View Full Version : Gift to the Gods- Monument to the first Angel- Wargrafix
03-03-2010, 01:59 AM
Interesting challenge. I'm thinking something grand. Something that if you saw in real life, would think, "Who the hell could build that???"
Difference is, I'm thinking of a monument on another world of Humans. And of course an interesting altar.
I had a few poses planned, but thinking about how to execute the final lighting got me thinking that the sword over the shoulder pose would cause issues.
The idea is as follows:
A long time ago a war between rival planets erupted. According to legend, an angel descended from the heavens and gave power to the people of the world. Here is the statue carved, built in reverence. The glowing ball in the left hand will look alot like the one in Kane's hand in Command and Conquer 4. Something about that just resonated with me and its been stuck in my head ever since.
Here is the structure concept:
Thank you all for the critique
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03-03-2010, 02:40 AM
That's a cool sketch. Are those mountains and the moon I see on the left? If that's the case that's one freakin huge statue. Curious to see more of this.
03-03-2010, 04:44 AM
What media do u plan on using for this...painting? model? or both?
03-03-2010, 04:50 AM
Why thank you. before I do any piece, I do a 15 mins. mashup design. I am extremely happy with the composition, unlike the yeti challenge where everything went wrong.
Acutally, yes, those are mountains. The object to the left is the planet. A big planet. I went with the ideas that most monuments were over sized for grandeur sake and the more complicated it was, the more important it was.
There so much left to do, but the composition hurdle, once overcome, shorten development time. now its time to flesh out the design and choose with line-work to keep
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03-03-2010, 04:51 AM
What media do u plan on using for this...painting? model? or both?
Painting. I got some color palates I really want to work on. actually I decided the time of day will be a sunset lighting.
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03-03-2010, 07:48 AM
I saw you're yeti painting and really liked it even though you might not have been happy with your results. Nice flowing sketch to start off with, really looking forward to seeing this design take shape, best of luck :)
04-03-2010, 06:52 AM
I'm glad you likes it. What I didn't like was the focus that was placed on the secondary character.
But that challenge is over with. Its time to rock out!
I've got some linework going on here. A little more defined. The treeline may get linework, or be painted in,
04-03-2010, 07:14 AM
Nice stuff here, i really like the "pulling in" feeling of the picture.
The face lost a bit from its female look from the first concept to the next one. I'm not sure if the male features works better. I personally like the first version!
I also think, that the left hand of the monument is weird. (the one holding a globe)
But i like the style, and the clean lines you have here. I'm keeping an eye on this thread!
04-03-2010, 07:29 AM
Yeah, the upturned 3/4 view is maddening. I not even sure how I did it in the first pic. lol
If its being read as male, then I have certainly face palmed the piece. x-P
I resisted throwing my stylus against the wall for the hand. It has not been cooperating at all. Hands are my weak point, but eventually they come together. I'm going to take a break, get some sustenance and take a stab at it again.
I save frequently so if I screw up, I'll just try again. I think I'm just preoccupied by the forest, with the lighting I have planned, its either going to be an epic win, or a "haha, you suck" fail.
06-03-2010, 03:48 AM
Here is what I hope to be the final linework. barring spotted errors of course.
06-03-2010, 04:34 AM
I decided to throw in a little color to see to things reading,,,,
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06-03-2010, 09:04 AM
beautiful so far :)
06-03-2010, 09:10 AM
wow, this is going to be crazy with all the mediums mixed in one comp. Looking nice
06-03-2010, 10:15 AM
if that's a human sized character on the pedastal then it seems to big; makes everything seem not as grand in size as youi're going for. maybe scale it down - or you could pull the whole pedastal closer to the camera to balance it out.
06-03-2010, 12:14 PM
Great work so far, congratulations
06-03-2010, 12:26 PM
Great. The paint is getting really good.
06-03-2010, 12:30 PM
Ah, the priest came out a bit larger than I intended. Not a problem, I'll erase him and draw another.
I'm glad its liked so far. I was a bit concerned the statue might be read as too human because its a statue and not organic.
A little secret: Its only one medium. ^_^
06-03-2010, 12:48 PM
lol, oh, i meant one comp with 3D and 2D
06-03-2010, 01:19 PM
look great! light is beautiful, I can't wait to see it finished! :)
06-03-2010, 05:14 PM
Care with the "ball" arm, something wrong there. Good start man, keep it up!
08-03-2010, 03:04 AM
Yeah, the ball arm has been particularly troubling. I made a correction to the hand and dropped the sze of the priest.
