Jali
22-10-2009, 10:23 PM
Hi
Is there a way to take an existing deformer(with all its keyframes) and assign it to a new object?
For example, if i use a bend deformer to bend a block over 20 frames and then i want to make that deformer bend another block instead without creating a new deformer and re-keying it.
Thank you in advance for your help!
Is there a way to take an existing deformer(with all its keyframes) and assign it to a new object?
For example, if i use a bend deformer to bend a block over 20 frames and then i want to make that deformer bend another block instead without creating a new deformer and re-keying it.
Thank you in advance for your help!