View Full Version : CleT0 - Insect
22-09-2009, 08:14 PM
Hello!! Im in! I dont know if i will be able to finish it in time.. but i will try! :hurt:
I didnt make a concept before I start, but my references r from Mr Smith from Lost in Space Movie and Half-Life 2 Ant lion Guard.
22-09-2009, 08:18 PM
Nice start with the sculpt. Good luck with getting it finished in time too :)
23-09-2009, 12:14 AM
I agree, nice start. I'm really liking the hands so far. Make haste.
That's freaky looking!! I like it!
The upper body part looks very nice, i like the shapes and form. But the legs, not so much. I think they just need some form or something. Hope u dont mind, but i did a little sketch over your screenshot.
By the way, what material are you using?
23-09-2009, 03:26 PM
Thx a lot guys! Ill do my best to finish in time
Neto: Thx for the sketch!! It rly helped me to visualize the rest of the model! About the materials. Im useing "Dj Dark Orange" and "Dj Grubby Green" u can find it at matte materials section in pixologic downloads.
23-09-2009, 08:50 PM
Ok! Heres my sculpt, Im goin for the polypaint now! :dance:
Very, very nasty! I dig it!!
I think the lower back area needs to have a more of a v shape rather than being a straigth up tube.
24-09-2009, 10:52 AM
Awesome sculpt man! However I'm not sure if normal maps are allowed in this competition.
24-09-2009, 12:00 PM
Sadly no they can't be used, sculpt is looking good so far looking forward to more.
24-09-2009, 02:45 PM
Err... i didnt notice about the normal map before.. thx guys! :hurt:
Neto: Thx, About the lower back, Im goin for something more like a worm.
26-09-2009, 01:45 AM
26-09-2009, 02:39 AM
Looking good, I really like the color variation on the stomach. You've got a nice yellow to purple scale in there, going through red/orange range, make sure you push some of those yellows and purples into some other areas as well, the face for example. I think that'll really make this pop.
is this within the tris count thats alowed? if so very nicely done..
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