View Full Version : Mclean - Indiana Jones - Mason
02-04-2010, 05:54 PM
going for a explorer highly inspired by the uncharted series, going to go through different head sculpts till I land on one that clicks! Will post soon!
02-04-2010, 09:20 PM
I sculpted 3 ideas from one really crappy base mesh (basically i have to retopo it i guess) first choice is the american ladies man, 2nd is the japanese professional or the african badass. im torn between the 3, cool if you guys can help me out, hes gonna to be a rich explorer type who can handle himself especially with a machete :)
02-04-2010, 09:42 PM
the one or three for me! nice sculpt!
02-04-2010, 09:43 PM
I vote for 3. Seems like a machete guy to me:D
03-04-2010, 02:13 AM
3rd. Just smooth out his nose a little
03-04-2010, 03:10 AM
1 with the goatee?
03-04-2010, 03:42 AM
I vote for #1. Nice sculpts to start with.
03-04-2010, 04:07 AM
man you make it hard to pick the three look really good. I'll go with #1 if your character is younger or #3 if the character is older.
03-04-2010, 11:20 AM
Really great sculpt so far, he's got alot of personality already to him, looking really good :)
03-04-2010, 04:16 PM
hmm im really feelin 1
03-04-2010, 04:50 PM
cheers guys, decided to go for 1 as its working well on me! heres a quick update, i worked on him a little further not gonna go crazy on the sculpting, i need to practice texturing more! lesson learnt from the last comp!
03-04-2010, 05:50 PM
Looking good so far, but the ears looks stange.
same for me with the texturing, know how to model, but texturing is hard to get good.
08-04-2010, 08:25 AM
Great start. Nice character.
08-04-2010, 11:37 AM
Can't crit a single thing so far, love the look of this character and nice styling to the sculpted hair too :)
08-04-2010, 08:32 PM
thanks for the comments guys, kirgan- i adjusted the ears thanks for shout!
final head for sure! moving onto shirt for sure this time :>
09-04-2010, 09:24 AM
Very good indeed, i think the chin dimple is a little too deep but other than that a real unique character, looking forward to the next stage :)
09-04-2010, 06:35 PM
cheers dude, i smoothed out his bum chin a little so it wasnt so harsh thanks for the feedback, ive been spending my time lately blocking in his anatomy, i really want his shirt to sit on him correctly!
09-04-2010, 07:43 PM
proportions are good, keep it up dude!
10-04-2010, 08:05 AM
God this is so good, chin dimple is spot on now. The proportions are great and the details in the anatomy is looking very good indeed :)
10-04-2010, 08:38 AM
Nice sculpt, but i think that there are some issues.
First, his torso is way too big from side view. I'm pretty muscular too, but my chin is actually "further" on the side view then my chest. i'm sure, that if you check yourself out from the side view, you will also find, that your character's chest shouldn't be this wide from side. Thats the reason why he looks a bit fat/weird from the front view.
Even if i pull my shoulders back, i can't produce this pose.
So my suggestion is, to "flatten" the chest.
I also think that the butt area is a bit off too, but i can't comment on the problem going on there, because i simply don't see it :D
Keep up the great work!
12-04-2010, 06:34 PM
cheers guys. cordero- thank you for your critique, i have applied it carefully :), i also figured out the problems with the butt area, even tho i dont like staring at men's arses for too long it was necessary to get it right lol.
12-04-2010, 06:40 PM
It's really awesome now! :D
Looking forward on the equipment!
12-04-2010, 11:36 PM
thanks cordero :), little update before bed. given him some german army braces and a swiss army pocket shirt for the ww2 treasure hunter look, also provided a paintover to show where im heading!
13-04-2010, 08:28 AM
oO, yeah nice progress!
13-04-2010, 12:15 PM
Wow! Amazing progress!
13-04-2010, 07:48 PM
had some critique from crazyfool http://tomparkersartdump.wordpress.com/gallery/ check out his portfolio, its tight!, heres the changes I made, still doing full time work for a couple more days after that my progress should speed up!
13-04-2010, 08:13 PM
I've got some question here if its alright.
Why did you model the upper body, when you put a cloth on it?
How did you added the shirt to the body, and how did you delete the body underneath it?
Are the shirt and the body now a separate object?
Do you use zbrush?
I think i'll be doing something similar to this in a couple of days (body sculpting, and clothing afterward) so it would be most helpful if you could answer!
14-04-2010, 05:29 PM
hey cordero, sure ill answer your questions :)
Q: Why did you model the upper body, when you put a cloth on it?
A: it is important especially when it comes to sculpting (of which i use zbrush to answer your other question) to get anatomy close to real as possible so when I sculpt a t-shirt over it it sits better on the body rather than guessing how it should sit, I generally get this is the best way to do from looking at profressionals art alot of the time.
Q:How did you added the shirt to the body, and how did you delete the body underneath it?
A:I added the shirt as a "subtool" if you research this im sure they are websites that can explain this better than I can but basically its a seperate object that becomes a second sculpt within the same scene.Once finished and Ive baked my normals and ao i will delete unnecessary polygons such as ones not visible in the low poly!
hope thats answered your questions!
15-04-2010, 05:00 PM
Great proportions of the body. I like the shirt.
15-04-2010, 08:07 PM
cheers fbios, added some new elements to the shirt and added tie hopefully the sculpt should be done by the weekend which gives me a week to texture :>
16-04-2010, 11:40 AM
Loving the progress, that shirt is superb :)
16-04-2010, 12:13 PM
Your answers are really helpful.
I also like the new details on the shirt :)
20-04-2010, 01:29 PM
loving the progress ... keep it up and dont pass the deadline , your model is great.
20-04-2010, 04:22 PM
those folds are awesome.....nice sculpt!
20-04-2010, 11:18 PM
cheers guys!, im trying to stay on track, im pretty sure ill finish on time, ive pretty much finished the sculpted now, here he is, gonna quickly sculpt his pistol at the weekend, for now im gonna get him unwrapped :)
21-04-2010, 01:28 PM
Outstanding sculpting, can't wait to see this guy textured :)
21-04-2010, 01:32 PM
Very nice, is he gonna have anything else besides a pistol?
22-04-2010, 12:18 AM
Wow, now thats skill. It looks great. Hope you get to finish your model, so we can all see it completed, and possibly learn a thing or two.
27-04-2010, 01:42 PM
Really nice & clean sculpt. Looking forward to textures!
29-04-2010, 01:20 PM
thanks alot guys ive finished his head and actually made a MP40 for him as i decided to make him german :) HANS MASON. heres a render for you guys!
30-04-2010, 04:43 AM
nice model, the hair gives him that "experienced" look =)
30-04-2010, 10:46 PM
heres a 2ip shot i wanted to show :) ive finished now and uploaded my entry in the finals thread, just like to say thank you to everyone who helped me out and lended me their kind words
01-05-2010, 12:32 PM
Love the texturwork, such a great progression with this entry, congrats and best of luck!
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