View Full Version : lord_of_oblivio- Walrus Creature
lord_of_oblivio
08-02-2010, 01:04 AM
mmmyes.
lord_of_oblivio
08-02-2010, 01:09 AM
hello. this is my first entry in this forum. hopefully it will go well. its also my first time trying out Zbrush fully so we will see how that goes. my concept is a mutated walrus who managed to survive the ice storm. being a well padded and armed animal i figured they would be the ones to survive. feel free to C&C. any useful tips on Zbrush would be great as well. thanks
omegamista
08-02-2010, 01:15 AM
yay! another walrus! most bad ass arctic animal
lord_of_oblivio
08-02-2010, 01:18 AM
doesnt get more bad ass then a walrus man. id put my money on this animal any day.
lord_of_oblivio
08-02-2010, 07:51 PM
just a small update. working on the base mesh. got the general shap down now its time to refine :) could anyone direct me to a good place for Zbrush tutorials? would be great. thanks. lemme know what u guys think!!!
Cordero
08-02-2010, 07:58 PM
zbrush link:
http://www.pixologic.com/zclassroom/homeroom/
And i also suggest to watch some youtube stuff.
I think that the crystals are too much alike. There should be a litt difference between them. Shape, and thickness.
Its not lucky to define the eye as a box, so i think it would be a good idea to divide it further. as well as the other parts of the animal.
The overall size, and proportion is i think cool.
Good luck on zbrush!:D
lord_of_oblivio
10-02-2010, 02:32 AM
heres a little zbrush update.. keep in mind this is the first time i ever use zbrush.. so be nice lolll. lemme know what you all think.
Cordero: thanks alot for the link.. the videos were very useful. as for the crystals i plan on playing around with those abit more. il keep what u said in mind. and i also fixed the eyes and nostril like u mentioned.. added a few more verts and tried to define it. :haha:
kogen
10-02-2010, 07:56 AM
Hehehe, funny guy. Don't forget to blend the skin a bit more with those crystals.
strict9
10-02-2010, 11:27 AM
can you make the crystals connect? it seems someone has been playing darts to it's back.
Hi Lord, the head is going pretty well, but for the body and tail I think you're a bit off. Compare with below image.
lord_of_oblivio
11-02-2010, 05:07 PM
hey everyone. about the crystals.. the wip pic i posted wasnt the one i thought it was.. theres alot more done at the moments.. i will be fixing those.. man, zbrush is such a fun program. :)
roel: thanks for the comment.. now that i look at it ur point makes alot of sense.. il try to fix that.
bakuryu06
11-02-2010, 05:21 PM
LOL! Funniest thing i've ever seen!
Ok, im gonna be honest here with you pal. I don't wanna sound like a douche bag but a walrus with ice crystals?
lord_of_oblivio
12-02-2010, 01:00 AM
just a zbrush update.. tryin to make him look a lil skinny in the back but fat in the front..
bakurya06: umm.. if u dont wanna sound like a douchbag.. instead of just dissing it.. how bout making suggestions on how to make it better? ya kno.. that works to accomplish ur goal abit more..
setschaos
12-02-2010, 01:08 AM
it's coming along, however, what I think your body needs is mass definition. Right now it looks like a big blob that looks like the master chief came by and smacked it down with a needler... Take some time to go back and make use of your standarrd[sub] tool to make more of a crease inbetween the fat rolls and the limbs and then go through and use the pinch[sub] tool to tighten up t hose creases to make them even better.
Also, one other bit of advice that I was so nicely given last competition; try not to use the standard red clay matcap for your model, it doesn't give you the drastic shadows that you would like to see with your high density mesh topology. Try using one of the metal matcaps given in the standard library.
bakuryu06
12-02-2010, 05:34 PM
just a zbrush update.. tryin to make him look a lil skinny in the back but fat in the front..
bakurya06: umm.. if u dont wanna sound like a douchbag.. instead of just dissing it.. how bout making suggestions on how to make it better? ya kno.. that works to accomplish ur goal abit more..
For one, its a competition so no one should teach you how to improve your work, you entered a contest. People are suppose to give critiques and all I said was, its a funny creature. Tbh, I don't think you brainstormed the idea very well. Heres a suggestion, maybe mutate the walrus a little more? Give it 4 eyes or 6 legs or something so its more original because right now all I see is an ordinary walrus with some some ice crystals on its back. My earlier post was meant in good humor =/ Sorry if this offends you, it is not my intentions. But as an artist, we should be ready to face harsh criticism.
Would it be correct of me to assume that you are just getting started in the 3d world? If so, you should have mentioned it in your first post. If not, then thats ok too, we all have room to improve.
Rule number 1 of 3d.....is a small industry....so watch out who you **** off....
Rule number 2 of 3d.....have fun and do great art!!
I like the idea, but u r really lacking in the design department. I wouldnt mind making some paint overs to kinda give you an idea on which direction to take without changing too much from your original concept! :)
bakuryu06
12-02-2010, 06:29 PM
Rule number 1 of 3d.....is a small industry....so watch out who you **** off....
Rule number 2 of 3d.....have fun and do great art!!
I like the idea, but u r really lacking in the design department. I wouldnt mind making some paint overs to kinda give you an idea on which direction to take without changing too much from your original concept! :)
3d is a multi-billion dollar industry spanning all across the globe including, gaming, film, special effects, architecture, medical, simulation, government. On the contrary it's expanding quicker than the universe! ok fine not the universe but, pretty damn quick!
setschaos
12-02-2010, 06:39 PM
yes, it is a competition; however, before the competition, threedy is a community and as a community, we help each other improve with constructive criticism. So here's my constructive criticism for you bakuryu06;
a. when in a community such as this (mainly a forum) try to understand that sarcasm and jest can not be read unless you give some sort of indicator
b. we all start from the beginning, whether it be the start of working with art in general or the exploration of a new program, we all want to see each other succeed here, heck that's why we joined in the first place
c. the good old golden rule applies everywhere: 'do unto others as you would have them do to you."
All that rant being said (and trolling Lord_of_oblivios thread [my bad XD]) I have to say that it's a big step forward for you to have appologized and then offered a constructive comment on lord's behalf, I applaud you.
Buzzy
12-02-2010, 07:07 PM
On with the chlorophyl!
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