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Search: Posts Made By: Raul
Forum: Game Art Challenge 19-06-2012, 04:45 PM
Replies: 8
Views: 2,282
Posted By Raul
im not sure why i read june 29th on the deadline,...

im not sure why i read june 29th on the deadline, im excited now! More time! :D
Forum: Game Art Challenge 09-06-2012, 06:25 AM
Replies: 40
Views: 8,322
Posted By Raul
Thank you guys, im pretty pumped up about this...

Thank you guys, im pretty pumped up about this comp ive been itching to do something like this for a while. Giving me a chance to kinda just do multiple things at once.

Im gonna try to broadcast...
Forum: CG Chat 07-07-2011, 04:09 PM
Replies: 65
Views: 4,337
Posted By Raul
im gonna have to jump in and rant a little...

im gonna have to jump in and rant a little too...all i have to say is **** THE POLICE! ( like the clients trying to pay least ammount possible. )
Forum: Game Art Challenge 26-06-2011, 10:45 PM
Replies: 34
Views: 3,094
Posted By Raul
I say u give it boobs, and a funny hat! lol ...

I say u give it boobs, and a funny hat! lol

I think the hat is what says "bishop" but then again this guy's name is bishop.

http://1.bp.blogspot.com/_gWQaU40PH24/S7_vRFCzFEI/AAAAAAAAGto/...
Forum: Realtime/Low poly art 20-04-2011, 03:03 AM
Replies: 30
Views: 3,572
Posted By Raul
astroAJ - here is my personal view on it. Zbrush...

astroAJ - here is my personal view on it. Zbrush is great for organics and getting tons of detail quick. But the problem with that is normally even if its great, you can spot when people have done...
Forum: Realtime/Low poly art 22-01-2011, 05:39 PM
Replies: 28
Views: 3,262
Posted By Raul
by using your bump and specular wisely. You can...

by using your bump and specular wisely. You can better define the materials in your objects. Seprating, stone from wood. wood from glass. And blending elements such as mold into stone by careful and...
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