View Full Version : low poly hand
10-06-2003, 03:40 AM
ok just for all the experimented people is too much 600 polys in a hand, and if the hand looks like this
model limits 3500
Lovely Wendie99 (http://www.lovelywendie99.com/)
600 isn't too high if you have 5 fingers. I've found I normally spend just over 1000 faces on the hands, and another 1000 on the head. If you really want to save polies though go for a mit. merg either all the fingers but the index or the middle two fingers. It leaves more to the texture then for details but it will make your model lighter.
10-06-2003, 04:07 PM
on poly count im good, 600 each hand, the body aroud 800 and the face and other wont take too much, just i think i use too much polys and it should look better,no?
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10-06-2003, 04:46 PM
hmm what would this be used for (Human model or a FP hand)
If its a human model make each about 600, or if you can, do the merge thing as dhin said.
But if its a FP hand then leave it as it is :)
10-06-2003, 05:31 PM
waht exactly means fp hand, but i guees you mean that i need to be 5 finger, well i have to make it real it suposed to be a humand hand, and it looks a little crepy, in other models i just merge the fingers its a good advise, but here i need all 5:D
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FP = first person. Or basically the hand that you see as your hand in the game (the one you use to hold your gun...)
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