View Full Version : Low Poly Environment
Well I've been playing around and I thought I'd show this. It's only a rough start for my citadel, this is one ot the open air courtyards. There'll be a fountain in the center latter.
Critiques are always welcome.
04-09-2003, 11:14 PM
looks good so far...
andoo...i think thats the roof and its got some smoothing problems (smoothing groups)
And by the way andoo, 1000gigabytes is a terrabyte
04-09-2003, 11:32 PM
1125899906842624 kilobytes (abbreviated as Kb or kb or KB)
1099511627776 megabytes (abbreviated as M or MB)
1073741824 gigabytes (abbreviated as G or GB)
Thanks for that coment on the roof I hadn't noticed when I posted it. I've fixed that now I think. Had to redo alot to actually fix that.
Here is just a quick up date on it. The texture is just temp I needed something to contrast the collums, so I could look at the bases closer. There are a few errors around them I'm trying to correct. I hope to post the VRML file on my page this weekend.
I forgot to mention earlier, the poly count is just under 5000 triangles.
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