AM
:D :D This IS really NOT the way :D Very funny indeed

washka
29-06-2011, 12:13 PM
:D I was in a bad mood but you make my day with this last one.

Avatar-3DT
29-06-2011, 09:14 PM
Well, originally I was going to have a player hiding behind a tree with a detonator, trying to blow up the stone with dynamite while the old man was trying to stop him but my partner suggested a more "medieval" approach to the subject might be better so I thought of a big brute simply hammering at the stone.
I'm glad this brighten your day, makes me happy to know I brought a smile to someone, somewhere :)

Avatar-3DT
30-06-2011, 09:43 PM
Here goes the promised sister of Esotera, her rival wife of the Kind of the Gods Magoth, Illumina. Enjoy!

washka
01-07-2011, 11:08 AM
Titt*ys!
Like the shading work on this one, lot's of details, you're getting better painting colors man, skin tones. The head seems a bit small compared to torso, I would scale up 105 % or give more volume to the hair.
Hot impressive sexy piece, like the bird, big commission for the serie?
Good work so far, keep it up! Plug this one with Esotera.
[Edit]
And the beaver.

Avatar-3DT
02-07-2011, 01:24 AM
Lol, yes, we can't do anything without the beaver :D

Kitana
02-07-2011, 04:19 AM
I suppose the very next will be with squirrel :D Nice job on the last one.I like the cold light on her skin and jewels

Avatar-3DT
03-07-2011, 01:09 AM
Glad you noticed it. It made a nice contrast with her skin and played well on the jewelery. And yes, we can't do without beavers and squirrels and some felines I can't mention without probably being banned :D

washka
08-07-2011, 11:18 AM
Now that I've been thinking about it Avatar, I think that the beaver really belong to this image because it really fits to it. A beaver or another lill' furry rodent, or a guinea pig could be integrated there with some more work.
You know godess like to have lill' familiar, seems quite common.
I think the idea should be considered "seriously", it's so on the mood of it.
But maybe your work's already finished?
Just an idea, take it as you want.

Avatar-3DT
08-07-2011, 02:52 PM
The last one already has a birdie. As for the other one, she takes no beaver as pet, only man slaves :P

Avatar-3DT
09-07-2011, 10:26 PM
Another d&d group portrait. Adventurers party camping outside some old ruins and spending some together time.

Avatar-3DT
09-07-2011, 10:27 PM
And meet Elenuial, a former assassin. She's beautiful and deadline and I tried to make her kind of cat-like in bot movement and features.

washka
10-07-2011, 05:54 PM
Big linework on first one, sexy posing.

I think second one's got beaver's approval.
On Elenuial's, from background to foreground, perspective bothers me a bit, (left house and horizon line), but having visited mountains villages I think this kind of perspective pattern can be possible, not sure, just a comment. You've made lot's of details onto the background, nice work there.

I hope this assassin won't take a lill' kind beaver's fur. :halo:

[Edit]
Move a lill' tiny bit right eye to the left (and scale up 102%)?
Yes I know, I'm a maniac.

Kitana
11-07-2011, 11:11 AM
Are all the bricks painted? I'm asking because it is lot of work to do but I can't make a good looking bricks (stone wall) just with textures.
And I agree the one of the eye need a little reposition.

Avatar-3DT
11-07-2011, 11:39 AM
You are both right, her left eye is a little too far from the nose. I'll see what I can do about it :)
washka - before Elenuial, the beaver stays hidden lest he will shed his fur all over the place :p
Kitana - even I'm not that maniac. I made a custom brush with a few crafty lines to mimic stone work. Then I used the brush to imprint the stone work and only after that I entered the maniac mode and start adding light to every brick and details like water spots and vegetation. :D
I can share that brush if you like, just let me know.

Kitana
12-07-2011, 05:20 AM
I will be happy to give a try on this brush :)

Thank you.

Avatar-3DT
12-07-2011, 07:13 PM
I couldn't save only that brush so here goes my whole set. Some brushes I downloaded from around the web, some I created myself. The wall brush is at the end of the list. I suggest you use it without the "transfer" option. Enjoy!

http://hotfile.com/dl/123856174/c5712e4/My_Set.rar.html

Avatar-3DT
28-07-2011, 07:16 AM
Vampire version for the earlier posted Elenuial. A friend ask me if I could modify this for him and here it goes, the goth version of the sexy ex-assassin, now in vamp form.

hulahuga
28-07-2011, 08:05 AM
Nice re text :) Gained from it actually!

M_Cederstrom
28-07-2011, 01:51 PM
This version is sweet, try adding some light blue vains to give her a more undead feel. :D

Avatar-3DT
28-07-2011, 10:59 PM
Well, I was trying to keep her skin pale and clean, she's looking pretty unnatural as it is. Adding veins will not make her look more undead but it might take out from her sex appeal - which is critical for a vampire.

M_Cederstrom
29-07-2011, 01:30 PM
True i see what your saying.

washka
01-08-2011, 12:03 PM
Second version is better for me too, she's gettin' hot.

(Btw my beaver side like the reflexion on the boobs, nice trick ;))

Vampire like ****** red!!!
See your brown shading on right side lighting on her (right cloth part)? => you could add a red shading to the left from it (over the black).
There between center part of the body and right side, not too much, coming from down part, and under right boob. (Considered with the right lightning)

I think it could improve it even more, personal opinion.
I still like your background.

Avatar-3DT
18-08-2011, 08:57 AM
You might remember Zedfreak and his mask, another character I posted a while ago (the one with an energy blade similar to the Halo one). This is his girlfriend, before she met an untimely death and transform his boyfriend into an avenging vigilante who used her spectacle mask to hide his identity.

washka
18-08-2011, 02:40 PM
I remember Zedfreak, and my mask comment.
This one's sparlky colored, that you can feel the magic circus inside.
But I'm missing a bit the background, client's choice?

It's rare to see a posing upside down, but I like the unespected.
Dynamics on legs for this kind of posing seem quite hard, what do you think?

Avatar-3DT
18-08-2011, 06:18 PM
I found it as hard as it seems to you so its why I used a reference found around google for the body posture. I just typed "acrobat" if I well remembered. I don't have it and I can't find it on web otherwise I would have posted the reference here too.Anyways, this is kind of an old commission now since most of this summer I spent my time working stuff for a free d&d campaign and a few things for a charity d&d session that took place at Gencon.

Avatar-3DT
27-08-2011, 12:42 AM
This is one of my latest commissions and its something else than a hero. This time - an involuntary villain! How so - you ask... Well, it seems this satyr has been captured by some murderous pixies and he attracts travelers with his weeping. And when the travelers get near, the pixies jump out of their hideout and the killing starts.

Avatar-3DT
27-08-2011, 12:45 AM
And back on track with the heroes - a dancing warrior girl. She's nimble and graceful and full of joy and you won't feel the daggers going through your heart because you'll be numbed by pretty eyes, dimples and a smile.

washka
28-08-2011, 10:01 AM
I was thinking satyr were the bad guys and pixies the pretty good ones?
He looks sad, good expression there. Like the depth.

I would have gone 3/4 for head of the dancer, it's not fitting too well with the body pose, that's the kind of things I usually see when my drawing is finished => :(.
Considering the knee are a little folded, the legs are too big in my opinion.
Those are just constructives comments Avatar, the posing you choose are never simple, it's an harder task for you, I don't know why.
Care the beavers with this corset, original spirit on this one, not too dark.

How was the work for the D&D campaign, routine or fun?

