lillypusher
07-08-2003, 10:12 AM
i have an editable mesh. no modifiers whatsoever. it's a milk carton - a box with a sort of triangle on the top? know what i'm on about?
anyway, i go into select polygon mode, and select all polygons. now correct me if i'm wrong, but if i now put 1 in the material Id, shouldn;t that change all the polys to 1? and if i then select just the top part, and put 2, shouldn't that deselect them from 1, and change them to 2?
that's how it worked so far. but no! now, it refuses to do what i tell it! if i select all the polys, and put 1, it still treats them as different mat IDs!
any ideas?
anyway, i go into select polygon mode, and select all polygons. now correct me if i'm wrong, but if i now put 1 in the material Id, shouldn;t that change all the polys to 1? and if i then select just the top part, and put 2, shouldn't that deselect them from 1, and change them to 2?
that's how it worked so far. but no! now, it refuses to do what i tell it! if i select all the polys, and put 1, it still treats them as different mat IDs!
any ideas?