View Full Version : Gift to the Gods - My Humble Heart (Nudity)- Alisor
14-03-2010, 02:14 PM
When i first saw the title for this competition i immediatly thought of the most precious gifts people throught the times could offer to their gods : their life, heart, soul, love... Sometimes it was sacrifices, sometimes objects as offerings - but always these were symbols of something higher.
Therefore, I thought to make an image in which a young woman offers to the gods a rose - as a symbol of her heart; I want the character and the flower to appear as floating, in a pool of light, with no clue of space or time - to symbolize eternity.
I decided to model the character - my first atempt to model a female body...I just hope i'll manage something in the end :)
For now, these are the sketches i made for the character pose - I haven't decided yet which one to choose...
Comments and critics are welcom :)
14-03-2010, 02:29 PM
Seems an interesting concept, nice start sketches, welcome to the forum! :)
14-03-2010, 04:01 PM
Cool sketches. Arh you planning on make it a full 3D scene then?
15-03-2010, 03:59 AM
love the classical poses and proportions, the bottom 2 are my favorites. Good luck with this, I'll be watching.
15-03-2010, 11:22 AM
Thank you for the comments :). Yes, i am planning to make it a full 3d scene. At the moment, my progress is quite slow though with the modelling of the character :(
i intend to post some more work at the end of this week.
15-03-2010, 11:50 AM
Very interesting sketches, you sketch almost like Da Vinci they are that stylised and beautiful. Looking forward to seeing what you bring to the challenge :)
16-03-2010, 04:09 PM
I have finished to model the hand so far; here is the wireframe ; as for the rest of her body , i am still working on it and haven't reached a stage which i like yet. I ve modelled the hand in 3ds max 2010. :)
16-03-2010, 05:21 PM
hey there Alisor!
The sketches are awesome. Impressive style.
For the hand, i would say that next time, you might want to consider extruding the thumb from halfway between the downside, and the side-side of the hand. Because that is its natural place, and it will deform less, if you rig it.
Looking forward on the body model.
17-03-2010, 04:50 AM
Concept sounds nice. And the initial modelwork is very good.
17-03-2010, 09:21 AM
OOOOH loving those sketches! the style is awesome! veri da vinci looking...so cool...think I would go with the bottom left pose if I were you...good luck brotha
18-03-2010, 06:04 PM
Thanks for the comments and advice :) - i do need a lot of advice since this is my first study of a female in 3d, and my first proper model. I have been working on the body of the character lately - it took a very long time - and i think i still need to tweak some bits and also to model the feet.
Here is the mesh - comments and critics welcome :)
I dont know what to do after this step though - i was planning to take it into zbrush, but i have never done anything in that software yet, only looked a bit at the interface - so i am not sure now....
19-03-2010, 10:43 AM
I've gotta say foir a first time building a female human body you're not doing badly at all, there's still quite a way to go with the proportions and there's some bumps across the arms too, but really impressive for a first try, keep it up :)
25-03-2010, 08:42 PM
The pose - work in progress
vBulletin® v3.7.4, Copyright ©2000-2013, Jelsoft Enterprises Ltd.