View Full Version : Helmet Chick
Well I had to take a quick break from the minotaur, I will get back to it I promise, for now this is what I am working on. The original picture is done byJames Hawkins (http://www.hawkprey.com/James_Hawkinsconcept.htm) here is the picture,
And here is what i have so far................
24-07-2003, 11:38 PM
u took a brake for the minitour and made this? wow, really impressive. Cant believe how fast you guys work, For me its like, oki a box, convert to poly. extrude one polygon. What 03:00 in the morning allready?..
BTW: good you made the breasts a little bit smaller. on the reff the breast are maybe little too big, they look kinda unatural :D
No offense to the painter, but in the real life outside porno movies, they breasts arent that big you know :)
24-07-2003, 11:39 PM
Hold on while I pick my jaw up off the floor. Damb boy...... That is very nice. I do really like the way you improved on her by giving her more realist boobs. I know the are just as large you made the shape more realistic.
25-07-2003, 12:35 AM
Concept looks much more masculine than your model.
Tits excepted. Nothing masculine about those, unless you consider Richard Speck.
I much prefer your model.
25-07-2003, 03:42 AM
Looks good! I really like it. roughly how long did it take you to get up to this point? Did u model the face under the helmet? if so can u post a pic with the helmet off?:)
25-07-2003, 09:06 AM
MORE i WANT MORE!!
25-07-2003, 10:47 AM
it would take me a few months to do that kind of detail!!! wow!
ive seen bigger boobs thogh, they were attached to really big wemen, really nasty. :ugh:
Hey, ok here we go I will try to answer some of these questions:
TigerDog I took me about 6 hours to do this, and yes i did model the face underneath the helmet and I will post a pic of the head for you.
Also I am going to pose her and everything, thank you all for the comments I am trying to go for a more realistic effect on the whole picture I feel it gives her more of an attractiveness.
26-07-2003, 04:09 AM
Only 6 hours! thats awsome. I wish i could come up with models like that in 6 hours! Im looking forward to seeing the new pics. Nice work.
and what does she have a weapon for?
she could knock ANYONE out no problem
keep it up!
26-07-2003, 01:20 PM
She doesnt need a corset, she needs ****** scafolding!. Like the concept, like the model :)
26-07-2003, 09:05 PM
very nice! update us! ;)
26-07-2003, 09:31 PM
omg, you work fast!!! kickass modell, keep updating
26-07-2003, 10:38 PM
It's coming along very well Rych. I see you've used your elfen character as a basis. That's a smart move, no point modelling everything from scratch. She's looking a lot like the the concept. :)
I especially like the hands, the look nicely modelled from what I can see. How long did THOSE take? ;) Nice work keep it up.
26-07-2003, 11:30 PM
Hey Rych I like the way the clothes confrom so neatly.
Any chance you could give us a hand, and post a wireframe? That would get two thumbs up from me.
27-07-2003, 01:55 AM
Awesome axcept the breast.....
try to refine articulation of the arm that makes the all less realistic
27-07-2003, 02:11 AM
nice model. I love his concepts, that guy is great. I had thought of making this character actually but never got around to it. One thing about the model, I really hate those breasts. On the concept it looks alright, but on 3D is looks like she's stashing beach balls in there. Maybe work on making em more realistic or make em a bit smaller :p
27-07-2003, 04:57 AM
I agree. I think at least a little gravity is in order.
Ok guys I will try and throw a gravity space warp when i animate her. If that doesn't work then i will modify them. But to try and keep it real to the picture i am going to leave it the way it is.
27-07-2003, 05:34 PM
The point of constructive criticism (and WIP) is mainly to see if other people are noticing things that you're not seeing about your own work. For example, if 10 people think the boobs are not quite right, then they are not right. Staying true to the drawing is a good goal, but as beautiful as that drawing is, the boobs aren't right in the drawing, either. And I'm not saying that because I think they're too big (in my opinion they are, but it's possible), I'm saying it because they are the wrong shape and slightly in the wrong position, which is not my opinion, but basic anatomy.
My "gravity is in order" comment was a figure of speech. The gravity space warp isn't exactly the right tool for breast bounce. Besides, "tricks" aren't going to hide the bad anatomy. Don't mess up a decent model because of a fixation. http://forums.3dtotal.com/showthread.php?s=&threadid=3154
Scroll down to "nipnotized".
