View Full Version : low poly hand
jak3d
10-06-2003, 03:40 AM
ok just for all the experimented people is too much 600 polys in a hand, and if the hand looks like this
model limits 3500
________
Lovely Wendie99 (http://www.lovelywendie99.com/)
600 isn't too high if you have 5 fingers. I've found I normally spend just over 1000 faces on the hands, and another 1000 on the head. If you really want to save polies though go for a mit. merg either all the fingers but the index or the middle two fingers. It leaves more to the texture then for details but it will make your model lighter.
jak3d
10-06-2003, 04:07 PM
on poly count im good, 600 each hand, the body aroud 800 and the face and other wont take too much, just i think i use too much polys and it should look better,no?
________
Christianity Forum (http://www.religionboard.org/christianity/)
SniperMaster
10-06-2003, 04:46 PM
hmm what would this be used for (Human model or a FP hand)
If its a human model make each about 600, or if you can, do the merge thing as dhin said.
But if its a FP hand then leave it as it is :)
jak3d
10-06-2003, 05:31 PM
waht exactly means fp hand, but i guees you mean that i need to be 5 finger, well i have to make it real it suposed to be a humand hand, and it looks a little crepy, in other models i just merge the fingers its a good advise, but here i need all 5:D
________
PAXIL LAWSUITS (http://www.classactionsettlements.org/lawsuit/paxil/)
FP = first person. Or basically the hand that you see as your hand in the game (the one you use to hold your gun...)
vBulletin® v3.7.4, Copyright ©2000-2013, Jelsoft Enterprises Ltd.