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roel
06-01-2010, 08:21 PM
not sure if i will have time for this, but i'll try... I don't have a mouse on this pc so the pic is well let's say temp. :halo:

DannyCG
07-01-2010, 10:52 AM
Very promissing concept if you keep it stilised and loose.

roel
09-01-2010, 06:22 PM
small update on the base mesh. the machine on the back will be used to fire some sort of steamgun. I also have some questions for the experienced low poly folks here: 1. how can I used a plane textured on both sides, should i make those boxes? (the colar) 2. the gloves are not realy attached to the body, leaving 2 'borders' open (1 on the gloves and 1 on the arm) is that a problem? 3. I am planning some belts, should I model those separate or on to the body? ....
thanks! roel

roel
10-01-2010, 05:02 PM
working on the head right now (I know proportion is off). can't wait to start sculpting... the steamgun is more or less ready so is the steamgenerator on the back. C&C very welcome.

TerraBite
10-01-2010, 06:49 PM
Looking nice so far! And yes, my only critique would be the head, just needs to be a little bigger and wider. Wonderful work so far ^_^

roel
10-01-2010, 07:41 PM
thanks terrabite, I'm working on the head right now. I got the face done, but I'm working/investigating the alpha hair stuff.... will have an update asap..

Warlock 279
10-01-2010, 08:01 PM
Yep, head's definitely small, hands might be a bit so as well. Your concept looks pretty good, and the backpack is coming along well. Keep it up.

roel
10-01-2010, 09:20 PM
finished the low poly hose-steamgun... goes with knife/sword, pressure reader and 2 steam exhaust pipes

D R E A M N T
11-01-2010, 12:39 AM
Could you post another angle of the weapon plz.
^__^

roel
11-01-2010, 11:55 PM
been doodling in Zbrush... this is the other view, still may change it all...

roel
13-01-2010, 10:49 PM
are you mapping me??? omg i'm slow (sound of another popping beer can)....
ps unwrapping may have serious consequences for your mental health

littlephoenix
14-01-2010, 06:20 PM
wow watching all this makes me wanna get back into 3D......very well done

roel
15-01-2010, 10:05 AM
thanks littlephoenix. I'm working on my highpoly now. I should have an update this evening or tomorrow at latest...

roel
16-01-2010, 06:59 PM
drifting along...

roel
17-01-2010, 06:40 PM
C&C very welcome...

Warlock 279
17-01-2010, 07:15 PM
Ankles are looking a little thick in the front view. Looks like you've got most of the outfit down pretty close to your sketch. Face is feeling a bit masculine, but its hard to say from the last couple images.

roel
17-01-2010, 09:51 PM
thanks for the comments! the view is a bit distorting the ankels I think but I will have a look again. I have some troubles removing the masculine lines out of the face, been using the smooth a lot but I will have to look at the proportions again I think...

Tarik2d
17-01-2010, 09:58 PM
Try making the nose smaller that might help

roel
25-01-2010, 07:28 PM
update... I have been fuzzling with the hair for ages and it will still not hold for a close up. Not even close... :hmm: