View Full Version : goast - Steampunk - Moriarty
13-01-2010, 05:28 PM
I'll throw my hat in.
13-01-2010, 05:37 PM
The concept looks nice! but I'd try something a little more original.
So many people have used this steam-powered gauntlet idea already for the challenge, plus this guy has gear tattoos like yours already :P I'd try and pull a few more concepts out, otherwise you'll be having a lot more competition than you'd like. Looks like you got the skill to concept easily ;)
13-01-2010, 08:59 PM
TerraBite - Thanks. Original...ha, this is steampunk. I doubt there will be much of anything in this comp that will be "original". Every concept I can think of has been beaten to death in every sense of the word.
Don't take that the wrong way, I love the comment and you make a good arguement about the tattoos and the gauntlet, but neither of those ideas are original for either of us. I actually didn't notice either of those elements in his (Appr_oved's) design until you pointed them out to me.
If you (or anyone else) can think of an original idea with SteamPunk by all means let me know...I for one, cannot.
For the contest I want the competition. :) I enjoy it actually. But for the contest I am going for functionality and technique rather than having an original idea. It isn't really what I want to get out of this as a whole.
Again, don't get me wrong, I love the comment and you have valid points on all accounts, so thank you.
13-01-2010, 09:16 PM
Just looking out ;) Can't wait to see you model! ^^
13-01-2010, 09:19 PM
hey man I like your character and the concept came out nice too. maybe give him a gauntlet on each arm? haha. anyways, lookin' forward to seeing more.
13-01-2010, 09:54 PM
it's almost like a steampunk hellboy XD anyway, i think the concept looks quite strong, would really love to see it in 3d x]
13-01-2010, 10:25 PM
Nice concept! Face reminds me of Jonah Jameson for some reason
14-01-2010, 12:33 AM
TerraBite - Thanks. Me too!
ChaosDragonDZ - I actually wasn't thinking gauntlet at first, I just drew his hand too big as was too lazy to fix it, so I just made it metal and said he's wearing a glove now :). I was also thinking about two of them, but I think the single will help to break the symmetry.
armians - kinda :) Thanks about the concept. I can't wait to see him in 3d either.
Martin_x - Thanks. I was actually thinking about P.H. Moriarty when I was drawing his face. Do an IMDB search, you'll find him (or just think about Lock, Stock, and Two Smoking Barrels).
Nothing much, just worked up a quick body to start making piece for. Also made a quick head and did a retopo on it so I have some good topo to work for when I do his actual head. More tomorrow.
14-01-2010, 02:35 AM
the head is just a place holder right, it's look abit big. But the rest is looking great.
20-01-2010, 10:51 PM
Toe - Thanks.
Started on the clothes...gotta move.
21-01-2010, 12:30 AM
Looks a bit plain.
Keep on truckin.
21-01-2010, 12:57 AM
Pants and head look sweet but where are the pockets?:haha:
21-01-2010, 12:58 AM
I demand updates !
21-01-2010, 12:59 AM
InTheClue - ... thanks ...
thefatninja - Bah...who needs pockets!!! Those come later. I have to make an alpha for the stitching/seams on the clothing. the pockets and whatnot will come in then. Right now it's all about form. :P Where is your grabbing hand :P
21-01-2010, 01:00 AM
poopipe - LOL! Updated today :P so :P
30-01-2010, 04:01 AM
Hp is done...some parts are missing in the render. Working on the LP...should finish tomorrow afternoon...then the evening for unwraps, baking and textures.
30-01-2010, 06:28 AM
Nothing like a last minute push huh?
High poly looks I really like that glove/arm he's got.
30-01-2010, 10:37 AM
I love it goast! +1 with Warlock!
30-01-2010, 08:52 PM
warlock - yeah...fun times...stupid deadlines!!!
chris - thanks.
Here is where the LP is standing right now. I think I'm going to break for dinner...probably pick up a 4 pack of Monster for the evening as well. He's a little over 5k right now so I have quite a bit to play with. I'll probably finish up his left arm (steam glove), hat, back canister and tubes to figure out where I stand with tris at that point. If I have enough left I'll probably put them into the legs to help grab some more of the form that the HP version has. Oh yeah...gotta add boot straps, suspenders, and chest belts as well.
31-01-2010, 02:30 PM
Hope you finish.
I'll be waiting.
01-02-2010, 02:46 AM
Not enough time...
Modo didn't want to play nice with the AO pass, some areas with the normals, and all the diffuse painting was giving me seams on my UV edges.
I'll re-bake everything in xNormal in a couple of days and repost when it is actually done.
01-02-2010, 07:24 AM
Shame u didn't get it finished in time was looking good
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