View Full Version : ATOMHAWK - 3D - Title - rocneasta
rocneasta
15-03-2011, 08:15 PM
a placeholder but mostly a note to myself to try and manage a piece...
rocneasta
20-03-2011, 12:59 PM
still nothing, my mind is a chaotic mess of nothing... can't pin point the theme, movie or at least one thing closely resembling anything tangible
"Atomhawk - it's a thing closely resembling anything tangible" :p
rocneasta
21-03-2011, 11:19 AM
ahhaahhaahhahaha i got it... going to make a quick (or a long sketch)
MemoNick
28-03-2011, 07:51 PM
Good luck!
rocneasta
29-03-2011, 10:51 PM
Good luck!
cheers, i just finished some work and can start focusing on making my concept come to life!
rocneasta
31-03-2011, 09:35 PM
finally made up my mind on what i'm about to do... (hope so :) )
it will be a scene containing one character (comical one) - in an old industrial setting ally. Posting some reference and scene previz
rocneasta
03-04-2011, 03:15 PM
few props for the scene...
rocneasta
03-04-2011, 06:05 PM
two more
MemoNick
03-04-2011, 06:30 PM
Amazing, especially the tire and the last picture.
rocneasta
03-04-2011, 06:33 PM
Amazing, especially the tire and the last picture.
cheers. still loads of work to do and props for the scene to finish... but i have in mind the effect and the scene that i'm trying to achieve, hoping i'll finish it during this week to come!
rocneasta
04-04-2011, 12:06 AM
finished the pipe_detail thingy
meowmeow
04-04-2011, 10:10 AM
you've got some really nice models and modelling skills :) . good luck and looking forward to more
rocneasta
04-04-2011, 01:54 PM
you've got some really nice models and modelling skills :) . good luck and looking forward to more
tnx! just hopping when i place everything in a scene, my pc won't freeze (chances of that are unfortunately extremely high :( )
rocneasta
04-04-2011, 07:15 PM
fence without any modifier to make her more bent and used, fitting the scene feel i'll be creating
so far 30 mil polys :p (i wasn't happy with just applying a texture to a plane)
rocneasta
05-04-2011, 09:46 PM
figured the style of visual appearance i want to achieve in the film poster - toonish way i mentioned earlier
anyone know how to make/use/implement
this is approximately the style i want to achieve...
tongeert
06-04-2011, 06:24 AM
Maybe you should take a look at cell shading?
rocneasta
06-04-2011, 07:27 AM
Maybe you should take a look at cell shading?
on my to do list :)
meowmeow
06-04-2011, 08:15 AM
thats a cool style. maybe a way of achiving this would be to do a clay render, then composited a toon shader for the contours/black out lines. it s nice to see some one thinking out of the box style wise
rocneasta
06-04-2011, 08:18 AM
thats a cool style. maybe a way of achiving this would be to do a clay render, then composited a toon shader for the contours/black out lines. it s nice to see some one thinking out of the box style wise
this could be a possibility perhaps :) it may work... back to the drawing board :)
rocneasta
12-04-2011, 09:12 PM
having a hard and tight schedule on work, but trying to get back on track and finish this
rocneasta
17-04-2011, 04:36 AM
Being the last day and all, i'll change the scene drastically. Sticking with the concept, just lowering the scene built...
rocneasta
17-04-2011, 06:08 PM
my superhero plus concept - it's the same thing i have in mind, sort of like Dr Jekyll and Mr Hyde
KumoriKiku
18-04-2011, 06:52 AM
I'll be lookin forward to seeing what you post :) The scene details are great!
rocneasta
18-04-2011, 09:24 AM
scene so far, hoping i'll get to finish...
rocneasta
18-04-2011, 10:22 AM
another step
MemoNick
18-04-2011, 11:04 AM
C'mon buddy, make sure you finish.
rocneasta
18-04-2011, 01:12 PM
todays trip to the hospital delayed things, but i finished it... :(
abbigilabbot
09-05-2011, 12:48 PM
I like it. keep posting
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