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Search: Posts Made By: rocneasta
Forum: Stylized Challenge 14-06-2013, 06:38 PM
Replies: 55
Views: 1,181
Posted By ClassicGamer-3DT
I will grant you one more day, partly because I...

I will grant you one more day, partly because I wanna see this finished, and partly because i'm still working on the next stylized challenge :)
Forum: Stylized Challenge 01-06-2013, 07:26 AM
Replies: 55
Views: 1,181
Posted By ClassicGamer-3DT
Wow matey this looks brilliant so far!

Wow matey this looks brilliant so far!
Forum: Realtime/Low poly art 14-05-2013, 03:58 PM
Replies: 505
Views: 45,962
Posted By ClassicGamer-3DT
That client work is composited well, good HDRI...

That client work is composited well, good HDRI lighting too :)
Forum: Weekly Photo Modelling challenge 10-05-2013, 01:41 PM
Replies: 45
Views: 2,245
Posted By ClassicGamer-3DT
The New Weekly Photo Modelling Challenges #17 - Hudora Scooter

http://i.imgur.com/I3YDY3x.jpg

How Does This Work Then?

Each week or two myself or 3D Total's photo resource will provide a set of photo's to model from.

Each challenge we would like all who...
Forum: CG Chat 09-05-2013, 10:37 AM
Replies: 6
Views: 460
Posted By paulius-st
here is a simple fast amber material i did with...

here is a simple fast amber material i did with mental ray materials. maybe this will get you on the right track :)
Forum: CG Chat 09-05-2013, 08:23 AM
Replies: 9
Views: 275
Posted By paulius-st
as i remember there were a object painting tool...

as i remember there were a object painting tool in graphite tools where you select you're objects and paint them on polygons of you're model and they align by normals.
Forum: The All New Speed Modelling Challenges 12-04-2013, 07:46 PM
Replies: 25
Views: 1,615
Posted By ClassicGamer-3DT
That is superb!

That is superb!
Forum: Off-Topic Discussion 10-04-2013, 10:29 AM
Replies: 6,129
Views: 1,538,538
Posted By paulius-st
:faces:

:faces:
Forum: 2D, traditional art and photography gallery 08-04-2013, 03:05 PM
Replies: 970
Views: 108,902
Posted By malo
@ rocneasta - big hug to you:)

@ rocneasta - big hug to you:)
Forum: CG Chat 08-04-2013, 12:13 PM
Replies: 15
Views: 681
Posted By McFly
Roc, the dude charging €70 to come to fix things...

Roc, the dude charging €70 to come to fix things in your appt has to be from Romania. ;)

And the one fixing a kitchen for €4000 has to be from Ripofftan, or at least, an Overratedian.

back to...
Forum: 3D - 'Work In Progress - Inorganic models/scenes' 07-04-2013, 12:58 PM
Replies: 665
Views: 37,031
Posted By McFly
Yeah man, I feel the same about your art too....

Yeah man, I feel the same about your art too. :evil:
Forum: Realtime/Low poly art 05-04-2013, 07:41 PM
Replies: 505
Views: 45,962
Posted By ClassicGamer-3DT
Here's a pack of 4 batteries artwork I knocked up...

Here's a pack of 4 batteries artwork I knocked up quickly for you :) all yours if you wanna use it :dance:

http://i.imgur.com/7c4qICB.jpg

PSD Link (http://www.mediafire.com/?1a0qv9c49anld85)
...
Forum: Realtime/Low poly art 05-04-2013, 06:54 PM
Replies: 505
Views: 45,962
Posted By BiG ToE-3DT
no parrot, you got ripped off.

no parrot, you got ripped off.
Forum: Off-Topic Discussion 18-03-2013, 06:52 PM
Replies: 11
Views: 1,513
Posted By ClassicGamer-3DT
Post away :)

Post away :)
Forum: Off-Topic Discussion 18-03-2013, 05:53 PM
Replies: 4
Views: 1,586
Posted By Psycho Mantis
good. Never sell yourself under your value.

good. Never sell yourself under your value.
Forum: CG Chat 09-03-2013, 01:34 PM
Replies: 6
Views: 333
Posted By paulius-st
tried to look at grassetti's work? here are a few...

tried to look at grassetti's work? here are a few reference pictures you can work with. but if you want to do a replica of your example then you have posted the best reference youre self :D .
hope...
Forum: Latest Visuals 06-03-2013, 07:21 PM
Replies: 14
Views: 1,474
Posted By poopipe
what he did was figure out how to work...

what he did was figure out how to work fast-simple as that.

given a good understanding of shader setups it really wouldn't take long to colour those in, the models themselves will be largely...
Forum: Realtime/Low poly art 04-03-2013, 05:26 PM
Replies: 505
Views: 45,962
Posted By ClassicGamer-3DT
Not bad at all, maybe some subtle fill lights on...

Not bad at all, maybe some subtle fill lights on 6-10% to brighten a little.
Forum: Realtime/Low poly art 04-03-2013, 05:24 PM
Replies: 505
Views: 45,962
Posted By paulius-st
looks nice but needs some sceletons, rats, ogres,...

looks nice but needs some sceletons, rats, ogres, zombies, more chains, spider webs and similar stuff :)
Forum: Realtime/Low poly art 03-03-2013, 02:51 PM
Replies: 505
Views: 45,962
Posted By xxxcubanxxx
get to it!!!

get to it!!!
Forum: The All New Speed Modelling Challenges 24-02-2013, 08:24 PM
Replies: 63
Views: 2,799
Posted By ClassicGamer-3DT
Now that is f'ing brilliant!

Now that is f'ing brilliant!
Forum: Realtime/Low poly art 23-02-2013, 12:42 PM
Replies: 505
Views: 45,962
Posted By BiG ToE-3DT
Make relief cuts in the plastic. Use those cuts...

Make relief cuts in the plastic. Use those cuts as a reference for the unwrap. Either route you take, it's all practice.
Forum: Sculpting Challenge 18-02-2013, 07:21 PM
Replies: 5
Views: 1,770
Posted By BiG ToE-3DT
you can start from whatever you want, then sculpt...

you can start from whatever you want, then sculpt till you're happy with the final result.
Forum: Game Art 16-02-2013, 08:03 PM
Replies: 48
Views: 1,810
Posted By MStandar
Great stuff roc. Happy sculpting :)

Great stuff roc. Happy sculpting :)
Forum: CG Chat 10-02-2013, 09:32 AM
Replies: 8
Views: 423
Posted By Perversonality
Yep, original Diablo and Ultima 7 are really good...

Yep, original Diablo and Ultima 7 are really good examples, as are some early RTS games and Sim City 2000. Edit: For a more recent isometric game check out Bastion

The idea is that instead of...
Showing results 1 to 25 of 113

 
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