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View Full Version : [3DSMax] Vray displacement gone totally wrong


Skipito
21-06-2009, 12:40 PM
Hi there,

When I add a Vray displacementmod modifier to my box, and when I render it, it would be something like this:

Could someone say how I can fix this terrible black thing that is in the edges of the box?

Thanks!

Fredddy
21-06-2009, 03:18 PM
Thats a normal effect with displacement modifiers.
It's tearing the model apart at the edges.
In the displacement modifier, under 3D Mapping/Subdivision, turn on Keep Continuity.

Skipito
21-06-2009, 04:04 PM
Thats a normal effect with displacement modifiers.
It's tearing the model apart at the edges.
In the displacement modifier, under 3D Mapping/Subdivision, turn on Keep Continuity.

Thanks mate!

Cheers.