View Full Version : folktrollish -Snow Creature -Tyrannosaurus Rat
folktrollish
05-02-2010, 05:14 AM
7688 tris
3ds max
Alonzo
05-02-2010, 07:42 AM
nice little creature - and a good start, keep it up
folktrollish
05-02-2010, 08:05 AM
texture: mudbox + photoshop
chris_solo
05-02-2010, 08:24 AM
sweet creature!
Tarik2d
05-02-2010, 08:35 AM
nice and fast and looks good
MaddGoat
05-02-2010, 05:59 PM
Really nice creature! GJ!
folktrollish
05-02-2010, 10:32 PM
thanks for the comments,
still working on the texture
folktrollish
06-02-2010, 07:48 PM
8332 tris
DE3MOHD
07-02-2010, 03:51 AM
dangerous pet :)
Martin_x
07-02-2010, 05:10 PM
nice. I think maybe you should switch the direction of the fur on the tip of the tail.
folktrollish
07-02-2010, 05:27 PM
textures and a pose
armians
08-02-2010, 04:54 PM
heh cute creature x]
it's a bit late i guess, but as it's a small creature (well at least that's how I see him) so you could have done him with 2-3k tris, and make 3-5 of them as a family or a gang or smth with few variations x] either way great stuff
Cordero
08-02-2010, 05:21 PM
Yeah, I agree with armians on the great stuff part!
But i might add that the teeth could be either white, or yellow. Now they are kind of gray, which i think is not a natural color for teeth.
But whatever:D i like it, its cute.
xxxcubanxxx
08-02-2010, 05:31 PM
Cute guy, the family idea is good.
setschaos
09-02-2010, 04:36 PM
Nice look and feel so far, one tip I'd like to suggest is that the more you cram your UVWs together, the more digital space you give to each object and thus the more resolution per piece. Try to challenge yourself to make objects fit in like a puzzle piece and that little bit of detail can carry you far in your work.
Continue doing a great job, and remember, there's still plenty of time to get in and get dirty with ideas.
Cordero
09-02-2010, 05:46 PM
Great piece!
If you want to improve, i'd follow setschaos's advice. I also suggest that putting some of the teeth UVW on top of each other will not be visible on the render, but will spare a ton of space. (because that way, you could use one texture space for 2-5 teeth --> more space)
behemoth
10-02-2010, 12:53 AM
Wow some solid work here. I'm liking what you've done render wise. The opacity fur seems to be working well. One minor note though just to further optimize this awesome WIP thus far, try and variant the fur a little both color map wise and opacity wise. This creatures fur seems almost a little too tame, however this is just my opinion. Keep up the great work! I'm lovin this
snakeeaterjns
10-02-2010, 11:44 PM
Great job man, especially in the design of the creature and textures. I just change the eyes, I knew not what, but those are kinda odd.
hulahuga
12-02-2010, 09:02 AM
HAHAHA!
Hilarious model and posing!
I'll follow this :)
hehehe, awesome!! I got my eyes on you buddy!
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