Ok now for the noob admission. When I saved to upload the linework I mistakenly painted on the Jpeg. Which means I actually had to repaint the original. Now somethings I had liked in the original paint i just couldn't recapture, but I think its moving nicely.
I would like a bit of critique on the gold pin on her clothes, does it blend properly? Or is the gold too bright?
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08-03-2010, 07:01 AM
Looking so so good, great colouring and use of light
08-03-2010, 09:11 AM
I think the pin needed to blend it with red and orange for the darker shading.
08-03-2010, 10:49 AM
i like the color selection and mood you are going for. not sure if you plan on keeping your lines, if you do i would suggest cleaning them up just a little, and adding some line weight.
this was done by a good friend of mine called Enrique Rivera. Notice his use of line weight. Some lines are thicker than others to give the illusion of depth.
you can see more of his art at http://enriquerivera.blogspot.com/
08-03-2010, 01:27 PM
@WhiteGuardian: Thanks, I'm experimenting with the color to see if I can get an interesting blend.
@NTxGRAVE Clean lines have always been an issue with me, but even magnified with using a wacom tablet. I checked the site. Amazing! Clean lines and the use of colors really makes his art stand out.
I kept the linework on a separate layer in case I decide to abandon it. At some point I may either spend some more time on it or abandon it like I did with the yeti challenge. I always switch the lines on/off when I work, to check how the detail is coming along.
At some point, like in the Yeti challenge, the painting detail negated the need for lines.
I need to build a better brush collection though. I still hate photshop, and in Painter, it is a little tough to get the exact line brushes. I really hate seeing thick black lines in my pieces, where its not supposed to be. To create the lines here, I didn't use pen, or pencil brushes, just watercolor.
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08-03-2010, 02:52 PM
niccce . i like the idea and the mood of the picture. ceep up :) .
08-03-2010, 02:56 PM
dont be afraid of lines. they can be your best friend. get to know them. dont be afraid to go out of your comfort zone and really push your lines. These examples i am howing you illustrate different ways you can approach line weight.
here are 2 more examples of line weight, both of these were drawn by me.
This Naruto was done by Enrique
08-03-2010, 03:04 PM
Cool scketch, man. Is a good idea, I will follow your work, this is very beautiful.
08-03-2010, 03:44 PM
Cool scketch, man. Is a good idea, I will follow your work, this is very beautiful.
LOL i just noticed that your Avatar is old school Rock Lee. I had to redraw him older because he is my fav character.
08-03-2010, 04:36 PM
I agree, the artwork is most impressive. Enrique is very talented also.
Funny enough, going without linework is actually outside my comfortzone. In previous pieces it was hit or miss sometimes though. What I do now, is instead of keeping strictly black lines for finished pieces is let the lighting and color values of the object determine the color of the line. This piece will push me a little because of the environmental detail.
Here is the piece minus linework and with some more detail. Trees with my paint method is often difficult at best.
08-03-2010, 05:38 PM
Ah, getting better and better!
Cannot whait to see this one finished
08-03-2010, 05:39 PM
This is coming out really nice!
Altough I prefered the previous version, where the left hand hold the sphere in his palm, instead of at the tips of the fingers.
08-03-2010, 06:18 PM
This time around the lack of lines is a GREAT help. you can still use your lines as a guide but i think your final should be presented as a pure painting...without lines. Looks WORLDS better without lines. Your lighting and shading gives it a good sense of 3 dimensional form. The lines tended to make the over all piece look flat. so yea NO LINES
i also agree with MightyMeg the sphere should be on the palm, instead of the tip of the fingers. even tho thats just a personal aesthetic.
08-03-2010, 06:41 PM
Thank you very much. I still love drawing, and linework will always be my favorate but the painting alone tends to look better.
Trust me, it was a compromise that didn't come easy. I had wanted to place the ball in her hand but nothing was working for the anatomy. It would have take far too long to wrangle through.
I've heading out now, but let me leave a little concept piece i was just trying out for fun this morning.
Its not challenge related, but its a piece i decided to do without linework. enjoy,
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08-03-2010, 11:44 PM
AH, nice study War,
Love it, it reminds me Brazilian girls, with generous gluteous!
10-03-2010, 04:12 AM
Thank you! Its just one of those pieces the just started and went from there.
Today was exhausting so not much artistic power in the brain. I worked a little on the tedious parts. I'm a little concerned the yellow fire sticks along the stairs might have brightened the staircase a bit much.
What do you all think?