Avatar-3DT
29-08-2011, 03:42 PM
Satyrs are bad guys but this is a bad guy enslaved by even eviler bad guys. That or I didn't understood the background story right and the satyr is doing this willingly.
As I said before I work out these commissions based on the client's request. If the client asks me that his character looks at the viewer while spinning around I do try my best to work out the spin and keep the head as per request without making the whole thing look like a scene from The Exorcist.
The legs are just right if you take the torso as measurement (which I usually do). I did added a bit of length to the shin part to make her look tall. Its pretty much the same trick like when you make a character's head smaller to make his torso look massive.
I wouldn't keep my eyes on the corset, those dress layers can hide an army of beaver with ease :D
Which of the d&d campaign you are talking about because I had two on my schedule. One has play at Gencon this year, the other one is still a work in progress and its featured at Obsidian Portal. On that one I build only the two goddesses and their respective symbols and a bunch of equipment I currently work on. That one is fun :D

washka
29-08-2011, 03:58 PM
As I said before I work out these commissions based on the client's request. If the client asks me that his character looks at the viewer while spinning around I do try my best to work out the spin and keep the head as per request without making the whole thing look like a scene from The Exorcist.

Oh man, sometimes that should be hard.
I fight to defend my point of view, I try, but client's choice is always right... (Sometimes it can be a real pain in the...)

That one is fun

Ohhh, I've been to Obsidian Portal's main webpage, I see (http://cdn.obsidianportal.com/assets/17679/25603_383418067868_213754627868_3995606_1757085_n. jpg).
I wonder wich type of equipement, this kind of monster can carry, those are really dangerous when you're lost in the middle of the jungle. :D

Avatar-3DT
30-08-2011, 03:50 AM
Well, right now I only did a variety of weapons which will be shared free for all the gamers. But later this autumn and into the winter there will be around 150 pieces of equipment done and about 30 deities, pretty much the same as Illumina and her sister. Plus symbols for all of them. And to all of these add my usual commissions. Pretty scary, no? :D

Avatar-3DT
30-08-2011, 03:53 AM
Made one more illustration for Keith Baker's blog over at dungeonmastering.com
You can read the article here if interested: http://www.dungeonmastering.com/blog

hulahuga
30-08-2011, 06:15 AM
Yay, more pencil work. Real neat :).

With the girl though a lot of angles seem a bit too sharp in a way, a bit too jutting. (like the heels, just to give a clear example).

The satyr is great!

washka
30-08-2011, 12:03 PM
No dwarf!

M_Cederstrom
30-08-2011, 04:19 PM
yap that leave me out. :haha:

Avatar-3DT
30-08-2011, 11:30 PM
Weird, its the same thing my wife and my mistress said :p

eydi
31-08-2011, 09:55 AM
Your pencil work really is very great :) I love this one more than the the others..Wonderful characters!!!!!!!!!!!!

Avatar-3DT
31-08-2011, 03:53 PM
They are the classical fantasy characters since Tolkien :) The wizard with the pointy hat and the weird little dwarfs with gigantic egos :D

washka
01-09-2011, 02:37 PM
[Edit]
Deleted


Obsidian portal monster, care it's scary:
http://cdn1.images.videobash.com/photos/000/010/328/10328.jpg

Avatar-3DT
01-09-2011, 11:06 PM
God, washka, man, you almost gave me a heart attack! Please, delete it, there are women and children around this forum, they might get scared to death!

M_Cederstrom
02-09-2011, 01:58 PM
what did he deleted?, i missed it or do i even want to know.:o

eydi
02-09-2011, 03:47 PM
They are the classical fantasy characters since Tolkien :) The wizard with the pointy hat and the weird little dwarfs with gigantic egos :D

Classical fantasy characters :) I didn't know...

Avatar-3DT
03-09-2011, 02:26 AM
M_Cederstrom, the link is still there, check it out on your own risk!
eydi - then you have a lot of fantasy reading to do :D

waheednasir
03-09-2011, 06:31 AM
fantastic new collection to enjoy, always good..:). glad to be here and see these. i esp like "an involuntary villain!", i even like how uve done the trees at the back..:).
hope all is fine with you mate.

washka
03-09-2011, 08:10 AM
M_Cederstrom, the link is still there, check it out on your own risk!

That's can't be true, I would never get women and children around this forum scared to death... No way!

eydi
04-09-2011, 12:52 PM
M_Cederstrom, the link is still there, check it out on your own risk!
eydi - then you have a lot of fantasy reading to do :D

Yes surely! :D

M_Cederstrom
04-09-2011, 07:15 PM
**** this is an automatice message from mike cederstrom, he will no longer be on this thread because of the scary picture that washka post, thank you have a nice day :D****

Avatar-3DT
04-09-2011, 07:32 PM
Here is one of my creation rising to fruition. I've done this illustration for the writer Tracy Falbe and she nows has finally published her book which you can check out here: http://www.falbepublishing.com/braveluck/free-fantasy-ebook-rys-rising.html

washka
04-09-2011, 08:12 PM
Hot stuff! Like the colors and foreground.
A lill' detail, the background is quite full blue, except green grass, I would have tried to add some more blue tones there onto the green so it integrate a bit better with background tones and athmos, something between skyblue and aqua.
Volumes and details pop out really well.
Big work there for a quite amazing result, congrats.

eydi
04-09-2011, 08:50 PM
Good work. But I do think colors are very dark...

Avatar-3DT
04-09-2011, 09:53 PM
washka- thank you. Green and blue are complementary colors and they work pretty well together, I didn't felt the need to go with colors in between them and instead tried to keep a natural feel to the foliage. Had to redo this sucker twice because of my computer crashes who wiped my work but with each step I brought something new to it.
eydi, looks just fine to me and the client didn't complaint. It might be your monitor needs some setting up or a bust in the luminosity setting.

washka
05-09-2011, 09:47 AM
Just a question, what was source file's original size and memory size?

ipranawake
05-09-2011, 03:56 PM
Here is one of my creation rising to fruition. I've done this illustration for the writer Tracy Falbe and she nows has finally published her book which you can check out here: http://www.falbepublishing.com/braveluck/free-fantasy-ebook-rys-rising.html

Really great looking Avatar ....... Reminds me of ancient "Ramayan" paintings from India .....

Avatar-3DT
05-09-2011, 06:35 PM
washka the file size I worked on is 1875x2775 as requested by the client. Image definition is 300 DPI and the final tiff file is about 50 Mb.
ipranawake, I know the kind of images you speak about. Very vivid interpretation from Mahabharata and Ramayana. Very skillful and artistically accurate for the period's style.

eydi
07-09-2011, 05:23 AM
washka the file size I worked on is 1875x2775 as requested by the client. Image definition is 300 DPI and the final tiff file is about 50 Mb.
ipranawake, I know the kind of images you speak about. Very vivid interpretation from Mahabharata and Ramayana. Very skillful and artistically accurate for the period's style.


Was that 50 Mb size for the blue coverart?

paulius-st
07-09-2011, 09:20 AM
you rock again :) . i love this last painting. especialy the hair of that witch. i see you are in youre style - tackleing hard angles and hard poses. dont know how you say it in english but we call this stuff "higher pilotage" when someone is showing some hot master moves.
but some things are looking little fishy in the image:
first of all her palms look like mans palms(too big for a female). than its the lighting - i know its was hard as hell to nail it and you have done it well, but there are 2 paces where you did too much of detailing the light: her right hand - it looks like she has 1 extra finger growing from her wrist; and another thoing is her armpit - it has wrincles in your image where as in real world there are no wrincles in this place. i have glued a image to show this.
and the last thing: i was looking at this image and my wife walks through and asks: "why does this witch has a stalins mustage in her left armpit?" . and i have shown what i mean in image i atatched. i think some rim light on her left breast nad extention of reflection of her left biceps would have separated her hair from her body and not causing shadows to blend with her hair creating this "uber sexy effect" :) .
and one thing is bothering my mind - people get golden eye's for worce art that yours. why dont you get one? you have the biggest wip thread here, only thread that can compare with your wip is "funny stuff thread", and you are posting realy grat art works here that are realy professional and get lots of attention.

washka
07-09-2011, 11:13 AM
50 mb, aouch saving those should hurt your hard disk's space, but that's their purpose.

