View Full Version : Insania-The Slayer-Shaman
11-11-2009, 08:34 PM
Hi.This is my first competition (so if I do something wrong tell my please).I make few sketches general form of my character,all comments are welcome.(beforehand sorry for English).
11-11-2009, 08:43 PM
oO! great concept sketch!!!!!!!!!! I like the ten and the twelve (last)
> a lot of interesting ideas ;) you have a good blow of pencil!
11-11-2009, 09:01 PM
Nice concepts. I like 9 and 12 myself.
11-11-2009, 11:10 PM
ooh ooh! 10 and 11!!!!
12-11-2009, 01:34 AM
I think 12 is nicely balanced.
12-11-2009, 08:15 AM
Thanks for comments :)
13-11-2009, 02:54 AM
The one in the top right, or bottom left [numbers 6 and 7 I guess]. They've both got a nice feel.
13-11-2009, 08:34 AM
I like 9 and 11 best. All of them are pretty cool though. :)
16-11-2009, 01:52 PM
Hi everyone. I create some speed paintings from my previous sketches.
I want chose one of them for challenge.All comments are welcome(sorry for English)
16-11-2009, 02:47 PM
They all look bad ass, but for sure the last one looks the best.
16-11-2009, 03:18 PM
yep + 1 for the last one!
16-11-2009, 06:35 PM
19-11-2009, 09:23 PM
Hi everyone.Thanks for all comments.I began create model of my character. If somebody, want tell something, feel free, as usually all comments are welcome :)
19-11-2009, 09:42 PM
wow you are fast!!! stunning work so far ..and nice concepts
19-11-2009, 09:44 PM
...it takes a good way ;) I follow!
What is youre tris count atm? and i really like what i see! only thing i can think of that could be better might be the boots since they seem a bit highpoly. I think u can achieve the same with less loops. well unless this is youre high poly for zbrush or something..and the thing on the head might need some thickness..great work keep it up. top notch from drawing to model :)
22-11-2009, 04:58 AM
Looks great. I'd say the armpit area needs work, unless he's wearing a baggy shirt or something.
22-11-2009, 07:48 AM
Thanks for all advices and comments, it is very help in my work.:)
23-11-2009, 06:22 AM
Hi everyone this is my progress for today.
23-11-2009, 06:31 AM
And this is some more.:D
25-11-2009, 08:37 PM
Low Poly and tris. count
25-11-2009, 08:42 PM
25-11-2009, 08:57 PM
26-11-2009, 09:24 PM
Hi all. I finished model unwrap. Now I can start bake maps and maybe add some details in hight poly mesh, for example folds on clothes (sorry for English)
29-11-2009, 11:23 AM
Hi all. This is normal map + AO test render.
29-11-2009, 11:27 AM
This is closer one.
29-11-2009, 04:48 PM
Normals look awesome! Now you just have to make sure to get the diffuse done befoe deadline!
30-11-2009, 07:48 AM
bake looks good.. did you bake from a hi poly zbrush model?
hope to see this one finished, interesting character and details..
30-11-2009, 12:08 PM
Yes I bake from Hight poly z brush model, used render to texture.
18-05-2010, 02:28 PM
Hi, how long did it took you to finish this model. And also how did you transfer the details from the high poly model to the low poly model? Do you have some tutorials
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