scott242
22-04-2011, 11:17 PM
Hey, everyone.
Call me crazy, but I've always wanted to do something for DW, so even though its pretty late in the game already I'm going to start a 3D character and see how far I get.
I have a few different ideas I've been playing around with over the past week, but I think I'm going to pick the one I'm furthest along with.
The God of the Dead
The original idea was an entity that controls/uses the dead. I'm aiming for something thats creepy and dangerous looking, but not necessarily malicious or evil…it is what it is, kind of.
It started off with the idea of something that can puppet corpses for its own purposes, but the idea is evolving a bit. I want the character to have a bit of puppet type construction itself to make its purposes a little ambiguous-basically, I want it to be unclear whether the god controls its own body or whether its the servant of something else.
As far as the design itself, I want it to look a little rickety…like it has some elements of really crude machinery and kind of a constructed look. Right now I'm trying to plan it based on a few "elements"-bone, leather, rope, cast iron, etc.
I tend start rough concepts in 3D, so I've got a decent start I think. Here's the rough sculpt so far:
<pictures>
Still have a ton of design work to do. Doing some tests to see what's feasible with the poly limit, will post more soon once I get legs/arms/chest figured out a little more.
Any feedback is definitely appreciated, and good luck to everyone!
Call me crazy, but I've always wanted to do something for DW, so even though its pretty late in the game already I'm going to start a 3D character and see how far I get.
I have a few different ideas I've been playing around with over the past week, but I think I'm going to pick the one I'm furthest along with.
The God of the Dead
The original idea was an entity that controls/uses the dead. I'm aiming for something thats creepy and dangerous looking, but not necessarily malicious or evil…it is what it is, kind of.
It started off with the idea of something that can puppet corpses for its own purposes, but the idea is evolving a bit. I want the character to have a bit of puppet type construction itself to make its purposes a little ambiguous-basically, I want it to be unclear whether the god controls its own body or whether its the servant of something else.
As far as the design itself, I want it to look a little rickety…like it has some elements of really crude machinery and kind of a constructed look. Right now I'm trying to plan it based on a few "elements"-bone, leather, rope, cast iron, etc.
I tend start rough concepts in 3D, so I've got a decent start I think. Here's the rough sculpt so far:
<pictures>
Still have a ton of design work to do. Doing some tests to see what's feasible with the poly limit, will post more soon once I get legs/arms/chest figured out a little more.
Any feedback is definitely appreciated, and good luck to everyone!