View Full Version : Lucas Hug - Works, Wips, tests,...
lucashug
08-09-2011, 01:19 PM
Hi everybody,
I will try to make a realistic render of Kermit the frog, modeling in 3dsmax,
and then render in maya. I really love this character, and I wanted to try some fur works.
See you!!!
http://dl.dropbox.com/u/13264915/Kermit-WIP/001.jpg
lucashug
08-09-2011, 01:27 PM
Hi there!
Here The first render that I did with Maya and MentalRay.
I model the buddha just for that occassion.
The mesh was done on zbrush and the rest was done on maya (light, Bokeh, DOF,...).
I just adjust the color, put some dust,... on photoshop.
I'm looking for a tutorial to learn how to make a shader like jade stone,
in maya and mentalray, All help are welcome .
Thank you very much!!!
http://dl.dropbox.com/u/13264915/projet-vrac/bouddha-mesh.jpg
http://dl.dropbox.com/u/13264915/projet-vrac/NEW-bouddha_01.jpg
http://dl.dropbox.com/u/13264915/projet-vrac/NEW-bouddha_02.jpg
http://dl.dropbox.com/u/13264915/projet-vrac/NEW-bouddha_03.jpg
http://dl.dropbox.com/u/13264915/projet-vrac/NEW-bouddha_04.jpg
lucashug
09-09-2011, 11:25 AM
Hi!!!
Some news wips with Kermit!
I model the interior of the mouth too :)
cheers!!!
http://dl.dropbox.com/u/13264915/Kermit-WIP/002.jpg
lucashug
09-09-2011, 11:26 AM
Hi,
Here it's a test for beginning to understand the SSS Shader on maya, mentalray!
Cheers
http://dl.dropbox.com/u/13264915/projet-vrac/strangeform-01.jpg
Perversonality
09-09-2011, 11:36 AM
Kermit looks like Kermit and the Buddha render have a nice chromatic aberation effect so good work there. The SSS render is a little weak by comparison but keep at it
lucashug
11-09-2011, 03:55 PM
Hi there!!!
Thanks Perversonality for your comment! I'm agree with you
about the SSS test ;)
Here a new personal project, My goal with this project is to
made a photorealistic portrait with zbrush, maya and mentalray.
Im using the book from Ryan Kingsley to model the head :)
http://dl.dropbox.com/u/13264915/girl-portrait/001-basemesh.jpg
http://dl.dropbox.com/u/13264915/girl-portrait/002-modeling.jpg
http://dl.dropbox.com/u/13264915/girl-portrait/003-modeling.jpg
http://dl.dropbox.com/u/13264915/girl-portrait/004-modeling.jpg
cheers!
lucashug
15-09-2011, 11:30 AM
Hi There!!!
Since I saw the awesome Webinar from Ryan K.,
I think anatomy and face sculpting differently!
And I just discover what far I am :S
This new update is based on an auto correction,
If you see something wrong do not hesitate to send me a reply :)
http://dl.dropbox.com/u/13264915/girl-portrait/005-modeling.jpg
Cheers
Lucas
kogen
15-09-2011, 02:46 PM
Very good start Lucas.
I really like how you'va approached the form of the head. The outcome is pretty good so far.
Now I'm looking forward to seeing the ears :)
lucashug
16-09-2011, 11:33 AM
Hi everybody!!!
Thanks Kogen for your comment, really appreciate it :)
Here a little update of kermit!!!
Cheers
Lucas
http://dl.dropbox.com/u/13264915/Kermit-WIP/004.jpg
kogen
16-09-2011, 12:23 PM
Alllright... the modeling is cool. Now show us some awesome texturing ;)
Btw. what about telling a little story if you aim for a still rendering... something that is typically Muppet-like like Kermit singing for Miss Piggy maybe with a funny twist. :)
lucashug
16-09-2011, 08:15 PM
Hi everybody!!!
Hey Kogen, thanks man!
For the pose I was thinking about this one (Classic) :
Kermit banjo!!! (http://www.luniveretcie.com/produit/zoom/Kermit_Guitare-MUPPETS_SHOW-1236381453.jpg) What do you think?
Perhaps something more fun as you propose, I will think about that!!!
For the girl's portrait I work the ears. I will work the back of the ear when
I will do the retopology of the model (my model have 5 millions polys,
and itīs the limit for my computer and the next step will be 20 millions )
I try to name the anatomy part of the ear base on some research on internet.
Its a training to learn the names so complicated!!!
C & C are welcome!
Cheers
Lucas
http://dl.dropbox.com/u/13264915/girl-portrait/006-modeling.jpg
http://dl.dropbox.com/u/13264915/girl-portrait/007-ear-modeling.jpg
kogen
18-09-2011, 12:24 PM
Alltright,
I see where you wanna go with Kermit. The pose is pretty classic yeah, so I guess you should finish it and stay as close as possible to the reference.
Ahhhh it's a girl. Allright now I'm able to give some critics. IMO her jawbone (needs to be lifted) cause the whole jaw looks very big this results in another problem the chin which is also pretty huge.
I think you can also tweak the eyes (more allmond shaped) they are probably also a bit too big. I also think that the eyes should also be moved more into their sockets. The lips could be also a bit more accentuated as the lips of a girl / woman... of an attractive woman are normally full. I guess for a girl... her neck is pretty massive. Might be an idea to have a look if it looks more female if you make it a bit more slender.
The ear is great. I really appreciate your enthusiasm of learning all those parts.
-k.
lucashug
19-09-2011, 12:20 PM
Hi There!
Here one test for kermit fur with shave and a haircut
and the awesome P_HairTK Shader!!!
It still need some works :)
http://dl.dropbox.com/u/13264915/Kermit-WIP/006-material-test.jpg
Cheers!
Lucas
lucashug
23-09-2011, 07:17 PM
Hi there!
I finish the first pass next step I will retopology and then do some corrections.
http://dl.dropbox.com/u/13264915/girl-portrait/008-firstpass-done.jpg
Cheers
Lucas
washka
24-09-2011, 08:10 AM
You should lower a bit the eyes, there are a pinch upside the middle.
Neck's too long. Accentuate trapezius. Clavicle aren't straight. Clean bottom part of the ears.
KIU, Kermit's creator's anniversary today.
Jack_Man:)
24-09-2011, 05:21 PM
This sss shader something image is interesting, good wallpaper thou :)
...and the head...back view..ears look strange in my opinion, but on the good side it's better than i could model it (for now) :lame:
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