View Full Version : Growl - Steam Punk - Bourgeois
10-01-2010, 12:08 PM
Hi guys. I'm new here and this is my first 3dtotal contest. As I think every society must have their own leaders. So I've decide to create such type of bourgeois with some mechanics parts of his body.
I'm still not sure about his appearance. But anyway I'm going to start modeling now :max:
10-01-2010, 12:24 PM
Nice concept, looking forward to seeing it in 3d.
10-01-2010, 01:16 PM
liking the concept, top hats and power gloves always a good combo :D good luck and look forward to seeing the 3d
10-01-2010, 03:01 PM
hello and welcome to 3dtotal! I am the oldest user, so feel free to ask any questions!:halo:
and yes, nice concept DUDE!:shy:
10-01-2010, 05:10 PM
hey growl, i like the concepting, its nice :)
10-01-2010, 06:54 PM
that looks pretty sweet man, but how would he use the gun with such a huge hand?
10-01-2010, 07:12 PM
Thanks guys. It's very nice to read your so positive comments. I really appreciate your support.
I don't see any problems here. Usually gunners pull the trigger by their right hand and left hand used for holding the barrel. My character doesn't have his left hand so it's OK as I think.
I will man. I swear)
11-01-2010, 09:18 AM
Greeting the "cgtalk.ru DWIV team" member!!!
I like your concept especially mechanical hand.
11-01-2010, 01:08 PM
Awesome concept art, looking forward to the 3D.
12-01-2010, 05:57 PM
2 Fbios Haha, thanks man, I'm glad to see you here too. Honestly I don't want be a cgtalk team member any more :)
2 xxxcubanxxx Here it is.
12-01-2010, 06:29 PM
Looking very nice so far.
12-01-2010, 08:08 PM
This is cool what brushes do u use to do this?its really great
12-01-2010, 10:31 PM
very nice, I like those straps on the sides man, cant wait to see the rest of him!
12-01-2010, 11:08 PM
i like to buy these pants lol, they look sweet man, more.......
12-01-2010, 11:24 PM
Thanks guys. I really appreciate your feedback, it's very helpful.
About trousers, the base mesh was made in XSI. For the folds I usually use standart, smooth and pinch brushes. The main thing in this process is to have some good references and great patience. Stripes, belt, gears and boots were made in XSI too.
Ah, and one more thing. When you start folds sculpt try to decide what type of fabric you need to create. I mean if you want to create satin for example the big and strong folds will look strange and unnatural.
Hope my terrible explanation will help somebody :D
13-01-2010, 01:29 PM
13-01-2010, 05:32 PM
Lovin it. Maybe do an abe lincoln beard? eh...maybe not.
13-01-2010, 09:59 PM
awesome details x]
imho his shoes are a bit too small compared to the legs? but thats hard to judge without seeing the full figure
15-01-2010, 07:31 PM
Like that old fashion look. Nicely done, and good point about the folds in types of fabrics that models are created with. Is always overlooked.
15-01-2010, 08:18 PM
2 goast666 Yep, that's a good idea. I'll think about it.
2 armians Maybe, I'll check it.
The update will be a little bit later. Now I have some not finished job) But in the next update I'll try not to disappoint you :)
18-01-2010, 01:32 PM
At last one more update. As far as many people like the stripes on trousers I've decided to add them on the sleeves too. Now I'm going to finish his head and hat. And then mechanics arm and weapon. Omg, so much work to do))
Anyway c&c are welcome.
18-01-2010, 01:42 PM
This is looking great, no crits
18-01-2010, 01:50 PM
Very nice start, more pls :).
18-01-2010, 07:06 PM
Sculpt is looking really nice. Nice lines and nice wrinkles.
19-01-2010, 11:24 AM
Thanks everyone. Here is the head.
19-01-2010, 11:29 AM
19-01-2010, 11:59 PM
looking awesome man, really looking forward to more.
20-01-2010, 04:48 AM
Nicely done, facial features are well defined. A true steampunkish cut and shave, and the custom completes him. There is one thing that kind of stands out for me and are the gloves. They look great and sit well on the hands, but they seam a bit out of place with the rest of outfit. I can vision him wearing the gloves but full cover and not with the fingers cut-off. Keep bringing the updates model is looking great.
20-01-2010, 09:46 PM
Good sculpting. Nice hat.
21-01-2010, 08:03 AM
2 buzz001 Yes, I agree with you. The gloves is looking out of visual style now. I'll do something with them.
21-01-2010, 11:21 PM
hello, m8. good job, I love the detailing and etc.
24-01-2010, 09:48 PM
At last I finish my highpoly. I've been working too long so now I don't have much time and I decide not to make the shotgun. Here is my character and closeup of his mechanical hand.
24-01-2010, 09:54 PM
omg so good
24-01-2010, 09:58 PM
hey man the hi res is great, the glove is well done and i like how it goes all the way up
24-01-2010, 11:14 PM
The mechanical arm is amazing. Congrats on great highpoly
25-01-2010, 02:39 AM
I think the integration at the shoulder could have been a little better, it just sorta switches form mechanical to cloth, some overlap in the cloth would have been nice. That aside, it looks really good, that's a sharp looking suit, and a really nice sculpt. Looking forward to seeing what you do with it from here.
25-01-2010, 04:38 AM
Good job! I like his steam hand! It's incredible. Hurry up with low_poly and textures.
