View Full Version : ufo impact
v-tool
23-06-2009, 12:26 PM
hi everyone,
some old work i did just for fun for about year ago
3dmax 9 vray 1.5
omegamista
25-06-2009, 07:40 AM
well because of the size of the cracks in the ground the ufo's and helicopters look the size of Frisbees. Plus such cracks probably couldn't occur on hilly dunes. I also think that having new ufo's flying where old ones crashed long ago doesn't really make sense. I suggest, if you do plan on modifying this, just leave one ufo crashed along with helocopters, & have it a little buried or dirt-covered, since it's been there long enough to rust.
Novak
25-06-2009, 09:58 PM
Agree with the post above...
Creator
26-06-2009, 12:01 PM
The ufo's seem also very miniature because of the big rusttexture.
Lighting seems to be ok.
I would also add some action. Some explosions or laserfire...dunno.
URs3D.net
26-06-2009, 04:34 PM
id say bump depth ist too hard on the rust texture. otherwise i agree on the other posts
v-tool
27-06-2009, 03:10 PM
thnx guys for ur C&C
i would try to fix it in my free time and post some other shoots
c ya
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