PDA

View Full Version : SMC #31 "The Vinyl Countdown" - Record Players


ClassicGamer-3DT
04-11-2011, 08:04 PM
http://i281.photobucket.com/albums/kk208/classicgamer-3dt/smc_31_brief.jpg

The Challenge Rules

1). Each challenge we'll post a subject for you to model along with a time limit on how long you should spend on it. Spend no longer than the allocated time then post a render of your model. No cheating, we are relying on your honesty here and the idea of speed modeling is to simulate a "real world" environment. If you are working on a project and asked to show a concept model you'll need to be able to get somewhere near the target in the allocated time. Your submission should be a model created especially for this challenge and not one you have stored on your hard drive. How you interpret the brief is up to you as long as the final model conforms to what we have asked for. Any images of models that do not match the brief can be removed and the poster disqualified.

2). You may enter as many times as you like as long as each model is completely new and uses no components from other entries. Entries using models which are not original will be removed and the poster disqualified.

3). Your entry may contain as many views of your model as you like and must include a clear and easy to see wireframe of the mesh before any smoothing/subdivision has been applied. Wire renders/ Cell Shaded or Screengrab wireframes are acceptable. Any wireframes we cannot see correctly will be disqualified. The key is for us to be able to see the wireframes clearly to ascertain how you modelled the subject matter.

4). You MUST include the following details with each submission:

A). Software used
B). Time spent creating the model.
C). A Clay Render of your models.

Any further information is voluntary but posts not containing the required information can be removed and the poster disqualified.

5). Post TWO images per entry which must be no larger than 1280x1024 pixels in either landscape or portrait format with a file size of no more than 195k.
1 image for your wireframes and 1 for your clay combined with a optional beauty render.
These images must be uploaded to our servers using the "browse" button on the forum reply page.
Do not link to external images files. Images larger than the maximum size or posts containing links to external images (other than for reference materials)
will be removed and the poster disqualified.

6). The creation of displacement maps, normal maps and any splines drawn out in an external program other than your modeling software are to be included in your modeling time.

7). Time spent on rendering or texturing or building a scene in which to display your model is not included in the allocated period to allow those with slower machines to participate on an even playing field. What we are looking for is the quality of the models you can produce "under pressure". If your model is not complete, you can still post it as long as it's recognizable.

8). Posting the same entry twice in a challenge is considered to be double posting and will result in a disqualification. When asked to fix a previous post due to DQ or any other reason, you must fix the first post, or delete it altogether and create a new one.

9). The Winner must email jo@3dtotal.com to claim their prize.

10). Only 1st place & 2nd place (i.e. the runner up) can claim a prize.

These rules apply to everybody taking part there will be NO exceptions!

Subject: Record Players.
Deadline - 10:00PM GMT 11th November 2011.
Description: The phonograph record player, or gramophone is a device introduced in 1877 that continued common use until the 1980s for reproducing (playing) sound recordings, although when first developed, the phonograph was used to both record and reproduce sounds. The recordings played on such a device generally consist of wavy lines that are either scratched, engraved, or grooved onto a rotating cylinder or disc. As the cylinder or disc rotates, a needle or other similar object on the device traces the wavy lines and vibrates, reproducing sound waves.

The gramophone record was one of the dominant audio recording formats throughout much of the 20th Century. However, that status was eventually replaced by the compact disc and other digital recording formats. There has been a revivial in recent years especially amongst DJ's who have always preferred vinyl formats in which to mix and remix with. Here is your chance to model any form of record player from it's first incarnation with the huge flowered speaker all the way to the modern day twin producer decks, the choice, as ever is all yours.

Modelling Time: 60 Mins.

Prizes:

1st Place - £30 worth of 3DTotal downloadable products & a gold award badge.
2nd Place - £10 worth of 3DTotal downloadable products & a silver award badge.
Honourable Mentions - Bronze Award Badges

Above All Else Have Fun & Good Luck!

My Starter

http://i281.photobucket.com/albums/kk208/classicgamer-3dt/Starter02-3.jpg
http://i281.photobucket.com/albums/kk208/classicgamer-3dt/Starter01-3.jpg

handra
05-11-2011, 01:31 AM
Are you sure with that deadline?? 4 november???

ClassicGamer-3DT
05-11-2011, 08:34 AM
Oops well spotted, corrected to the 11th :)

rocneasta
05-11-2011, 06:38 PM
great starter CG, hoping things are looking better...

paulius-st
06-11-2011, 01:49 PM
sounds interesting :) . got this retro fealing and saw one design of vinyl player in the net and this is what i have after a hour of monkeying :D .
CG - looking realy good. wish i had enough patience like you to texture my entries :) .

