rocneasta
07-12-2010, 09:10 AM
Ok here's the scenario
i have to model via not so good photo reference 7 old aged buildings and 1 cathedral (exterior). Along with that all elements that make the surrounding area, from sidewalk to green surfaces. It will be a place to remake certain things to go along with the plan of making a high end restaurant and bar.
I am thinking about almost low poly'ing it, since the trouble in modeling all the buildings in high detail is time, and future renderings.
along with that modeling, i need to texture everything and make it look legit or as closely as possible to reality
after that phase, need to define up to 6 stills and make lighting effect of daytime, night etc.
So i'm interested in how to form a price for this, giving you some photos so you can see the complexity or simplicity of the task at hand
p.s. everything precisely :O circled is to be modeled, X marks things i don't need to do...
i have to model via not so good photo reference 7 old aged buildings and 1 cathedral (exterior). Along with that all elements that make the surrounding area, from sidewalk to green surfaces. It will be a place to remake certain things to go along with the plan of making a high end restaurant and bar.
I am thinking about almost low poly'ing it, since the trouble in modeling all the buildings in high detail is time, and future renderings.
along with that modeling, i need to texture everything and make it look legit or as closely as possible to reality
after that phase, need to define up to 6 stills and make lighting effect of daytime, night etc.
So i'm interested in how to form a price for this, giving you some photos so you can see the complexity or simplicity of the task at hand
p.s. everything precisely :O circled is to be modeled, X marks things i don't need to do...