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BiZkiD
01-05-2010, 06:14 PM
Hi there!

This is the piece I've made at the Burnart studio for Modeco. Roughly 98% were poly-modeled. I've used zbrush and it's terrific UVmaster plug-in to unwrap almost every object in this scene. Zbrush was also used to create disp maps on the pliers. All Was then rendered with mental ray. I know it's not perfect but I hope you'll still like it

Bubbaloo
01-05-2010, 08:27 PM
Looks very realistic!

BiZkiD
01-05-2010, 08:28 PM
Thanks! Great to read that:)