25-01-2010, 07:22 AM
Thanks a lot guys.
2 Warlock 279 Thanks. I think about it. It's not visible on my previous pictures, but there is some tubes under the jacket that gives me ability to animate mechanical hand.
25-01-2010, 07:58 AM
I really love the hand!
I don't know if you are planning to put some scratches on it, but it could look cool.
Could you show us the whole high poly model?
25-01-2010, 08:03 AM
2Cordero Glad you like the hand :) Yes, of course I'll add scratches and some oxidation spots at the texturing part.
Whole highpoly is little bit upper on this page.
25-01-2010, 08:11 AM
Oh, my bad:D
I'm curious about the weapon... Did you start it?
25-01-2010, 08:23 AM
No, for a pity I don't have much time for this. Anyway, my character is very rich person and can pay for the protection to somebody else :D
25-01-2010, 08:25 AM
come on Growl very nice job! I like your style, man!
Its actual steam punk! I hope you finish on time :)
25-01-2010, 08:07 PM
Love the mechanical arm, very NICE!!!!
26-01-2010, 06:11 AM
2 berendey Thanks mate. Hope I will )
2 buzz001 Thanks a lot :)
27-01-2010, 09:20 PM
Just to show that I'm not going to surrender this is the new picture. It's my yesterday's progress and now I'm deep in texturing. New updates will be soon.
27-01-2010, 09:31 PM
great work! O_o
27-01-2010, 09:32 PM
looking good, u got any wires? is this normal and AO?
27-01-2010, 10:55 PM
Looking cool, I'm waiting for textures:)
27-01-2010, 11:01 PM
nice, coming along good. Do you still have enough tris for the gun though??
Also, the shoulder area could use a little more work. The joint where the jacket meets the mechanical arm is a little too harsh.
28-01-2010, 01:07 AM
Looks great man. I think I have the exact amount of tris)
28-01-2010, 03:12 AM
Looks like your model transitioned to low poly quite nicely. Looking forward to the textures.
28-01-2010, 06:28 AM
2 armians Thank you :)
2 Tarik2d Thanks mate. Yes, here is the wire. It's only normal map, without AO.
2 Levus Thanks, the textures always most difficult part for me.
2 JGavin Gratz) For a pity no, I decide that I don't have much time to make the shotgun so I spent all free polys to mechanical hand. Of course, I can cut some polygons from character and make the gun from them but I don't have much time and free UV space. And I agree with you that shoulder looks a bit rough, it wasn't good design idea, maybe textures make it looks better.
2 Martin_x Thanks, wish you luck with your char :)
2 Warlock 279 Thank you, textures will be soon.
28-01-2010, 06:37 AM
Good one. I like ur model. keep it up
28-01-2010, 06:39 AM
Looks solid! Looking forward to diffuse map.
28-01-2010, 06:48 AM
ah dang. Best of luck though!! Can't wait for those textures.
28-01-2010, 07:11 AM
Looks great. Very clean normal map! were you bake it? Did you bake normals to the valves on his shoulder? I think with occlusion map it will be awesome!
28-01-2010, 05:16 PM
Good job. The topology of low is very clean and normals looks great.
I think you will fight for the highest place!
28-01-2010, 07:08 PM
Very nice, one of my favorite mech arms in this comp
28-01-2010, 07:09 PM
2 bibhuti, Cordero, JGavin, buzz001 Thank you guys. updates will be soon. Now I'm working under specular map for mechanical hand.
2 Fbios Thank you.If I understand question right I usually bake all maps in 3dmax of XSI because this programs provide great control under projection cage and normals direction. I use 3dmax for this model.
2 berendey Thanks mate. Hope I will but there are so much talented modelers and great models in this contest :)
31-01-2010, 03:38 PM
31-01-2010, 03:47 PM
amazing job dude, great finish.
31-01-2010, 05:14 PM
Woah man:D That looks awesome! That arm is crazy:D
If the next challenge is going to be robots, i think you shouldn't join for the sake of others:D:D
have you ever worked on a game? I mean you have the skill now i think. I would love to see a character like this shooting at me in a game or somethin':D
31-01-2010, 05:17 PM
yeah! this is kickass. Oh BTW what software did you use to render? GJ man!
31-01-2010, 05:24 PM
awesome job man!
31-01-2010, 05:24 PM
I was waiting from you very nice final and here it is! congrats!
31-01-2010, 06:02 PM
Thanks guys, it's great to read so kind words :)
2 Cordero :D It will be great to participate in the next chalenge, but I realy tired now and have some job to do. About your question, yes I have some experience, but there are still a lot stuff to learn. I'm outsourcer.
2 Rsantiago I don't have much time for experiments so I decide to use simply 3dmax scanline :) With the glossiness map it provides not bad result.
2 berendey Thanks. I haven't made everything that I planned to do. But I hope people gonna likes my character :)
And of course thank you guys for your support during this contest.
31-01-2010, 06:04 PM
perfect! and the most steampunkish character in the challenge! O_o
31-01-2010, 06:49 PM
I think it came on great. Well done.
31-01-2010, 07:47 PM
awesome work dude!
31-01-2010, 08:17 PM
Thanks a lot, I really glad you like it :)
31-01-2010, 08:35 PM
Indeed, very good work you've done with this guy!
01-02-2010, 02:08 AM
Beautiful work, really clean and well designed character.
01-02-2010, 10:06 AM
Thanks a lot guys :)
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