Daye
07-11-2011, 03:17 AM
First entry from me for this week. Figured I'd go with a more modern
version for the first run, will look at older examples for the next.


As usual, Rhino / Vray. Modeling time checks in at 51 minutes. The
render drove me insane as Vray Caustics + Distributed Rendering did
NOT play nice together for me tonight. Works fine under a single
system. Not so fine when using other systems on the network :|

If you look closely in the shadow area at the bottom of the beauty
render, you can see some slightly off colored squares where the
different systems were working on the image. Was even more
apparent when I had the caustics calculations up and running.
Quite annoying to be honest.

It is what it is I guess. Will run the next render on a single machine
to alleviate this issue.

pavolsvk
07-11-2011, 03:06 PM
Hello, im new to this forum and i decided to join to this chalenge:)
Here is my post.

http://www.upnito.sk/0/rjpcn7vz5nphf6t2fqwy37xq3p5398up.jpg
http://www.upnito.sk/0/3w9sr7u8e5ytejwu8dq6bbxthhsy4fu3.jpg

Neil_F01
07-11-2011, 04:29 PM
cool subject this week..

ClassicGamer-3DT
07-11-2011, 05:56 PM
pavolsvk a warm welcome to the challenges! What a cracker of an entry too, looking forward to seeing more from you in this and future SMC's! Well done. :)

ClassicGamer-3DT
07-11-2011, 05:58 PM
Off Topic Update

Well my Dad is back home, he actually only had to stay in hospital for a day (went in early Friday morning and came out 5pm Saturday evening) My cold is still annoying me, especially my sore throat........ but i'm getting there.

pavolsvk
07-11-2011, 06:02 PM
Hmm:)..thanks. So i will try to make another post for this chalenge :P

Fynn
07-11-2011, 06:10 PM
nice to hear that things are getting better cg :)

rocneasta
07-11-2011, 09:02 PM
pavolsvk a warm welcome to the challenges! What a cracker of an entry too, looking forward to seeing more from you in this and future SMC's! Well done. :)

can't see his entry and only see his one post and that's the comment on your comment. what gives?

Daye
07-11-2011, 11:51 PM
Submission # 2 ( and final one ) for me this week.

Looks like a desktop windup :D

Edit- NOW we can see Pavol's entry ! Welcome aboard and nice idea -chuckle-

Rhino @ 60 minutes.

ClassicGamer-3DT
08-11-2011, 12:22 PM
Not sure what happenned there, i looked into it and it said his post needed approving so i approved it and it should be showing up now.

rocneasta
08-11-2011, 01:01 PM
Not sure what happenned there, i looked into it and it said his post needed approving so i approved it and it should be showing up now.

It's all good now, i can see the entry and post :) Perhaps only you as admin saw it first time around

Daye
08-11-2011, 03:47 PM
The title just hit me . . . .

Should fire up some 80's Europe synthesizer to go along with it . . . . lol
( Yeah I'm slow and old enough to recall it's radio debut :D )

Antor
09-11-2011, 03:05 PM
My first "picap".
Software used: xsi; Modelling time: 60 minutes; Texturing time: 20 minutes.

Daye
09-11-2011, 03:53 PM
Nice entries so far. Like how everyone keeps a nice clean mesh.

Mr. T
11-11-2011, 01:19 PM
Hi Guys,
I´m a new member in this forum.
This challenge here appeals to me very much.
Here is my entry :)

Daye
11-11-2011, 02:19 PM
Welcome aboard Mr. T and nice entry :D

ClassicGamer-3DT
11-11-2011, 03:02 PM
A warm welcome to the forums and an absolutely superb entry Mr T really outstanding work, I look forward to more from you in this and future SMC's :)

Neil_F01
11-11-2011, 03:21 PM
nice entry

ClassicGamer-3DT
11-11-2011, 09:00 PM
Ok this challenge is now closed. The next SMC will be ready shortly.

Neil_F01
11-11-2011, 09:01 PM
cool... so gonna try and take part in the next one.. just trying to get back into the swing of things. so not over loading too much.. :D

ints
13-11-2011, 06:23 PM
Thats great, Antor!

ClassicGamer-3DT
15-11-2011, 01:11 PM
Results (http://forums.3dtotal.com/showthread.php?t=93340)