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10-03-2010, 02:24 PM
I think the light sticks are a great addition, adds variety to the lighting of this scene. I also like that wing part you started, it looks promising.
10-03-2010, 02:31 PM
you might want to soften the muscles abit, looks to manish, otherwise good job so far.
10-03-2010, 05:34 PM
Keep it up wargrafix!
10-03-2010, 05:42 PM
Great up War, congrats!
love the way it is going with the lights
12-03-2010, 12:50 AM
I will soften the muscles. Right now I want to get the environment down. With this watercolor technique, the mountains is proving a tad bit daunting. I will upload a little later if I can get it working.
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12-03-2010, 08:20 PM
Well did some background stuff. I hope its looking good so far. Alot left to do, but it feels like its coming together.
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12-03-2010, 08:33 PM
looks good. ceep up the good work :)
12-03-2010, 08:48 PM
Hi wargrafix, I still love the light, keep it up.
13-03-2010, 12:01 PM
It's looking better and better :)
13-03-2010, 06:01 PM
Yes, it's getting better, but wargrafix, can I make some drawing corrective comments?
13-03-2010, 09:51 PM
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13-03-2010, 10:12 PM
Here is some progress on the piece. I await washka's advice though.
Thanks everyone for the encouragement.
I had an issue with the pose and how the lighting was affecting the shading, so tried an alteration. Also I'm having issues with the gold headpiece. Its still looking a bit bright. I'm trying to include atmosphere lighting but no luck there.
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14-03-2010, 12:10 AM
Getting better and better! love the new additions
Keep it comming
14-03-2010, 09:49 AM
your paint is very crisp and clean, keep it up!
14-03-2010, 09:57 AM
This is just a personal vision of what you could do, I trashed a bit your art (I hope you will forgive me) to show you something else.
You know correction is a matter of point of view, what we commonly call errors and mistakes can also be used as expressives tools, personnally I don't like the word "common".
Maybe you're kinda suffocating your image, so my constructives comments are:
Keep it up man, this is a great job you've done!
14-03-2010, 10:01 AM
I pushed a bit luminosity (+40) for the jpeg compression, on my photoshop/screen the initial lightning was kinda OK, but maybe you can push it up a lill' bit.
If you've got any question about the rush I've done, I can answer it.
17-03-2010, 05:07 AM
Sorry for the lack of updates. Things have been quite hectic.
@Stoneking: Thank you. I'm keeping things loose so adding stuff isn't too tough.
@chris_solo: Thanks, I'm having alot of fun with it.
@washka: I am most grateful for your advice. Before I worked on the piece I had asked myself what time of day lighting I wanted. The light sources I wanted were divided into the sun, the massive planet and minor, the torches.
The heavily muted colors did appear to suffocate the image because I wanted a sort of dusk look. I am doing a little brightening to see what effect works. The sky color you suggested is a bit too bright for the time of day I'm looking at, but it shows the other possibilities. Which I am really grateful to you by the way.
Contrast is something I will leave for finishing touches since the lighting is almost done. but not quite. Here what the progress is so far. The shattered moon was in my original though process, and I think its working in the image.
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17-03-2010, 05:42 PM
Ok man, my comments weren't just pointing out your lightning but I can understand what you mean with the dust, so it doesn't matter...
Nice to see you again into the comp', keep it up!
17-03-2010, 11:23 PM
lol, I did understand about the clarity and contrast needs of the image. For me, that will be the second to last step before the final touch. Right now its getting environmental elements completed is the pressing issue.
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18-03-2010, 12:23 PM
Nice looking image, i think the lighting is ok, it keeps it more dramatic to have it set at dusk.
19-03-2010, 06:50 PM
Thanks Andrew, I am partial to either to sunrise or sunset lighting, but middle of day lighting gives good effects too.
Well its more or less winding down. just cleaning up issues and working on increasing contrast. Barring any major changes, the final stage of color will begin.
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19-03-2010, 07:15 PM
your paint is better and better!!!
19-03-2010, 07:22 PM
Thank you very much. Its amazing how far my skills with digital paintings have come. It was a bit jarring not painting on the final surface but I think its evening out.
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20-03-2010, 01:43 PM
The more and more you build this composition up, the more and more impressed I get :)
20-03-2010, 07:50 PM
Thank you. Well I worked on the torches, the priest and now some highlights. V11 will have most of the highlights including face highlights. V12 will have all minus face highlights. Which one feels better?
Finally, v13 is v11 with some primary glow brush work.
20-03-2010, 07:53 PM
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20-03-2010, 07:55 PM
v13 Some glow
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20-03-2010, 08:48 PM
Excellent touch, the glow... good job.
