View Full Version : Insania-The Slayer-Shaman
Insania
11-11-2009, 08:34 PM
Hi.This is my first competition (so if I do something wrong tell my please).I make few sketches general form of my character,all comments are welcome.(beforehand sorry for English).
chris_solo
11-11-2009, 08:43 PM
oO! great concept sketch!!!!!!!!!! I like the ten and the twelve (last)
> a lot of interesting ideas ;) you have a good blow of pencil!
SR_6274
11-11-2009, 09:01 PM
Nice concepts. I like 9 and 12 myself.
setschaos
11-11-2009, 11:10 PM
ooh ooh! 10 and 11!!!!
platypus_green
12-11-2009, 01:34 AM
I think 12 is nicely balanced.
Insania
12-11-2009, 08:15 AM
Thanks for comments :)
Warlock 279
13-11-2009, 02:54 AM
The one in the top right, or bottom left [numbers 6 and 7 I guess]. They've both got a nice feel.
Casper
13-11-2009, 08:34 AM
I like 9 and 11 best. All of them are pretty cool though. :)
Insania
16-11-2009, 01:52 PM
Hi everyone. I create some speed paintings from my previous sketches.
I want chose one of them for challenge.All comments are welcome(sorry for English)
xxxcubanxxx
16-11-2009, 02:47 PM
They all look bad ass, but for sure the last one looks the best.
chris_solo
16-11-2009, 03:18 PM
yep + 1 for the last one!
poopipe
16-11-2009, 06:35 PM
yup, yup
number three!!
Insania
19-11-2009, 09:23 PM
Hi everyone.Thanks for all comments.I began create model of my character. If somebody, want tell something, feel free, as usually all comments are welcome :)
guhhh
19-11-2009, 09:42 PM
wow you are fast!!! stunning work so far ..and nice concepts
chris_solo
19-11-2009, 09:44 PM
...it takes a good way ;) I follow!
What is youre tris count atm? and i really like what i see! only thing i can think of that could be better might be the boots since they seem a bit highpoly. I think u can achieve the same with less loops. well unless this is youre high poly for zbrush or something..and the thing on the head might need some thickness..great work keep it up. top notch from drawing to model :)
lampshadehead
22-11-2009, 04:58 AM
Looks great. I'd say the armpit area needs work, unless he's wearing a baggy shirt or something.
Insania
22-11-2009, 07:48 AM
Thanks for all advices and comments, it is very help in my work.:)
Insania
23-11-2009, 06:22 AM
Hi everyone this is my progress for today.
Insania
23-11-2009, 06:31 AM
And this is some more.:D
Insania
25-11-2009, 08:37 PM
Low Poly and tris. count
chris_solo
25-11-2009, 08:42 PM
nice!
Insania
25-11-2009, 08:57 PM
Thanks
Insania
26-11-2009, 09:24 PM
Hi all. I finished model unwrap. Now I can start bake maps and maybe add some details in hight poly mesh, for example folds on clothes (sorry for English)
Insania
29-11-2009, 11:23 AM
Hi all. This is normal map + AO test render.
Insania
29-11-2009, 11:27 AM
This is closer one.
lampshadehead
29-11-2009, 04:48 PM
Normals look awesome! Now you just have to make sure to get the diffuse done befoe deadline!
pogimonz
30-11-2009, 07:48 AM
bake looks good.. did you bake from a hi poly zbrush model?
hope to see this one finished, interesting character and details..
Insania
30-11-2009, 12:08 PM
Yes I bake from Hight poly z brush model, used render to texture.
Rhythem02
18-05-2010, 02:28 PM
Hi, how long did it took you to finish this model. And also how did you transfer the details from the high poly model to the low poly model? Do you have some tutorials
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