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Avila
Forum:
Texturing & Skinning Help
22-05-2012, 05:27 PM
Replies:
5
3ds max 2012 - envelope undo
Views:
678
Posted By
paulius-st
well i know this issue - its because this vert...
well i know this issue - its because this vert has no other bone asigned to it so when you make a abbs efect "0" - it has no where to go. asign this vert to other bone at lleast just to have a bone...
Forum:
Texturing & Skinning Help
22-05-2012, 04:15 PM
Replies:
5
3ds max 2012 - envelope undo
Views:
678
Posted By
poopipe
undo is a bit broken in skin, try to avoid using...
undo is a bit broken in skin, try to avoid using it
abs effect is garbage - use the weight tool to set weights manually
Forum:
Animation & Rigging Help
11-04-2012, 03:38 PM
Replies:
5
3ds max 2012 - camera path
Views:
1,752
Posted By
rocneasta
i would suggest you delete that helix, cause it...
i would suggest you delete that helix, cause it holds more vertex than you want to edit and it will never look good - use circle > edit spline > vertex mode > break a vertex and then alter it's...
Forum:
Animation & Rigging Help
11-04-2012, 03:15 PM
Replies:
5
3ds max 2012 - camera path
Views:
1,752
Posted By
needse
have you tried changing the interpolation or...
have you tried changing the interpolation or maybe normalize spline
Forum:
Animation & Rigging Help
01-02-2012, 09:11 PM
Replies:
4
Rigging a string character's body
Views:
795
Posted By
poopipe
you could do it quite simply if you're not...
you could do it quite simply if you're not bothered about being able to mess with the stringy bits separately.
there's a good free stretchy ball rig tutorial that you could adapt. I forget who...
Forum:
Animation & Rigging Help
01-02-2012, 08:06 PM
Replies:
4
Rigging a string character's body
Views:
795
Posted By
poopipe
bone placement ought to be fairly straightforward...
bone placement ought to be fairly straightforward - just base a spline off the string geometry and use that to place them
rig wise , I'd probably drive the overall body length/stretch by simple...
Forum:
Animation & Rigging Help
31-01-2012, 06:39 PM
Replies:
8
can I limit the Look at constraint?
Views:
1,169
Posted By
poopipe
oh well - iddnt think it would but it's always...
oh well - iddnt think it would but it's always worth a try (you can override some constraints with an extra controller)
i'm not sure exactly what you're trying to achieve here to be honest so its...
Showing results 1 to 7 of 7
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