20-03-2010, 08:56 PM
yeah, excellent touch with the orange, well done.
20-03-2010, 09:01 PM
Also love the glow, congrats War,
This is coming along really greatly!
BTW is this Photoshop?
20-03-2010, 10:12 PM
Thanks everyone. The glow idea is how I prefer to end most of my pieces. The orange compliments the color scheme for the lighting idea. Right now its going to be orange/reddish for the sunlight and a blue for the planet. the yellow will be muted, but definitely present for the torches.
Some may have noticed I redid the crown and pin. I am now comfortable with it in terms of detail, and its not too bright.
Stoneking, thanks, I am most comfortable with Painter 11. and its best money I ever spent (not including the wacom tablet though). I use to use photoshop but I felt really limited. To get the painterly feel just didn't happen for me in photoshop and to get these results took me alot more time.
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20-03-2010, 10:54 PM
Coming uot great, the lighting is epic, really good job on this
20-03-2010, 10:58 PM
i liek that reflection of the sun in the statue and falling parts. it gives some drama to the image. well done. :)
21-03-2010, 04:21 AM
I've started the glow work officially since I've completed the painting. Is the current glow work good, or too much?
The blue glow is proving to be challenging since I don't want it too bright.
22-03-2010, 05:26 AM
I added the torch glow and gold reflections. I am still wondering what to do about the blue glow. I don't want it too bright because it'll just turn the piece into a mass of glowy colors. I need to puzzle over this.
crits are always welcome.
22-03-2010, 05:38 AM
Aye, so the orange glow need to be reduced, the glow on the stairs doesn't make much sense, the blue/orange on the sphere is really well placed, and i still think the arm muscles are over done.
Hope it helps.
22-03-2010, 12:21 PM
Mmmmm I don't think the orange glow is overdone, considering the intensity of the sun behind, but as throne said, the yellow glow on the stairs is too much, you should reduce it. Isn't the blue light on the black sphere a bit too saturated compared to the rest? Anyway it looks really good in general.
22-03-2010, 01:11 PM
The graphical work is really awesome.This time around the lack of lines is a GREAT help. you can still use your lines as a guide but i think your final should be presented as a pure painting...without lines. Looks WORLDS better without lines. the graphical and shading work is appreciable and thanks for this work
22-03-2010, 02:06 PM
I actually really like the different tones and colouring and the orange glow works well for me :)
23-03-2010, 04:19 AM
Wow, that's really great statue.
I think the stage in front of the statue have to add the bright color from the sun. :)
23-03-2010, 06:41 AM
Thank you everyone. Finding the balance for a finishing element such as glow brushes is a challenge. I personally loved the heavy saturated orange glow because the sun, even in partial eclipsed mode is still a bit orangish. Its a reddish star. the shattered object is a shattered moon.
I agree the torch are too bright. so I'll trade the yellow lighting for the altar lighting from the sun. I was balling that aspect, but ultimately the yellow torchlight has to be more desaturated. Te area around the priest will remain heavily lighted though.
The massive planet is only going to provide a light glow since time of day will not permit a huge amount of light.
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23-03-2010, 08:29 AM
So I dropped the torch-lights a bit. and replaced the lighting with the sun reflecting on the pillar. I'm debating if I should throw some glow on the clouds.
I kept the priests alter bright, so he wouldn't be lost in the gloom. The orb in her hand may require some extra work.
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23-03-2010, 09:44 AM
Though the torches are too bright but i think still they are looking good.but i think the face is looking dark
23-03-2010, 11:57 PM
Hey war, better and better man, congratulations
24-03-2010, 05:52 AM
Its been a long day but I really wanted to work on it.
I'll keep the torches bright to let them stand out, but not create bright reflections.
grahdenn66's suggestion got me thinking and I did a little repaint on the face and decided to make things extra interesting. I redid the orb. To hell with a regular circular shape for it. I also decided that instead of a meaningless set of glyphs on it, why not a planetarium ? added the brighter stars in the sky to reflect what the orb would have showed if it was night. of course the reflections presented some interesting challenges.
I still have time to decide if I should add blue glow for the planet or paint it brighter.
ok, first time I'm using imageshack so I hope it works. what you should see is a thumbnail leading to a full size 4960*3425 image. hope you like it. ^_^
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24-03-2010, 08:08 AM
I really like the image you have there, and i do see a thumbnail, so you it works.
I love the orange color all over the place, it gives a really nice fell to it.
