View Full Version : Low-poly Handgun
Ryfox
20-08-2003, 10:30 PM
This wasn't really done for a game - I was just bored in one of my classes the other day, and was playing around with Ink n' paint in Max.
http://www.russianhitman.com/3dmax/gun1.jpg
I added a laser sight later
http://www.russianhitman.com/3dmax/gun2.jpg
Seldaek
20-08-2003, 10:43 PM
hah this thing looks funny, is it a plugin or something that u used to get this render? free? or is it included in max ?
Jared
20-08-2003, 10:52 PM
Yeah nice!
XIII all the way :)
Good work ryfox
Johny
04-09-2003, 04:53 PM
is that a plug in ?!? if yes , whats it ?
Amazing dude :]
benip
04-09-2003, 08:44 PM
Is probably a cell shade plug-in by Digimation
I tried it myself with one of those 30 days trial version.
Is kinda cool. Didnt miss it after it expired
Johny
05-09-2003, 12:30 AM
i still want it :D
Vitor
05-09-2003, 11:31 AM
Looking good ;)
It may be the Max 5 standard material Ink'paint.
Ryfox
09-09-2003, 04:08 PM
Yeah, it's not a plugin or anything - it's ink'n'paint which comes with Max5
Ferry P
20-09-2003, 11:12 PM
you say low-poly...mind sharing the polycount on this one?
looks very cool...but I think that it has quite some polys for an handgun.
If you use "normal" textures you can achieve the same details without having to model them.
john silver
24-09-2003, 04:43 PM
uggghhh can't stand cel shading! good job though, i like the design and how it looks, good job modeling.
SniperMaster
30-09-2003, 08:22 PM
john>
1.cell shading rocks!
2.dont talk in the subject line, it makes me cry.:cry:. See? That was me crying.
3.plase change your picture, not only is it mentally disturbing but it is low quality and look REAL bad.
Heretic
30-09-2003, 10:24 PM
haha that image gives me nightmares. cel shading is cool in certain areas and here it looks good.
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