I think paulius's got some nice points.

Avatar-3DT
07-09-2011, 11:19 AM
paulius-st, thank you for both you kind words and your input. To answer your questions and to clarify some of my choices:
- the hands were hard indeed. I'm not the best at painting hands 'tho I strive to learn. For this image I have used reference but the woman I used as reference for her hands was kind of roundish so maybe I stuck too close to the original.
- the wrinkles in the arm pit are due to the fact that if you look closer you'll see there is a cloth piece under the leather dress. The short sleeve on her arm is linked to that.
- you are right about the left breast and the rim light. I guess I didn't noticed that. Thats why I keep posting my stuff, fresh eyes notice things :)
- about the golden eye - I don't paint or post for trophies. At least not anymore. Maybe earlier in my career and my life I was defined by such things. Nowadays I just work and let people enjoy my work if they like it. If someone thinks I deserve a trophy or something like that, I accept it and give thanks but I do not ask for it. Especially for the virtual ones. My trophies and my medals around the net are the number of my viewers and the comments and I'm happy with that.

And last, but not least, do thank your wife for me. I had a big laugh about her reaction. Stalin mustaches indeed. :D

washka, not really man. I have about two tera of HDD so 50 mb is like a drop of water in the ocean really :)

washka
07-09-2011, 08:21 PM
I keep something like 20-30 gigas free space on my HD so I oblige myself to order my mess to extern tera.
When I save 10 versions of same image it's 500 mb here, a few days, a few gigas, my ocean's water get dry quickly...

And some last comment about your last work: Like the colors, especially onto the warrior's face, nice tones there.

It's me or have you improved your tonal approach those last month?

Avatar-3DT
07-09-2011, 10:05 PM
I never had more than two versions of the same project but sometimes, just to make files smaller, I flatten all unnecessary layers. That makes for smaller files. Plus, once in a while I save very old project files on dvd's.
As for your question, I do hope so. I'm trying to learn with each project, experiment with colors within my style, I watch other artist's work trying to understand how they work. I hope I never stop learning. So again, I do hope I improve. I sucked at colors big time so harmonizing myself with the colors is my task nowadays.

washka
08-09-2011, 11:01 AM
I watch other artist's work trying to understand how they work.

I'm on those?

Avatar-3DT
09-09-2011, 02:01 AM
Everybody is "on those" :D I', watching threads like a hawk. I might stay silent sometimes but I'm there...watching...waiting... (maniacal grin).

washka
09-09-2011, 07:53 AM
xD
That's a distorted and indirect way to answer to my question, but it doesn't matter.
I learn a lot too from others threads too:
I got a maniac grin too and a piercing view...and a duck!!! :evil:
I had an idea of painting yesterday that I'll make for you, surprise.
But I'll add you to my friendlist if it doesn't bother you, I don't know why you're not in.

-About colors, you could try/test/use more intermediates grey tones, that pushes down the tonal contrast but gives a certain homogeneity to the whole image.
I say that because I know you use lot's of black with hard lights (not always => hot beaver serie), and it's quite part of your style on your commission.
Something I use a lot, and you used it a bit lately is colors "splattering" that's quite the same thing than lightning rebound except that it mixes (ok quite same as light except that the mix is multi-tonal/colors).

So in fact, in my personal point of view, this black and white tonal thingie apporach's got a point but it's incomplete and half-bullsh*t, colors are part of the light and shadows too, it's some big party, but there is a directional coherence depending of the geometry and the lights sources (and the materia...and...a lot of parameters) that's true.

Avatar-3DT
09-09-2011, 09:34 PM
Well, I haven't used white and black since....I don't know when. Many, many years... Usually I use a very desaturated light color or a very dark, saturated one for shadows. So there is no "half-bull****" there, its color but its subtle. As for the simple duality of my style... Most of the time I use two lights although most people maybe ignore my secondary (rim light) or my fill light. I don't abuse them and they are there mostly to complement the main light. They can easily get lost on non reflective surfaces.
So, as you are more bolder and more experimental with colors I like the more subtle approach. Call it part of my style. I don't force new things in my way of working. I take them in, digest them, think them over, test them and if they blend well with my style, they get absorbed fully or partially. Its not the fastest way to learn but its my way. It might not be what people want to see from me but I do this mostly for me and incidentally for people.

washka
12-09-2011, 01:26 PM
Maybe someday I'll learn subtility... :haha: :haha: :haha:

Avatar-3DT
12-09-2011, 07:35 PM
You have your style. If subtlety will ever appear appealing to you maybe you will take it into your way of working. But you have a brash style which fits you and maybe you alone. The same way subtlety I think it fits mine. Maybe not all the time or forever but just for now.

Avatar-3DT
13-09-2011, 10:21 PM
Just a little bit of w.i.p on a book cover piece I'm working on at the moment.

washka
15-09-2011, 12:45 PM
Accentuate perspective for clouds (dynamics to sun), just a small comment.

eydi
15-09-2011, 04:32 PM
Woow it looks amazing. Colors are great :) I am waiting to see the finished cover...

Avatar-3DT
17-09-2011, 08:29 PM
washka, I'm guessing that the "Accentuate perspective for clouds" you are hinting at refers at the slight arch the sky is doing on the horizon. I'm not sure what you mean you "dynamics for the sun". Flares and alike? If you can, give me more details about your suggestions.

Glad you like it so far eydi, still a tone of work to do on this but I will try to post updates as I advance on it.

Avatar-3DT
17-09-2011, 10:26 PM
This is the newest creature I've finished. On the plaque above him it says "Beaver Killer Style School of martial arts"... Well, no, not really. I have no idea what it says. If its a swear word, blame the client, I only drew the script he handed over to me.

eydi
17-09-2011, 10:42 PM
I realy like the colors in you painting :)

Avatar-3DT
18-09-2011, 10:16 AM
Thank you eydi, colors are a thing I'm still learning so its good to know things are moving forward and I did learned something so far :)

R.Kamal
18-09-2011, 02:02 PM
good job avatar...so nice see your characters in colour!

Avatar-3DT
19-09-2011, 12:09 AM
Thanks Kamal, glad to see you around the forums again :)

aby arty
19-09-2011, 05:30 AM
this latest one i wud like to title chow meow :D just epic though his lamp shade hat (sorry dont know what its called) and the name board above cud use a lilmore refining.

Avatar-3DT
19-09-2011, 10:36 AM
There are a number of things that don't quite look right: the gate is too small, the hat is too high on the tigerman's head and the plaque is a bit too sharp but the last time I tried to make things fit better together the client totally threw a fit so I decided to let it be. I will doodle it a bit more at his request but once the commission is over I might try to make it look right in my eyes - which might change quite a few things.

eydi
19-09-2011, 07:37 PM
There are a number of things that don't quite look right: the gate is too small, the hat is too high on the tigerman's head and the plaque is a bit too sharp but the last time I tried to make things fit better together the client totally threw a fit so I decided to let it be. I will doodle it a bit more at his request but once the commission is over I might try to make it look right in my eyes - which might change quite a few things.


