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Search: Posts Made By: meowmeow
Forum: Modelling, Lighting & Rendering Help 27-04-2011, 11:39 PM
Replies: 2
Views: 688
Posted By DeadlyFreeze
There's a couple ways to break things up inside...

There's a couple ways to break things up inside zbrush but using the poly groups is probably the most simple.

Hit shift+F to turn your polyframe on, if everything is already colored then they are...
Forum: General software and hardware help 23-04-2011, 09:21 AM
Replies: 2
Views: 549
Posted By DeadlyFreeze
Only mods can change the thread titles sadly, as...

Only mods can change the thread titles sadly, as far as the thumbnail goes it's what ever the first image you attach to the thread I believe.
Forum: 3D - 'Work In Progress - Organic models/scenes' 06-03-2011, 12:33 AM
Replies: 20
Views: 3,286
Posted By The Prime
It's much better. The elbow needs more...

It's much better. The elbow needs more definition. Check out Burne Hogarths work here (http://www.scribd.com/doc/9561347/Burne-Hogarth-Dynamic-Anatomy-in-English) and scroll to page 135 (roughly,...
Forum: 3D - 'Work In Progress - Inorganic models/scenes' 26-02-2011, 04:57 AM
Replies: 34
Views: 4,123
Posted By JoeLaFrite007
for the tubes, i suggest you to use Hose objects....

for the tubes, i suggest you to use Hose objects.

Here is a video tutorial of Needse that shows how to do (replace the cylnder connectors he is creating by points you'll place at the right place)...
Forum: 3D - 'Work In Progress - Inorganic models/scenes' 25-02-2011, 02:02 PM
Replies: 45
Views: 8,652
Posted By Linc
Necropost! The reason those are intersecting...

Necropost!

The reason those are intersecting is because I wanted to show a few different methods of doing subd text, where I'd usually just displace them.

Anywho, the reason for this post is...
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