I have a nice stuff here on my PC about hand drawing. If you want to, you could contact me in private message, and i could give it to you. It would help you a lot a think.
Because the hands are a little bit weird.
Anyways, it's all nicely done!
24-03-2010, 08:19 AM
Thanks. I was now reviewing it. and in redoing the painting of the orb, the reflection of the fingers messed up the hands. I better fix that.
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24-03-2010, 09:20 AM
ok, made some adjustments. should be a bit better. I swear that hand never let up in the amount of trouble it caused. Its the hardest hand angle.
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24-03-2010, 10:46 AM
Wow just had a proper look at the high resolution image above, there's really alot more detail that i'd actually missed, such as the reflection in the sphere/orb she's holding etc. This is really looking cool :)
24-03-2010, 05:39 PM
thanks. working at that res allows a huge amount of flexibility. I would say the piece is 90% done.
edit: For my 300th post: This is not SPAAARTAAAAA. This is not CHINAAAA either.
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24-03-2010, 06:00 PM
Wow, haven't seen this in a while. Great progress from what i last saw. My biggest issue now is how the image seems to be divided by color regions. Orange on the right, blue on the left, and green on the bottom. the differences are soo drastic from one to the other. maybe find a way to make the transitions more subtle. As bright and orange as that sun is, the blue moon on the left would reflect back some of that light. Just like how you have a faint orange haze on the tip of the grass field on the bottom right. Apply that same idea to the moon/gas giant.
other than that. Thumbs up Soldier.
25-03-2010, 12:20 AM
lookn good . i like the cartoon aproch and vivd colors. keep up the good work
25-03-2010, 01:58 AM
I hear you TNTxGRAVE. I was more or less leaving the blue glow and grass interaction until i was certain what strength the blue glow should be.
Here are 2 possibilities. Whichever one is better sends the piece to 98% done.
Heavier blue glow:
lighter blue glow
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25-03-2010, 01:22 PM
Can't see much difference from the 2 to be honest
25-03-2010, 07:17 PM
Can't see much difference from the 2 to be honest
I can :D, look at shoulders blue points for example.
In my opinion: I prefer the second one.
It's funny, it has been some weeks I've last seen your work and now I pass by and I can see that your lightning has completly changed, I like your new one.
By the way, big work on details, good job man, your full res is quite awesome!
Some orange on right green grass part?
26-03-2010, 07:10 AM
Yeah, I was going to do the orange glow for the trees.
I saved that one separate and decided to have a little fun with the piece. Rather than some boring story about the angel being built for saving the people against another race, how about an offering against a looming problem. I present to you: Alternative version: distant black hole!
I see the final version thread is up. But cuious, there are no calls for a WIP Sheet, have the rules been changed?
27-03-2010, 06:04 AM
Well did some polishing up. This looks like the final piece. I decided the black hole on top was a bit much and crowed a bit. So here it is for all to see in as lossless quality that jpeg allows:
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27-03-2010, 08:12 AM
great work! light and color are beautiful! nice entry ;)
27-03-2010, 05:55 PM
lovely abstract art :)
Cool piece of work!
27-03-2010, 06:57 PM
Thanks. Unfortunate the mod didn't answer about the changes to the delivery details such as a WIP sheet. I may mess around with the piece a little more and probably deliver by tonight.
The size of the image has to be 1280 so this image size should be correct.
27-03-2010, 08:59 PM
Annnnnd its in!
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awesome pic, congrats on finishin man.
i too was a bit confuzzled about the wip sheet thing but i still submitted :smug:
anyways good luck and hope to see ur work in the next challenge!
27-03-2010, 09:13 PM
Thanks. I was messing around with the piece, but I think the piece I did here was fine.
lol, I previous challenges, what ppl used to make the WIP compilations? lol, I actually used WORD. hahahahahah
You piece was amazing so at least the voters won't be bored, eh?
I am very curious what kind of challenge it'll be......
28-03-2010, 02:19 AM
Great work man, good luck!
yo dude, not sure if u noticed but the final entries page has changed and u need a wip sheet.
28-03-2010, 06:25 PM
I didn't! Thank you. You know that mod never replied to me.
I'll use word and throw it together. what is the better tool?
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well i use photoshop but its miles quicker on word i guess. i jus dont like word ;p
anyway yeh the mod didnt reply to me either lol
28-03-2010, 06:57 PM
its weird, but I don't know of any program where images can be loaded onto layers.
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31-03-2010, 03:39 PM
Awesome effort! I admire your hard work!
31-03-2010, 06:04 PM
Thank you very much!
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