Hey Avatar,
Realy, it seems you're not free drawing. I feel your style a bit constrained. I have the same problem drawing :)
Well I really don't understand those clients. You try to make things better but client want some more different. it is really not very good. I am not free sometimes when I am working for some clients too. They don't like sometimes, my color choices and choose a very unsuitable color for an object or character in the illustration and then they say they like more better :) I try to kook at my work from the client’s point of view but don't understand sometimes...
I especially hate my client's color choices and when they say me; "I don't like your colors, do with this color again please?"
I really became mad :wall:

Avatar-3DT
19-09-2011, 10:16 PM
You will get used to it. I guess I became a bit jaded about that. Like you I was trying my best and was trying to explain to the client why I've done thing like that or why what he asks is not a good choice but after a while I just learned to go with it. I do something my style and if the client likes it (which is most of the time), I go and finish it. But from time to time there are people who hang on their vision. I learned not to judge them and not to blame them. Its a payed commission so as long as the client is happy my mission is fulfilled.
Fortunately there are times when the client trusts me completely and only hands me a general description and let me choose the pose and the colors, sometimes even the design of the clothing. I take joy in those moments and do my best all the other times.

eydi
20-09-2011, 04:55 AM
You will get used to it. I guess I became a bit jaded about that. Like you I was trying my best and was trying to explain to the client why I've done thing like that or why what he asks is not a good choice but after a while I just learned to go with it. I do something my style and if the client likes it (which is most of the time), I go and finish it. But from time to time there are people who hang on their vision. I learned not to judge them and not to blame them. Its a payed commission so as long as the client is happy my mission is fulfilled.
Fortunately there are times when the client trusts me completely and only hands me a general description and let me choose the pose and the colors, sometimes even the design of the clothing. I take joy in those moments and do my best all the other times.

You are so right :)

"Its a payed commission so as long as the client is happy my mission is fulfilled."

Avatar-3DT
20-09-2011, 09:22 PM
This is one of the latest characters I've finished. He has a somewhat metallic skin. Actually the story behind his skin is quite cool: he touched an ancient artifact that merged with him. His tattoos are actually the images depicted on the artifact.

hulahuga
21-09-2011, 05:39 AM
That's a very cool pic, really dig the expression and posture. Shows improvement!

The feet soles look a bit odd though and the same goes for the width of the ankles, but otherwise real neat ;)

paulius-st
21-09-2011, 08:31 AM
a realy cool looking character. and tatoos look realy great. he could compete with cratos from god of war game :) . i have only two crits but its more like a personal taste thing than a real crit:
1. this blue rim light for my taste is too strong. more subtile light like on his cloth would look better if his bodie had the same intencitie.
2. hulk feet - his right foot looks too big . i know it a perspective thing but cause of his pose his weight is put more to the front so he is resting on his weapon and his front foot should be at allmost the same level as his sword/axe. i did a little overpaint to show ho it looks with a smaller foot. :)

Avatar-3DT
21-09-2011, 12:22 PM
I agree with with you both. There are reasons for the blue rim and the foot but I can see how these would seem out of place and attract attention. I put the strong rim light for a few reasons, one of them being to detach him from the background. Being an albino, his skin was rather pale and the background is not very dark also. I took advantage of his metallic skin to strongly reflect a secondary blue light to break him away from the environment. The reason the light is stronger on his torso than on his loin cloth is because his skin is metallic - thus more reflective, while the loin cloth is leather - thus a softer reflection of the light. The client asked for no background or a rather pale sketch so I had to play with what I had.
For the leg, paulius-st, you guessed it right: it was to emphasize the fact that he puts his weight on that foot. I do agree totally that your example looks more natural but if you compare the two, in yours the weight has shifted onto the weapon instead of the foot. Thank you for your input, I'm glad to see people take time to close look at my work and put things on perspective :) If its not too much to ask, I will ask to keep up your vigilance on the future :D

washka
21-09-2011, 03:54 PM
Like feet and hand lightning and grey tones, and posing.
Just a lill' comment:
If the skin is metal, then light rebound more, then the ground shadow shouldn't be so harch, shortly: ground shadow lighter. And bump on the wrist.
The big light spot is top left , with small spot right??? (Weapon handle lightning, hair ribbon lightning?)
I would put some hot tones onto the background to detach chara (but that's me).

Great piece, great work!
How many hours have you taken for this one?

Avatar-3DT
22-09-2011, 02:11 AM
There are three light sources here: a warm main light, a secondary blue light top right hand and a third rim light top back left hand. The skin is indeed metallic but its not that reflective to bounce enough light on the ground. The lights being all above the character, the leg is much less lighten than the head and shoulders, thus reflecting less light, so not enough light to bounce around the shadow.
As for the background, I would have made it warm too - and much darker if it would have been for me. The blue lights would have become unnecessary and a single yellow/white rim light would have done the job. But the client asks and all I can do is suggest. If he refuses my suggestion, I simply go with what he wants, any further effort to convince him/her is usually futile.

washka
22-09-2011, 08:32 AM
I understand now why weapon handle lightning is weaker than the rest, it's because there is the warrior's body as a wall cutting the back lights. But for the ribbon, I would add a pinch lighter because back lights'll rebound onto warrior's back.

I was worrying about dark tone of the ground just because I see some nice reflexion work onto the toe, and in my point of view, part of this reflexion is the ground. There is light going to the ground but also light coming from it and building a part of the reflexion image.

In fact, in my opinion, a big part of light /image/tone onto the toes is the same than the nearest surface (in this case the ground).
Except if the ground is a black hole, but then toes would be completly black too.

I'm seeing a lot of reflexion onto the toes, so I consider that is a stock of light my eye can see, lot's of light, so I'm just thinking that the ground should "see" it too, more it's much closer to the toes than me (ground's eye should hurt).

But if you don't agree, it's just a small comment and it doesn't matter, what's interesting are the difference between people's approach and the way they use to it.

As for the background, I would have made it warm too - and much darker if it would have been for me. The blue lights would have become unnecessary and a single yellow/white rim light would have done the job. But the client asks and all I can do is suggest. If he refuses my suggestion, I simply go with what he wants, any further effort to convince him/her is usually futile.

I like this 3 points lightning, I agree with the client. :evil:
:)
I think that the lightning effort adds a lot to image and was worth, really, the torso with it is ace.

Avatar-3DT
22-09-2011, 07:48 PM
I do agree with you about the toes, I could have added even more of a reflection from the ground on them, its just the dark shadow cuts nice the image and accentuates the lighter side of the upper part from the lower, darker part. Honestly, since my client wanted little to no background I haven't payed much attention to the background.

The difference in lighting on the ribbon its not only about the strength of the light, but also about the texture of the material. The upper part of the handle, which is metal, reflects more light. Its a shiny, metallic, reflective surface which might even amplify the light it receive. The ribbon its leather, which means its softer and doesn't bounce the light as much as the metal does. It tends to keep and spread the received light instead of bouncing it back like the metal does.

As for the 3 point lights, they would have been there no matter what, the way I light my character is, most of the time, my choice. The client pushed me into the blue background. I would have chose a warmer color for the background to better separate the character from it.

I appreciate your comments :) Thank your for taking the time. :)

Kitana
23-09-2011, 05:39 PM
Aaaaa I'm blind :D Do you have his cell number :D

washka
23-09-2011, 07:59 PM
Aaaaa I'm blind Do you have his cell number
If you're blind Kitana you can't push the cell's numbers! ;P

I understand better ribbon lightning/materia now Avatar.

Avatar-3DT
23-09-2011, 08:32 PM
Unfortunately Kitana he doesn't own a mobile phone. A terrible affliction struck him and he lost all his pockets.

washka
24-09-2011, 08:00 AM
Unfortunately Kitana he doesn't own a mobile phone. A terrible affliction struck him and he lost all his pockets.

