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DeadlyFreeze
Forum:
Realtime/Low poly art
08-06-2011, 06:25 AM
Replies:
15
Another Shaman Spacegoat :P
Views:
2,621
Posted By
DeadlyFreeze
The eyes definitely need to get pulled back some...
The eyes definitely need to get pulled back some having them pushed forward so far kills the brow line and gives it that kinda bug eyed look. The nose looks like it could come down a bit also.
I...
Forum:
Dominance War V
07-05-2011, 03:21 AM
Replies:
49
Dominace War V - 3D - God of Kings - DeadlyFreeze
Views:
7,376
Posted By
DeadlyFreeze
@paranoid, thanks here ya go. 179788
@paranoid, thanks here ya go.
179788
Forum:
Modelling, Lighting & Rendering Help
27-04-2011, 11:39 PM
Replies:
2
Z brush sub tools
Views:
536
Posted By
DeadlyFreeze
There's a couple ways to break things up inside...
There's a couple ways to break things up inside zbrush but using the poly groups is probably the most simple.
Hit shift+F to turn your polyframe on, if everything is already colored then they are...
Forum:
General software and hardware help
25-04-2011, 07:38 PM
Replies:
7
Laptop for ZBrush
Views:
966
Posted By
DeadlyFreeze
Shader model 3.0 cards were implemented around...
Shader model 3.0 cards were implemented around directx9c, so unless you get a really pos integrated graphics card from like 5 years ago you should be ok. I think like anything after the 6600 GT...
Forum:
General software and hardware help
23-04-2011, 09:21 AM
Replies:
2
Forum help
Views:
416
Posted By
DeadlyFreeze
Only mods can change the thread titles sadly, as...
Only mods can change the thread titles sadly, as far as the thumbnail goes it's what ever the first image you attach to the thread I believe.
Forum:
General software and hardware help
22-04-2011, 05:46 PM
Replies:
4
My .max files want to open in Thunderbird and windows wont let me change it :s
Views:
461
Posted By
DeadlyFreeze
my bad wrong place in the registry run >...
my bad wrong place in the registry
run > regedit > HKEY_CLASSES_ROOT and there should be a folder called .max open that and set the 'value data' to 3dsmax
Forum:
General software and hardware help
21-04-2011, 01:55 PM
Replies:
7
Laptop for ZBrush
Views:
966
Posted By
DeadlyFreeze
Well zbrush really isn't picky. A duel core and a...
Well zbrush really isn't picky. A duel core and a decent graphics card will run it just fine. The only thing you don't want to skimp on is the ram, and that max's out at 4 gigs.
Forum:
Texturing & Skinning Help
15-04-2011, 02:11 AM
Replies:
2
Vray Decal mapping.
Views:
1,583
Posted By
DeadlyFreeze
Use a the vrayblendmtl with the chrome as your...
Use a the vrayblendmtl with the chrome as your base map and a mask with your texture(assuming it's black and white mask) in the blend map of the other material.
Forum:
Dominance War V
14-04-2011, 03:26 AM
Replies:
163
Dominance War V - 3D - TBD - wil_himura
Views:
28,545
Posted By
DeadlyFreeze
Ya what mix said, each subtool is independent...
Ya what mix said, each subtool is independent memory wise. If you run out sub-d levels on one sub tool you can add a another and subdivided to the same point as your other subtool and not run out of...
Forum:
Dominance War V
11-04-2011, 07:08 AM
Replies:
241
Dominance War V - 2D - The Immortal - washka
Views:
30,521
Posted By
DeadlyFreeze
The circular horizon comes in to play if you are...
The circular horizon comes in to play if you are actually top down on something. Since the lens is at a fixed distortion all lines converge back to the horizon, top down at 180 degrees it becomes the...
Forum:
Dominance War V
10-04-2011, 05:11 PM
Replies:
241
Dominance War V - 2D - The Immortal - washka
Views:
30,521
Posted By
DeadlyFreeze
A "true" 180° grid is laid out as such, with the...
A "true" 180° grid is laid out as such, with the horizon as the circle if one was looking down or the intersecting blue line if looking from a normal perspective.
178079
Of course you can use...
Forum:
Modelling, Lighting & Rendering Help
01-04-2011, 11:43 PM
Replies:
15
Toothpaste
Views:
1,707
Posted By
DeadlyFreeze
If your just squeezing out a small part on a...
If your just squeezing out a small part on a toothbrush it's going to be way more easy to just straight up model it.
Blob mesh has all kinds of quirkiness, not worth the setup time and tweaking...
Forum:
Dominance War V
28-03-2011, 12:28 AM
Replies:
49
Dominace War V - 3D - God of Kings - DeadlyFreeze
Views:
7,376
Posted By
DeadlyFreeze
hmmmm... balls you say? 177064
hmmmm... balls you say?
177064
Forum:
Animation & Rigging Help
25-03-2011, 08:07 AM
Replies:
2
Storing & resetting object local positions
Views:
450
Posted By
DeadlyFreeze
freeze transformation or set/assume skin pose,...
freeze transformation or set/assume skin pose, both pretty much do the same thing. Skin pose will keep your animation intact assuming you have any.
There's a billion and one ways to go about...
Forum:
Dominance War V
19-03-2011, 02:24 AM
Replies:
70
Dominance War V - 2D - Bieber's Bane - DaddyDoom
Views:
8,736
Posted By
DeadlyFreeze
I'm impressed by the sole fact you came up with...
I'm impressed by the sole fact you came up with an elaborate back story for a guy with a giant dick for a head lol.
Forum:
Dominance War V
12-03-2011, 08:00 PM
Replies:
538
Sticky:
Dominance War V - General Discussion
Views:
54,498
Posted By
DeadlyFreeze
Pretty silly what PC is doing, but w/e. No wonder...
Pretty silly what PC is doing, but w/e. No wonder this is the last DW, poor fred is getting beat like a dead horse, who would want to put up with all this **** for another year.
....also this...
Forum:
Dominance War V
10-03-2011, 02:04 PM
Replies:
538
Sticky:
Dominance War V - General Discussion
Views:
54,498
Posted By
DeadlyFreeze
We ready... 175788
We ready...
175788
Forum:
Off-Topic Discussion
02-03-2011, 05:27 PM
Replies:
12
thanking function under avatars in the threedy forums?...how does it work??
Views:
1,145
Posted By
DeadlyFreeze
like that...
like that...
Forum:
Animation & Rigging Help
16-01-2011, 03:52 AM
Replies:
6
3dsMax: Cutout puppet suspended on a string
Views:
1,659
Posted By
DeadlyFreeze
For keyed objects in reactor you need to set the...
For keyed objects in reactor you need to set the object to 'unyielding' in the ridged body properties. This will pick up its movement when you run the simulation.
Just a word of advice reactor...
Forum:
Dominance War V
12-11-2010, 12:47 AM
Replies:
17
Sticky:
Team Colors and Logo
Views:
6,691
Posted By
DeadlyFreeze
Here ya go I remade them for the last DW, PSD...
Here ya go I remade them for the last DW, PSD vectors.
Showing results 1 to 20 of 20
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