Krallis
25-03-2010, 06:54 PM
Ive just been thinking.
Ive been trying to improve all around the board in various skills and ive done a bit of hardsurface recently. But whenever I go back to work on the model I cant stand even having it on the screen in front of me. Its not what I want its not even close to what I want.
Tell you what I did.
Made a very rough outline mesh in xsi.
Imported into Zbrush to develop the shape further.
Retopologised it and exported it back to XSI
Put the pieces together in XSI.
Is there any techniques that I could use or is my method of using ZBrush and topologising it out bad or should I be starting with a clear defined detailed sketch of what i want or am i just a terrible modeller.
Or am I being too ambitious in doing a helmet or am i being too hard on myself by comparing myself to this http://vimeo.com/5738519
Ive been trying to improve all around the board in various skills and ive done a bit of hardsurface recently. But whenever I go back to work on the model I cant stand even having it on the screen in front of me. Its not what I want its not even close to what I want.
Tell you what I did.
Made a very rough outline mesh in xsi.
Imported into Zbrush to develop the shape further.
Retopologised it and exported it back to XSI
Put the pieces together in XSI.
Is there any techniques that I could use or is my method of using ZBrush and topologising it out bad or should I be starting with a clear defined detailed sketch of what i want or am i just a terrible modeller.
Or am I being too ambitious in doing a helmet or am i being too hard on myself by comparing myself to this http://vimeo.com/5738519