27-07-2003, 07:26 PM
Originally posted by artchick
*snipage* For example, if 10 people think the boobs are not quite right, then they are not right. Staying true to the drawing is a good goal, but as beautiful as that drawing is, the boobs aren't right in the drawing, either. *more snipage*
I respectfully disagree. If 10 people think the breasts aren't right, that simply means that 10 people would have modeled them differently. If the original poster prefers to keep them as they are, I don't see how it's constructive to continue to say that they're "not right."
27-07-2003, 07:39 PM
its a fantasy image, and fantasy comes from the imagination, and if the concept has big boobs then the model can have big boobs, its not a reality piece people, get off your horses :) If there's a vert sticking out of her boobs then say so but dont preach about it being anatomically incorrect its a fantasy piece.
Keep it up Rych
27-07-2003, 08:03 PM
maybe she had so much breast lol but for a man she more atractive like that! lol but good job! i love it! hihihihi :D
27-07-2003, 08:03 PM
I'm not "preaching". I realize this is a fantasy piece. In fact, I did mention that although it was my opinion that her boobs were too big, that was only my opinion, and not something I felt should necessarily be corrected or changed. My point (and the point of quite a few other people) was that the boobs look stuck on, and not an integral part of the model as a whole. If her thumbs were in the wrong spot, or the wrong shape, and quite a few people pointed it out, no one would say, "This is a fantasy piece, I want/meant for her thumbs to look like that".
27-07-2003, 08:49 PM
How about them wireframes Rych?
I have to HAND it to you Artchick, I can see what you mean about the boobs. I agree completely, but then this isn't Rych's concept artwork, so it would be bad to get the proportions inaccurate compared to the original design. Rych's model is pretty accurate.
As to the original design sketch; that's where you should point the FINGER. The boobs are stupid in my opinion. But then, a lot of people are still falling for the boob-job culture, and they always will.
Live and let live. :)
Hey monte no prob on the wires they are comming in a bit, i have to leave my job and get to my home computer first :)
As far as the boobs i am trying to stick to the original concept but at the same time bring some realism to her, i feel i have done a good job on making them look like they are smashed inside a small arse space. And we can stop the debate right now, let us just continue on the constructive critiscm. We can all look at another thread and see the same argument, the one thing art is, is what pleases the artist mind the most. I am working on somone else's dream It wouldn't be right for me to say what is right and what is wrong.
27-07-2003, 10:13 PM
Well, Rych, you got distracted from the Mino by a woman? And a Xen-ish type non the less! But what can I say, good work. Texturing, texturing, please.
Ah and for those boob animation, use flex.
Ok here is the wires, does anyone know the best way to render wires? I just force wires and that is all.
28-07-2003, 06:27 AM
I liked her better before I knew she didnt have eyeballs. Other than that your modeling kicks ass!
Boobs could have been a lil bigger though but no biggie :cool:
28-07-2003, 08:27 PM
In fact she has eyeballs! The two (apearent) black holes are the eyeballs - if I'm not mistaking.
Yes you are correct, I fully modeled her head :)
29-07-2003, 03:52 PM
Remind me not to go chatting this lady up of a weekend. Nice start you have there dude. I know the image isnt yours but its really nice indeed, i can see you model doing the image justice. :D :D :D :xyz:
29-07-2003, 08:45 PM
The drawing has a nordsman/woman style in it but the model didn't inherited that feature. Looks more like she is coming from MadMax movies.
Yeah, her face is a little round and chubby, the other one is a bit more muscular, I will see if i can get some of that in there :)
Hey guys just a small update havn't had that much time.........
01-08-2003, 06:25 AM
I've been comparing the concept sketch to the model and I think you need to make her body more curved (in the sketch her body is very thin above the waist and he torso is a bit shorter) . Her head seems too small compared to hear breasts. By all means dont make the breats smaller but rather the head bigger :D Also looking at the breasts I think you need to make a lil more cleavage. It seems like there is a big gap but no reason for one. Either make them more perky or more cleavage.
Also her arms have no muscle. If she is supposed to swing her weapon hack and slash she is going to need bigger biceps and foearms. But still keeping her womanly figure.
