View Full Version : JGavin - Army Of One - The Dark Legion
11-12-2009, 04:28 AM
About time I start this competition. Here's some zsketchs for my first post. I'm working primarily on the helmet and backpack at the moment, as these will be the most important elements for my character. Currently I'm liking the bottom right one the most, let me know what you guys things. More to come soon including some drawings.
11-12-2009, 04:57 AM
Looks pretty good so far dude, I like the bottom right as well. Keep up the good work.
11-12-2009, 10:00 AM
all helmets look badass!
I guess the difference will be in the whole armor...but I'm for the top right!
11-12-2009, 07:28 PM
These pieces will be the only primary parts of the armor, other than knee pads and such.
17-12-2009, 06:51 PM
I'm goin with the bottom right one
17-12-2009, 10:00 PM
I'm not sure if I like any of these guns I sketched. Might try something a little different.
18-12-2009, 12:27 AM
heres closer to what I want. Reworking it in Max now.
18-12-2009, 02:04 AM
wow, really cool:) I like the idea of an suit/armored guy - giving me Dark Void/Rocketeer kinda vibe. Which, by the way, there aren't enough heroes like that, so that's cool.
How's your Zbrush workflow work btw? If you don't mind me asking. I'm using Zbrush 3.1 for the first time in this comp, and I don't know how to do very detailed things with Zspheres, so I'm currently detailing up the low poly mesh old-school in 3ds Max. How do you get more detailed meshes out of Zspheres? Does it have something to do with Adaptive Skins?
Sorry if I'm prodding too much:) I just wanna pick up some good knowledge from this comp. I am looking forward to seeing some more of this guy;)
18-12-2009, 02:43 AM
@VinsanityV20- Thanks, yeah I love the newest zbrush. Your still using 3.1?? Pick up 3.5R3 asap. It's a free upgrade and they added so much new stuff. Especially the polish brush, zsketch, and the form brush.
I build VERY little from scratch inside of max now. Because its so much faster to build it quickly in zbrush and then just trace over it in max.
Good luck, and enjoy 3.5
18-12-2009, 08:51 AM
wow I'd love to try the new zSpheres... but I'm a mac user...:(
20-12-2009, 07:10 PM
20-12-2009, 09:12 PM
20-12-2009, 09:15 PM
Looking good JGavin, I like the design of the character. Like the detal on is back
21-12-2009, 08:55 AM
this is sweet! I might add a few more armor pieces on one arm...but is really cool right now!
22-12-2009, 08:41 PM
Here's a look at just the normal map. Still needs a little cleaning up to do. Ill post a higher res image later.
22-12-2009, 09:17 PM
progress is looking sweet dude, I really like the look. Keep updating. ;P
22-12-2009, 09:23 PM
Looks like normals came out great. Good job!
22-12-2009, 09:34 PM
Yeah Normal maps look great i second that. Did you render them in zbrush or max?
23-12-2009, 01:22 PM
The Bake came out really nice but I think you could take some of the geometry of the shoes and use them somewhere else that needs them more like the upper leg section, shoulder section, etc. Where the model needs to bend specifically.
This is looking great so far man, keep it up.
23-12-2009, 05:15 PM
xxxcubanxxx- Thanks man. will do!
Martin_x- Thanks, yeah I'm pretty happy with how they turned out.
Tarik2d- Xnormal mostly, and a little in max, for the tubes.
dark_maggot- Oh good idea, ill rework that area.
30-12-2009, 07:34 AM
Finishing up my other shots.
30-12-2009, 08:38 AM
Thats great! I like it, especially helmet!
30-12-2009, 10:52 AM
This is really good, there are lots of good people in this comp
30-12-2009, 11:41 PM
dude, this turned out really cool, love the back with all those details.
31-12-2009, 01:36 AM
Dude - this guy came out really nice! I like the helmet, but I love the armor - the jumpsuit/leather/camo look to it is a really unique style. Though, might I suggest changing the color of the camo though? If this is post apocalyptic, wouldn't it be desert-camo colors? Light browns and stuff? Though I suppose that's stereotyping things - just 'cuz most people think of a Fallout 3/Mad Max style post apocalypse doesn't mean that's how things may actually turn out:D
Awesome, awesome job man!
03-01-2010, 06:38 AM
Thanks guys!! I'm done!!
04-01-2010, 08:43 AM
Awsom! Congrats on finishing model!!! Great Work!
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