:haha: :haha: :haha:

You made my day with this one!

Avatar-3DT
24-09-2011, 09:19 AM
Its not a laughing matter, pocket lose is a terrible, terrible disease. Its cause by perverted fairies that hide in your pockets to fornicate. After a while, the pocket simply falls away. This unfortunately is not studied enough and there is no treatment for it.
A more common and well know version of the disease is the Brownie hole, when a perverted couple of Brownies fairies hide in your pockets to do unspeakable acts of perversion, become very hot in the act and burn a hole in your pocket. Its a very cunning and evil affliction you usually identify only when putting small change in your pocket and discover that it goes down your leg. Fortunately this illness has a treatment comprised from a needle and a piece of string (best suitable if it matches the color of your inner pocket).

Kitana
24-09-2011, 09:40 AM
OMG What I've done :D One little joke and you all goes crazy :D :D :D

washka
24-09-2011, 07:15 PM
Its not a laughing matter, pocket lose is a terrible, terrible disease. Its cause by perverted fairies that hide in your pockets to fornicate. After a while, the pocket simply falls away. This unfortunately is not studied enough and there is no treatment for it.
A more common and well know version of the disease is the Brownie hole, when a perverted couple of Brownies fairies hide in your pockets to do unspeakable acts of perversion, become very hot in the act and burn a hole in your pocket. Its a very cunning and evil affliction you usually identify only when putting small change in your pocket and discover that it goes down your leg. Fortunately this illness has a treatment comprised from a needle and a piece of string (best suitable if it matches the color of your inner pocket).

OMG What I've done One little joke and you all goes crazy

Hey Kitana, that's a true story, coming from ancient tales!!! (Fables and traditional stories) I had already heard it, Avatar's not inventing anything...

Avatar-3DT
24-09-2011, 09:25 PM
I swear to it, I found holes in my pockets more than once. Damn those evil perverted little critters!

Avatar-3DT
29-09-2011, 06:37 PM
I don't know if you guys remember the w.i.p on this one but here is an update with the finished background and color corrected (more contrast and a bit darker, less pastel).

Avatar-3DT
30-09-2011, 10:25 PM
Okay, thats a bit creepy. Whats in my flesh, how soon and why are you banging your head on a wall?

parleee
30-09-2011, 11:30 PM
They're just random lines from the first page. Did it in a couple of the inorganic threads too. Bot?

washka
01-10-2011, 04:48 PM
They're just random lines from the first page.
Same for me, I was thinking it was kids's play first... Couldn't see bot.

Avatar-3DT
02-10-2011, 10:27 AM
I thought its just some crazy dude with a poor baggage of english. Couldn't resist to have my fun with it :D

eydi
02-10-2011, 04:48 PM
Okay, thats a bit creepy. Whats in my flesh, how soon and why are you banging your head on a wall?

He is banging his head on a wall :D he must be afraid those big dangerous wood come to some people?
Are you giong to draw a character in this painting? Colors are nice. A cold and dangerous atmosphere :) Good work. I can't wait to see the final illustration :)

Avatar-3DT
02-10-2011, 08:22 PM
Yes, there will be a character, some blood and some spear menacing the character.

washka
27-10-2011, 02:32 PM
You've painted those rocks under the texture Avatar?
About the sky, I would accentuate perspective dynamics, like the warm lightning onto the clouds, it could comes all da way to the spikes sides and top of the front ice blocks (if you see what I mean?).
I'm really curious about how'll be the final piece.

Avatar-3DT
29-10-2011, 01:52 AM
The cover has been finished for a while but I had to give the writer time to publish it on her site. I used no textures on this one, just painted everything. Used some textured brushes 'tho :D. As for what you said washka, there is a counter light from the front on all things (imagine some torches and such) that dim a bit the light of the setting sun.
This is the second book in the series, already published and you can check it (and buy it) on the writer's site if you like:
http://www.falbepublishing.com/braveluck/rys-rising-fantasy-series.html

Anyways, here is the cover, no text added as the writer wanted to add it herself. Enjoy!

TDW
29-10-2011, 07:11 AM
Amazing work, this brings back memories from the time, when I was playing pen and paper rpg's back then. :cool:


TDW;)

washka
29-10-2011, 05:08 PM
Wow, detail's quite "hard" for me on this one, but still it's a great cover, amazing work, like the front leg's size and face expression.

It would also be some great poster with, you know, this kind of title :
"Home sweet home." :D

The guy really want to enter there... I won't.

Avatar-3DT
29-10-2011, 11:05 PM
TDW, I'm still a player. Sometimes there is adult in the back of my mind telling me I'm too old for this but I usually muff that sucker off and take out my dices like the nice geek that I am :D

washka, glad you like it man. No crits for you its a sign I did it right this time :) Yes, details are rather crisp, try to imagine how crisp they are at 300 dpi :p. I wanted to keep all the things separated while a single thing if you know what I mean.
As for the scene itself, he is trying to defend that bridge, not enter. But I guess you are right it could go either way. There was supposed to be a little village behind him but as you see most of the ridge is covered by his shoulders and the shield so I didn't painted it in the end.

eydi
30-10-2011, 07:59 AM
Hey...Fantastic Cover painting!I think this piece of art is very professional. Nice shading. I think this painting is one of my favorites : Woooow

washka
30-10-2011, 10:41 AM
Ah, ah, I was thinking he was going in, xD that's funny.

When people don't do crits: care, because it doesn't always mean it's "right".

Technically your cover works acely, artistically my senses are a bit overwhelmed by the big quantity of details, I feel agressed and I don't like that, I like some silence zone that equilibrate the composition and let the image "breathe".
(Ok, I admit that I've been working on images with lot's of details lately and I'm a bit "tired" by overwhelming details, so it's maybe a tolerance point...If you show me the 300dpi I'll get an headache, really)

But I think it's taking part with the illustrative content because the guy seems a bit overwhelmed too, it emphasize that even more, I don't know if it's wanted or not?

I also like the background sky athmos (lightning + colors), there you can "breathe" a bit, nice and smart "mood" contrast with foreground part.

Avatar-3DT
30-10-2011, 11:55 AM
I know what you mean but details are kind of my trade mark and most of my clients commission me exactly for that: details. And believe me, there are artists out there with which, in comparison, I'm nothing when it comes to detailing their work :D
And you have no idea that many time I have to hold my clients back on details. They send me description of engraved buttons on their jackets and little tattoos on their eye pupils for christ's sake!

washka
30-10-2011, 01:42 PM
That I can understand too, about trademark and clients, but there's also a balance in details intensity.

They send me description of engraved buttons on their jackets and little tattoos on their eye pupils for christ's sake!

Funny because I had quite the same situation lately, I know what you mean. :haha: :haha: :haha:

I use an alternated facepalm posture in this case, or I use the "is this guy crazy" big eyes. xD
Or serious and quiet, it works too.

I think that we "image makers" ain't an easy task with people that've never made one...or just know a few about it (technically).
But I think that's not restricted to the image domain, I think it's in all trades the same things. I call it "human incomprehension" sometimes. xD

eydi
30-10-2011, 02:59 PM
I know what you mean but details are kind of my trade mark and most of my clients commission me exactly for that: details. And believe me, there are artists out there with which, in comparison, I'm nothing when it comes to detailing their work :D
And you have no idea that many time I have to hold my clients back on details. They send me description of engraved buttons on their jackets and little tattoos on their eye pupils for christ's sake!


