View Full Version : dark_maggot - Insect - Koopa Bug
dark_maggot
24-09-2009, 05:57 PM
So I decided to create something for this challenge and here you have what I have done so far.
I think I am almost done with the low poly, right now I stand at 982 triangles so I think I'll add some more to the shell to make it rounder and that's about it.
I am not sure if I'll sculpt for the normal mapping but I'll try and find some time to do that.
Cheers.
Note: I'm at 998 triangles now so I think it's time to begin unwrapping.
CleT0
24-09-2009, 06:23 PM
lol! excellent!!
Pretty cool design!!
Perversonality
24-09-2009, 06:46 PM
I am not sure if I'll sculpt for the normal mapping but I'll try and find some time to do that.
*cough*Normal maps not allowed*cough*
However, you can AO bake your high poly if you decide to go that way.
Looks like a promising design
dark_maggot
24-09-2009, 08:34 PM
*cough*Normal maps not allowed*cough*
However, you can AO bake your high poly if you decide to go that way.
Looks like a promising design
Lol yeah, I forgot about that but still I wanted to create a normal map for this one either way.
Thanks for the Comments guys, I'm done unwrapping so expect texturing wips from now on.
dark_maggot
25-09-2009, 01:34 AM
So here is my final Version of Koopa rendered in the Marmoset Engine, I am pretty happy with how it came out.
Already posted my final images at the Final Entry Thread so go over there and check it out.
Anyways, Hope you guys like it.
Cheers.
Warlock 279
25-09-2009, 04:10 AM
Well done dude. Textures look great.
Wow! Very cool!! That was quick! Good job man!!
I hope my textures look half as good as yours! :)
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