Still your modelling is awesome and a hell of a lot better than I could do. keep it up :p
01-08-2003, 03:52 PM
models coming along nicely man
i think what you're tackling is a tough subject matter, how to make a woman very big and strong without losing the feel that its still a woman you're looking at.
with this in mind i have a few suggestions for you, taking into the account that the concept sketch executes this very well.
first off, it apperas that your shoulder pads are not volumous enough. the shoulder pads and bicep pads add size which makes her look strong, but you know that they are hollow and hence her arms themselves may not be that big, hence more womanly, i think this is really important point here.
seconly the torso and hips, we see that there's quite a bit of exageration here. to make her strong, the distance from the hips to the chest has been truncated and as the torso approaches shoulders it widens sharply, however this is offset by the fact that the waist is really thin and hips are very emphasized, there's two curves there from hip to the thigh in that sketch.
some other things i see is that the neck is overly long in this image adding to her femininity, also her breasts are really in your face, obviously by the their size and sphereicalness but i would argue that a key aspect is that the strap bar taht is perfectly straight and goes across is pushing down against the top which really emphasizes them and the fact that its a women you're looking at.
finally on the legs, we see that the thigh are very thick (strong) yet they are also extremely long, one thigh length is the length of the entire torso, and the big boots, obviously also add to the strength of the character while emphasizing the slenderness of her legs and form.
i think if you keep the idea of strength and femininess in mind and perhaps observe the areas i mentioned above it could help to serve as a stylistic guide, or more likely an exageration guide.
anyhow, great model, looking forward to your updates.
Kuman, omg :crazy: thanks for the rundown it helped an assload, I will go through and revamp. By what you say i have alot of area's to fix. Thanks man.
Rakanishu thanks i agree too and kuman only emphasized.
01-08-2003, 06:12 PM
its coming along nicley, that guys art is so awesome. i think i will try and model one of his great charaters too. i dont think the breast would look that out of place if you made her body like that in the pic. you have a supermodel body type with pornstar brests. in the picture she is cut with los of muscle which would make sense if she has to wear all the armor just to leave her breast totally exposed and pretty much the rest of her too. hahaha.
keep it up and i think i will start on this one.......http://www.hawkprey.com/flange.htm
well good luck buddy. I hope it works out for you and please keep us posted....................lol get it :D
ok guys here are the updates.....................
02-08-2003, 05:33 PM
Wow dude she looks very cool. Nice model.
What's that thing on her breasts ?
02-08-2003, 07:12 PM
Personal taste: Beautifull buttocks, Breasts too big.
02-08-2003, 10:37 PM
You have some welding problems on the upper lip and on the back. And also you have to do something with the squary areas of the back. Maybe you could get the buttocks closer togeder.
02-08-2003, 11:28 PM
very very nice. Still don't like the breasts but love the ass, lol.
04-08-2003, 04:01 AM
what you've done is really an improvement man.
i'd say push it even further. right now i think your waist diameter is perfect. however if you look at the reference of the bottom of her ****** to her belly button is really rather short. i'd say pull up the bottom of the ****** higher. also i'd say exagerat a bit and make her hips wider, emphasize that its as if her thighs were attached on the side and not from the bottom in terms of their position and width. finally i'd say pull out the back of the rib cage even more, check out how wide the top of the rib cage is in the refernce, and that sharp angle from under the armpit that just falls to the hips. lastly check out the distance from the bottom of the chin to the top of the bar across her breasts in the reference pic, i think that elongating the neck and trapezius area would add a lot to the scale of her torso relative to pelvis and head. i think that would really add quite a bit overall.
its really lookin good man, lookin forward to future updates
14-11-2003, 02:02 AM
Hey Tiger, Sure thing man as soon as I get some time.............Thanks for the revival!!
14-11-2003, 03:31 PM
verry nice modeling,update:D !!!
14-11-2003, 06:03 PM
Beautiful model!! I especially like the arms. Nice muscles... wish I had arms like that.
I imagined the butt a bit "bubblier." Does that make any sense?? I can't think of the right adjective. If she was ripped, she would have a nice muscular butt as well, with those little butt dimples on the sides.
14-11-2003, 06:20 PM
Very detailed model, but i MUST point out the fact that a single breast is larger than the whole head. It kinda freaks me out, i think you've gone a little too freely with the scale tool...
Good so far cep't that "little" oversight
Hey guys got an update comming soon!
19-03-2004, 05:35 PM
still waiting, lol
Hey guy, you know what i kinda fell asleep on this one, Lemme ressurect it for you...................
20-03-2004, 02:54 AM
All your pictures are like.. not shwing dude!
I WANNA SEE, cause that James guy art is amazing!
vBulletin® v3.7.4, Copyright ©2000-2013, Jelsoft Enterprises Ltd.