They send you even description about "ittle tattoos on their eye pupils and description of engraved buttons on their jackets"????? :) Woow really I can't understand some clients. They always want so little little and tiny and so tiny details for their illustrations :D Hey Avatar-3DT, really you have some troublesome clients :)

Khasis Lieb
31-10-2011, 01:07 PM
yeaaaah
the bad a** warrior!!!
i don't quite get the position of his left foot, i think we see too much of the top of the foot (and too much of the bottom but that's normal ^^)
i don't know if what i say is understandable...
that's the only thing that bothers me in your image

Avatar-3DT
31-10-2011, 09:49 PM
washka - then you know what it is and how I feel sometimes.

eydi - thats nothing. You should see when clients send me tones of details and a few pages of back story and they commission just a sketch level (which usually doesn't have any details).

Khasis Lieb - try imagine he's in the middle of a back step to avoid some lance, arrow or sword tip.

eydi
31-10-2011, 10:11 PM
washka - then you know what it is and how I feel sometimes.

eydi - thats nothing. You should see when clients send me tones of details and a few pages of back story and they commission just a sketch level (which usually doesn't have any details).

Khasis Lieb - try imagine he's in the middle of a back step to avoid some lance, arrow or sword tip.

Wooow :) you say "that is nothing" for description of engraved buttons on their jackets. I see...tones of details :D

Avatar-3DT
02-11-2011, 12:49 AM
I learned to cope with it after a few years :) And kind of understand them. They get so excited they forget what they are putting those descriptions down for.

washka
02-11-2011, 11:12 AM
Kids. :haha:

Avatar-3DT
04-11-2011, 08:23 AM
Here is another one in the Goddesses series. You might remember her sisters, Illumina and Esotera. Her name is Tellesara and she's the Fate Weaver, the Goddess of Balance. Honestly it was easier for me to deal in the extreme, to convey neutrality and balance was a son of a b*tch.

Khasis Lieb
04-11-2011, 02:05 PM
whoooo on the rendering!!!

Avatar-3DT
05-11-2011, 01:35 AM
Thank you Khasis Lieb, glad you like it.
Here's a fresh one.

Khasis Lieb
05-11-2011, 08:48 AM
Just getting better and better
Really nice piece

Avatar-3DT
05-11-2011, 01:42 PM
Glad you like him. I don't know what was more tedious: the horns or the armor.

washka
05-11-2011, 02:23 PM
Hot hot hot, you've had some fun on this one I'm sure.

Have you been tricking perspective Avatar?
I'm taking this pose with my arms (same kind of angle) but those can't be so near from my hips, or my arms have to be shorter than usual anatomy, or/and the handles of swords enormous?
With a smaller shoulder angle, it works, or with the swords more aside. Trick?

About shoulder/hair line limit, you've to decide there (or try to "cut" the lines), those are in, or out? Is shadow missing?

Just small constructives comments, hope it will help.

I was looking at biceps's tones and lightning.
You used some more grey tones and color variations than usual palette? (Like on your esotera serie)
In my personal opinion this kind of approach can add to the lightning's homogeneity, I like it.

Face with the horns...nice work there, when I look at each scales of the chest armor part, I'm saying myself: "That ain't fair!" then again "That ain't fair!" during a few tens of seconds.

That ain't fair!

Great piece man!

Avatar-3DT
05-11-2011, 09:56 PM
I'm glad you like it washka. Let me see where do I start because I'm not sure I understood all your questions. But I'll try my best.
- okay, lets start with the pose and the arms: no, not much trick, just a bit of forced perspective on the closer arm. Other than that, the pose is simple: arms are spread apart, palms resting on the handles. Now, if you take the belts as reference for his hips you will see his hands are about a palm length lower than his hips. The longer the handles, the more spread apart the arms, the higher they are. Just imagine the holsters of his swords kind of cross in the back, over his tail.

- about the hair: no, there is no missing shadow. And there are some hair over the shoulder plate and some under it. Given the color of his hair there would be little shadow (a lot of reflected light).

- about the palette: no, there are no grays on the biceps. Just very light, desaturated blues. And some reds. I tried to keep a tight palette on his skin. I did used some grays on Tellesara's skin 'tho. Gray tones are more sure to be seen in human like skin than here.

- the armor took some time to render 'tho its easier to make than you would think. The horns on the other side were rather hard to do and I think I could have pushed them a bit further with the detail but I decided enough its enough.

Androgs
14-11-2011, 05:56 PM
wow!! your work got better and better in digital painting!! salute!!:)

Avatar-3DT
14-11-2011, 08:24 PM
Thank you :) And I'm not done yet. Drop in a decade or so and I'll be a true master :p

Avatar-3DT
06-12-2011, 09:30 PM
Long time no post. Still have some pieces and hold them back until the client gives me the okay to post them. This one is freshly done and was a pretty hard one. A lot of light sources, a lot of reflective surfaces, a lot of details. Enjoy.

washka
07-12-2011, 09:47 AM
That's details. Amazing amount of details. F*cking quantity of details.
I wont ask the time. Impressive piece, congrats.

Like the right fat woman statue. :lurve:
Like the big legs effect.
Don't like bottom shadow (door silhouette).
Weaponery and sculpturing work is ace.
Top lettering is floating a bit (maybe candle's light could go over right side).

Like the work onto the smooth parts (skin, satin clothes, armors volumes) and the lighting work there.

Here's the interesting comment (even if I bet "It's client's choice"):

I think you've got 4 or 5 lighting sources, that's a lot (I like the candle ones), but the overall piece and lighting is quite homogeneous (even if it fits with the style).
Result is that even if you've got different level of details, the big amount of those kill a bit the detail contrast you could create (to guide focus in the image).

Combined with the homogeneity of the lighting you loose a lot of focus.
More contrast using the lighting, with dark flat shadows (especially on background), and some "privileged" hightlight zone, and maybe an intermediate dark zones and an intermediate light one, could have helped.

Here, about lighting and details, you've got "intensification" because of all the rebounds (it's also because you've got lot's of details), so the constructive comment is: crop the lighting or add an intermediate level one => "spots zones" (black & white ones, hide and show, intermediate global balance), that could help.

This last comment is particularly theorical and suggestive.

About the painting's theme:
The guy's lucky or unlucky? Two or three wifes? Aouch... :lame:
(But he seems rich so...)
R'n'B reference?

Avatar-3DT
07-12-2011, 12:50 PM
Thank you for the careful study and the comments washka. I much appreciate the fact you take time to look over my work with so much care. I do see your points and I understand your perspective. The light choice was mine and I think I could have went for a darker variant for the background. The homogeneity of the light as you call it comes from the fact the light sources are rather close together. When that happens, the light and the bounced light tend to merge together with the stronger source (or closer source) dominating the area. As for white and black zones, I never use white or black in my images but rather very desaturated or saturated shades of color.
What I was trying to achieve was a room with enough visibility without the outside source. The client requested the light from the door and the shadow of the client as a perk but I believe that only adds to the story of the image.
Nonetheless, you have valid points in your comments and again, I thank you for taking the time to consider them and share them with me. Much appreciated. :)

washka
08-12-2011, 09:06 PM
Nope, thanks to you to share your image.
I think I'll make the statue for me, that could be a funny project, but with your approbation.
But there's an ananas there, have you got a close up of the zone?

Avatar-3DT
08-12-2011, 10:23 PM
Here is a close up for you. I had the statue on a separate layer just before I sent the file. I then collapsed as many layers as possible then to make the file smaller. Nonetheless, I made a quick paint over on the pineapple leafs to give you as much of the statue as possible.

Avatar-3DT
09-12-2011, 03:25 PM
Some dragons I doodled while watching some movies. Just for the fun of it.

washka
12-12-2011, 08:27 PM
Thanks for statue close up!
Like the dragons, bottom one is original and works well.
What's funny for top one, it's considering the scale part around the mouth, there's inner dragons heads into it, I count 3.

Avatar-3DT
13-12-2011, 12:53 AM
No sure I understand your point regarding the dragon's mouth. Can you detail?

eydi
13-12-2011, 09:10 AM
Some dragons I doodled while watching some movies. Just for the fun of it.

Hey nice work :) Great drawing skills and nice shading :lurve: Would love to see more of your this kind sketches. Your technique for shadowing is wonderful...I wonder about how long does it take you to do one of your sketches like this one?by the way you forget to draw your signature on this wonderful drawing:)

Avatar-3DT
13-12-2011, 09:40 PM
Took me about 4 hours for these two but I did it while watching movies so there were pauses when I stopped to watch the movie or just took a break. Sometimes can take me longer. I still work on my shading technique but I'm in no hurry. Just having a bit of fun and killing the boredom.

Neil_F01
14-12-2011, 01:10 PM
these look soo cool.

Avatar-3DT
14-12-2011, 04:27 PM
Thank you Neil, I'm glad you like my work :)

M_Cederstrom
14-12-2011, 04:38 PM
The painting is very impressive, with all that detail. What happen to be the back story on that perticular piece (The one with the man sitting with the two ladys). Also the dragons look very cool.

washka
16-12-2011, 10:06 AM
Three-pack-in (Hope you don't mind paintover), second one can have longer mouth and last one can have full mouth, (sorry I had to use mouse for this one), my favorite being the three-horned quad-stoned one you did:

Avatar-3DT
16-12-2011, 11:25 AM
All three very nice ideas Washka. Glad I'm inspiring you. :)

Avatar-3DT
16-12-2011, 11:30 AM
M_Cederstrom, you stealth rock star pirate you, glad to see you around the forum again :D
I don't know much about the back story, only that Myharl, after hitting some jack pot (the last portrait I did for him he was charging at a red dragon, so I'm guessing treasure), somehow met these two girls, who are dark elfs (well, one of them is half dark elf) and convinced them to both marry him. They now run a artifact shop together, hence, the background.

M_Cederstrom
17-12-2011, 07:33 PM
Talk about getting lucky! :D two elfs!

Avatar-3DT
18-12-2011, 07:52 PM
Yeah, some guys debated the "lucky" part :D. Dark elfs have a rather murderous reputation and having two dark elf wifes (who I found, 'tho sisters, don't love each other too much), its risky business.

M_Cederstrom
19-12-2011, 12:46 PM
who need the mob, right? When you can have 1 1/2 Dark elfs as wifes. :D

Avatar-3DT
20-12-2011, 02:27 PM
Yes, thats indeed another way to look at things :D

washka
26-12-2011, 05:58 PM
I need the mob! :lame:

Care when the moon is full with those dark shining beauty.
Risky...risky...especially the mixture artifacts & woman, a dwarf would know it!

Avatar-3DT
26-12-2011, 08:47 PM
Neah, a dwarf would only inquire about the lack of ale and mead and why men drool about those beardless wenches :D

Avatar-3DT
27-12-2011, 11:11 AM
A little follow up tutorial I did as a continuation of the armor tutorial a little while back. This one treats blemishes and cuts on metal.

eydi
27-12-2011, 12:18 PM
Very good short tutorial :) a simple armor shape and a very good final armor 3d painting :) What about making a tutorial for drawing a creature sketch?
Here like one of those your sketches:) maybe a short tutorial about a sketch step by step? I love your black and white sketches. They are so good...

Avatar-3DT
27-12-2011, 08:49 PM
This part depends much on the imagination and inspiration rather than technique. The creation takes place in mind mind before the pencil touches the paper. Even when I try to be as spontaneous as possible and just doodle, I have flashes of inspiration that drive me forward. So I don't know exactly what I could teach on pencil. Maybe you have something more specific in mind?

eydi
27-12-2011, 10:30 PM
This part depends much on the imagination and inspiration rather than technique. The creation takes place in mind mind before the pencil touches the paper. Even when I try to be as spontaneous as possible and just doodle, I have flashes of inspiration that drive me forward. So I don't know exactly what I could teach on pencil. Maybe you have something more specific in mind?


Yes I know "creation" takes place in mind mind before the pencil touches. ı am thinking is it possible to explain this on a tutorial . it would be a challange for an artist to explain in a good way. I was wondering how I will explain to a beginner. in fact don't know exactly what I can teach a pencil work to beginners too...like same with you. someone asked me this question "How can you see your skethes in your mind before start to drawing? " and I thought it is not possible to explain..or maybe I was wrong? Eh I thought this is a funny question..ofcourse I know what will I draw before I start to draw. There are lots of tutorials how to draw a sketch I am sure. So before you ask this question you must learn to "Draw what you See" :) I said so :) So this person was wondering how is it possible for an artist to draw fanciful creatures and characters and lots of suff like this. This person also thinking -Artist- closing eyes and began to see lots of fanciful characters and sketches before drawing :) I don't know what to say :) Just wondering what would you say to this question? What do you think? Maybe you can explain what your mind on paper...I mean what kind of thoughts in your imagination when you start to drawing? For example in your tutorial,you maybe can show you are drawing one of those sketches and also showing your flashes of inspiration? So you wll be the character who is drawing and also you are showing your mind and thoughts on the paper...

I am thinking like this to make a tutorial about sketching....I explain my thoughts maybe a little complicated?

M_Cederstrom
27-12-2011, 11:00 PM
I need the mob! :lame:

Care when the moon is full with those dark shining beauty.
Risky...risky...especially the mixture artifacts & woman, a dwarf would know it!

Neah, a dwarf would only inquire about the lack of ale and mead and why men drool about those beardless wenches :D

Those beardless wenches!!! :hurt::dance::hurt:

Avatar-3DT
28-12-2011, 08:44 PM
eydi, I would surely think about it and will try to come up with something after I return from my vacation. I'll be up in the mountains until after new year's eve getting drunk, dancing with girls and maybe doodling if bored. :D

M_C, aye lad, me think 'tis time to slap some ale in those cups, fer throats are aflame with thirst. Let women folk to prance about in their skirts and us lads to have a merry time! :D

eydi
29-12-2011, 09:31 AM
eydi, I would surely think about it and will try to come up with something after I return from my vacation. I'll be up in the mountains until after new year's eve getting drunk, dancing with girls and maybe doodling if bored. :D

M_C, aye lad, me think 'tis time to slap some ale in those cups, fer throats are aflame with thirst. Let women folk to prance about in their skirts and us lads to have a merry time! :D

Ok. I am wondering about your finished tutorial :) after you return from your vacation.

M_Cederstrom
29-12-2011, 02:33 PM
eydi, I would surely think about it and will try to come up with something after I return from my vacation. I'll be up in the mountains until after new year's eve getting drunk, dancing with girls and maybe doodling if bored. :D

M_C, aye lad, me think 'tis time to slap some ale in those cups, fer throats are aflame with thirst. Let women folk to prance about in their skirts and us lads to have a merry time! :D

AYE!!! SECOND THAT! LET TIS BE!:dance:

washka
01-01-2012, 12:31 PM
about the lack of ale and mead and why men drool about those beardless wenches

AYE!!! SECOND THAT! LET TIS BE!

I'll join the party.
I agree, tavern!
Let's talk about the barrel and let woman crack their skirts.
:dance:
Oups, a lill' inversion mistake there.
I meant: Let's crack the barrel and let's talk about...
What was I saying about woman?

Avatar-3DT
02-01-2012, 06:13 PM
Beard of Odin and Thor's hammer lad! Crack 'em both and be done with 'em!

washka
03-01-2012, 03:00 PM
Well said! Dwarves rulz!!!
May your beards abound during ages, and be ornamented by the most precious mithrils and jewels Avatar and M_C.

[Edit]
I just received a scroll from my spy beaver, seems admins are plotting with those mithril stealers...
Is that a declaration of war (http://forums.3dtotal.com/showthread.php?t=104039)?
But maybe it's the vapors coming from the back room of the tavern that alter my senses...
Mighty Avatar, should our brothers prepare our axes and go scratch some dwarf iron assault there?

I mean hunting those cold-blooded and fire breathing...
http://img515.imageshack.us/img515/504/dwarfboww2012.jpg

Avatar-3DT
06-01-2012, 10:53 AM
You mean these ones? :D

hulahuga
06-01-2012, 01:02 PM
Nice one man!

You should totally do some Skyrim stuff :D

Avatar-3DT
06-01-2012, 04:27 PM
Never could do fan art stuff, I don't know why. I tried, but I never managed to finish it. Even on the game that impressed me most in my gamer life, the Legacy of Kain odyssey, I started something that remained unfinished till the present.
Still playing Skyrim. Its an awesome game, I think I missed something this large and epic for a long time now. Good games with a good back story and so much freedom to move around are hard to get by.

Avatar-3DT
06-01-2012, 04:38 PM
And one more for the day:
- The Estregors are characters I made up from one of my fantasy stories. They are warrior priests of Agramoth, the masked god, the god of secret deeds. They act mostly as assassins for their god. Their faces are pealed at birth, the eyelids cut and they train all their life with sword, knife and sorcery to better achieve their missions. The highest of their order are blessed by their god with living armors that once adorned, grows and develops according to the wearer's skill and power. Their incursions are rarely noticed and they are spoke of with reverence and fear. They are masters of the shadows and magic and their existence dwindles between legend and truth.

eydi
06-01-2012, 06:29 PM
Awesome as usual. You're really incredible artist. Fantastic work :) I love your character sketches :)

Hey maybe you can join January 2012 Stylized Challenge #01 - Dragons with this dragon sketch :D
http://forums.3dtotal.com/showthread.php?t=104039

Avatar-3DT
06-01-2012, 08:42 PM
Its a 3d challenge and it has been quite some time since I last touched 3dsmax or Mudbox. I kind of miss them 'tho so who knows, maybe I'll join in. :)

eydi
07-01-2012, 10:36 AM
Its a 3d challenge and it has been quite some time since I last touched 3dsmax or Mudbox. I kind of miss them 'tho so who knows, maybe I'll join in. :)

:) Ok, also I thought maybe you draw a very nice cartoon dragon sketch and someone will like it and want to make 3d model and render your sketch.

washka
08-01-2012, 08:31 PM
You mean these ones? :D
Yes, those!
But aren't you on dwarves's side?

(Sketch is awesomez btw)

M_Cederstrom
09-01-2012, 02:08 PM
Well said! Dwarves rulz!!!
May your beards abound during ages, and be ornamented by the most precious mithrils and jewels Avatar and M_C.

[Edit]
I just received a scroll from my spy beaver, seems admins are plotting with those mithril stealers...
Is that a declaration of war (http://forums.3dtotal.com/showthread.php?t=104039)?
But maybe it's the vapors coming from the back room of the tavern that alter my senses...
Mighty Avatar, should our brothers prepare our axes and go scratch some dwarf iron assault there?

I mean hunting those cold-blooded and fire breathing...
http://img515.imageshack.us/img515/504/dwarfboww2012.jpg

You mean these ones? :D

Aye a War With the Dragons, Say's avdenture say's I.

Get the AXE's!!!

Avatar-3DT
09-01-2012, 04:55 PM
Lol guys, you two make my days all laughter and fun :D
washka - is there a dwarf side to that challenge? I only saw a dragon challenge.
M_C, aye lad, that be the spirit. Be on edge of axe or sharp of tooth, adventure be nigh! Got me pretty killin' gear right 'ere! Like the bards of ol' sang:
"Of mountains high and valleys deep,
through roads its pulling at my heart,
let heavy steps put on the path
and jolly songs put on the lip!
May rain and hail and fall of rock
to test our wills and soul might they,
in deepest caves and dungeons dark
with ax in hand we shall prevail.
No roar of beast or iron's clang
shall make us turn our backs and run
for gold and jewels and glory full
await for us to take them home."
(I can make up songs too! Beard of Odin, I must have bard's blood in me!)

Meanwhile, here goes another illustration I made for those d&d articles Keith Baker publishes on Obsidian Portal. This time its about arch villains and how they never die.

washka
10-01-2012, 01:56 PM
Aye a War With the Dragons, Say's avdenture say's I.

Get the AXE's!!!

Oh no, I forget the axe M_C, this mountain is cold and icy and this bow isn't reliable. Let's use your shield as a sled, and go back to the down-town to find it. We've no time and the storm is close.

(I think there's a special rule somewhere there, gear shift, page 125. Let's roll da dice, hope you won't get a critical hit this time, you already lost your left arm's use against the winter warthog on last fight, furthermore we're just starting the bestiary)

But you go in frontal position M_C, my hands are too short, can't grab easily...and your weight is heigher, armor stuff you know.
As Avatar said: Be brave!
And may our destiny breaks da rocks...I mean your buckler. ;|

======================
is there a dwarf side
That's the point!

Where does this poem comes from Avatar? (bards of ol' sang)
Like last illustration, but those never die, necromant stuff...
I was talking about Joan of Arc lately, and she was burned three times I think.

[Edit]
The Estregors => awesomez, like the concept too.

Avatar-3DT
10-01-2012, 09:02 PM
Didn't knew Jeanne D'Arc was burned three times... poor girl!
Yes, I would say that if you make a dragon challenge, a dwarf challenge is not a bad idea. Maybe it follows?
As for the song, I made it up. For a moment you guys infused me with the spirit of high adventure and it just burst out of me. but seriously, I made it up after reading your comments.

washka
11-01-2012, 08:45 AM
(JD She died at first one, it's because they wanted the body to disapear completly)

That's the spirit, I like the song.

Don't know if it follows...Btw, I was scouting there (Dragon challenge thread), but Paulius got me...
It was clearly an ambush (I knew I shouldn't have gone alone):
(Paulius's)

paulius-st
11-01-2012, 09:26 AM
(JD She died at first one, it's because they wanted the body to disapear completly)

That's the spirit, I like the song.

Don't know if it follows...Btw, I was scouting there (Dragon challenge thread), but Paulius got me...
It was clearly an ambush (I knew I shouldn't have gone alone):
(Paulius's)

askinbg for backup? :) .

M_Cederstrom
13-01-2012, 02:16 PM
one of those elf are looking a little nippy.

M_Cederstrom
13-01-2012, 02:18 PM
Didn't knew Jeanne D'Arc was burned three times... poor girl!
Yes, I would say that if you make a dragon challenge, a dwarf challenge is not a bad idea. Maybe it follows?
As for the song, I made it up. For a moment you guys infused me with the spirit of high adventure and it just burst out of me. but seriously, I made it up after reading your comments.

wow... that was really good. :D

washka
13-01-2012, 05:09 PM
askinbg for backup? .

Paulius: But elfs are my worst enemies!
By my mustache I prefer to die into the swarm!
In addition they have no weapons... I'm a dwarf but I'm not half stupid!

Avatar-3DT
13-01-2012, 10:26 PM
If those are elven its no wonder the whole elf race died out.

washka
14-01-2012, 09:16 AM
They're still young! But seems "nature" changed a bit there, and it's an elf gang.
(A bit like Robin hood's)